What is included with this book?
Introduction | p. 1 |
Creative Economy Policies | |
Policy Transfer and the Field of the Cultural and Creative Industries: What Can Be Learned from Europe? | p. 9 |
Creative Industries Across Cultural Borders: The Case of Video Games in Asia | p. 25 |
Creative Clusters | |
Spaces of Culture and Economy: Mapping the Cultural-Creative Cluster Landscape | p. 45 |
Beyond Networks and Relations: Towards Rethinking Creative Cluster Theory | p. 61 |
The Capital Complex: Beijing's New Creative Clusters | p. 77 |
A Creative Class? | |
The European Creative Class and Regional Development: How Relevant Is Florida's Theory for Europe? | p. 99 |
Getting Out of Place: The Mobile Creative Class Takes on the Local. A UK Perspective on the Creative Class | p. 121 |
Asian Cities and Limits to Creative Capital Theory | p. 135 |
The Making of Creative Cities | |
The Creative Industries, Governance and Economic Development: A UK Perspective | p. 153 |
Shanghai's Emergence into the Global Creative Economy | p. 167 |
Shanghai Moderne: Creative Economy in a Creative City? | p. 175 |
The Politics of the Creative City | |
Urbanity as a Political Project: Towards Post-national European Cities | p. 197 |
Alternative Politics in Urban Innovation | p. 207 |
Index | p. 229 |
Table of Contents provided by Ingram. All Rights Reserved. |
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