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9780471645399

Culture. Com : Building Corporate Culture in the Connected Workplace

by ; ;
  • ISBN13:

    9780471645399

  • ISBN10:

    0471645397

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2000-08-22
  • Publisher: Wiley
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Summary

We are living in a .com world. The old rules are changing, but it is not yet clear what the new rules are. Everything is in flux, and the speed and complexity of the changes are difficult for many of us to absorb. Futurists, historians, and social scientists tell us the transition to a networked economy is the biggest shift in the way the world functions since the Industrial Revolution. The people working today are the bridge generation, spanning the gap between the old and new ways of doing business.The business and professional world is working feverishly to learn how to change its business strategies to capitalize on this .com world. A great deal of attention is directed at the external business issues of designing, marketing, selling, and delivering goods and services in the networked environment. But the internal infrastructure and culture changes that are needed to deliver on those new business strategies have received very little attention so far.Culture.com tackles the question of how to create a corporate culture that matches the new .com business strategy. It explains how a company' s internal culture must adapt to complement, support, and be properly aligned with the organization's external business strategy. And it shows how failure to adapt can undermine, or even destroy, a company's ability to carry out its objectives.Culture.com is a highly practical guide to the pressing corporate culture issues that face every e-business, from .com start-ups to traditional organizations making the transition into the clicks-and-mortar world. Explains the 9 key characteristics of a .com culture that are vital for all organizations. Offers practical tips and strategies to ensure that your corporate culture can be a competitive advantage, rather than a liability, in the .com world. Provides hands-on advice on changing your corporate culture to reflect the new realities of e-business: debugging on the fly, rapid risk taking and decision making, developing a culture of collaboration, building corporate culture in virtual organizations, and much more. Shows how to break old organizational habits that no longer fit in the world of e-business, and how to learn now ways to think, believe, and behave. Features examples and interviews from a wide range of companies, government settings, and not-for-profits.Praise for Culture.com"What a simple, yet profound, understanding of culture! This is a wise, practical and important guide in navigating today's 'dot com' whitewater world." - Dr. Stephen R. Covey, the author of The Seven Habits of Highly Effective People"At last someone has paid attention to that most powerful force called 'culture' at just the right time. As has always been the case, either we manage culture or it manages us. As we go deeper into this new world of bricks and clicks, it is imperative that we rededicate ourselves to the creation and survival of exceptional business cultures." - Jim Hammock, CEO and Chairman, Hire.com"Fast-paced and readable, Culture.com combines examples from successful .com companies with practical tips to guide executives struggling to build lasting corporations in the virtual settings of the global economy. The authors are well ahead of most business school research." - David O. Porter, Professor of Management and former Dean, School of Management, University of Alaska, Fairbanks; Founding Director of the Idaho Department of Commerce"Competing in the e-business world requires companies to shape their corporate culture to implement their business strategies. The authors of Culture.com have recognized this reality and provide practical tips, real-world stories, and smart guidance vital to executives, managers, and employees alike." - J.W. Marriott, Jr., Chairman and CEO, Marriott International"Culture.com is a mu

Author Biography

Peg Neuhauser has worked for over eighteen years as a speaker and organizational consultant, specializing in the areas of organizational culture, communication, and conflict management. Her company, PCN Associates works with clients in many industries, including high-tech, health care, finance, and publishing. Peg completed studies in the United States and England with an M.A. in psychology and undergraduate work in sociology. She is the author of two other books, <I>Tribal Warfare in Organizations </I>and <I>Corporate Legends and Lore: The Power of Storytelling as a Management Tool. <P> </I> Ray Bender, Ph.D. is a speaker and consultant specializing in alliances, leadership, and organizational change. Prior to establishing his own company, he was a Vice President and Research Director for executive programs at the Gartner Group, where he was responsible for setting the research agenda to support the issues of Chief Information Officers of large North American organizations. Prior to joining Gartner Group, he was a Consulting Instructor at IBM&#146; s Advanced Business Institute. He has a B.S. in History and Sociology, an M.S. in Industrial Administration, and a Ph.D. in Management. Ray is a graduate of the Army&#146; s Command and General Staff Course and a retired Army Colonel. <P> Kirk L. Stromberg is the managing partner of the StarCompass Group, LLC, a consulting firm specializing in organizational and individual change. Previously, he was an executive at the senior management level at AARP responsible for strategic planning, several major change initiatives, and management of its research and training operations. He was also a lobbyist at the state and federal levels for two major associations and an Operations Officer in the clandestine services of the CIA.

Table of Contents

Preface xiii
Acknowledgements xxi
Your Corporate Culture in a Clicks-and-Mortar World
1(22)
Corporate Graffiti Moves to the Web
1(1)
The Rules of the Game Are Changing
2(2)
What Is Corporate Culture?
4(9)
Shared Underlying Assumptions and Core Values of the Group: The Deepest Layer of Culture
6(2)
Behaviors and Habits: ``The Way We Do Things Around Here''
8(3)
Symbols and Language: The Most Visible and Simplest Level of Culture
11(2)
What Do You Change and What Do you Keep?
13(2)
Cultural Change Is Disrupting and Upsetting to Employees
15(3)
Breaking Old Habits and Forming New Ones
18(2)
Applying This Information in Your Organization
20(3)
Making the Jump to Warp Speed
23(32)
Living in Net Time
23(2)
Acxiom's 100-Days Story
25(4)
Lessons Learned from the Acxiom 100-Days Project
29(2)
Launch and Learn Is Standard Procedure
31(1)
Do Products on the Fly Mean the Demise of Quality?
32(8)
How to Produce Both Speed and Quality
34(2)
How to Use a Fast/Slow Strategy to Improve Quality
36(2)
Quicker Prototyping to Improve Quality and Speed
38(2)
Creating a Culture That Supports Risk Taking
40(2)
Making Decisions at Warp Speed
42(3)
Changing Your Approach to Decision Making
45(4)
Loosening Up on Control Can Be a Difficult Habit to Change
49(1)
Coping with the Resistance to Rapid Change
49(3)
The Difference Between Ability and Willingness Resistance
50(2)
Applying This Information in Your Organization
52(3)
Building a Corporate Culture in a Virtual Organization
55(46)
What is a Virtual Organization?
55(3)
Why Did We Go Virtual?
58(2)
Virtual Organizations are Used to Recruit and Retain Employees
60(1)
Being a Virtual Worker Can Feel Like Bowling Alone
61(1)
Examples of Strong Cultures Supporting the Ability to Perform Well in Virtual Settings
62(1)
Passing on the Culture through Socialization of Employees
63(2)
The Challenge of Passing on the Culture to Virtual Employees
65(1)
The Seven Steps of the Socialization Process
65(31)
Step One: Selecting
68(3)
Step Two: Conditioning
71(4)
Step Three: Training
75(4)
Step Four: Measure and Reward
79(2)
Step Five: Shared Values
81(7)
Step Six: Legends and Folklore
88(5)
Step Seven: Role Models
93(3)
The Downside of Socialization
96(4)
Applying This Information in Your Organization
100(1)
Living with Parallel Cultures During the Transition to E-Business
101(36)
How to Get from Here to There
101(1)
Key Differences in Transition Strategies
102(5)
Parallel Operations Create Parallel Cultures
104(1)
Convert All Operations to the Internet
105(2)
Company Examples of Parallel and Integrated Approaches
107(12)
IBM
107(2)
Chapters Inc.
109(2)
Lucent Technologies
111(3)
Procter & Gamble
114(2)
Sears and Whirlpool
116(2)
Schwab Changed Its Mind
118(1)
Six Criteria to Use When Determining Whether to Go the Parallel or Integration Route
119(8)
Is Your Dominant, Mainline Corporate Culture Likely to Be Hostile to a .Com Type of Culture
120(1)
Do You Need Separate E-Business Operations for Recruiting Purposes?
121(1)
Are You Changing Business-to-Business Processes or Business-to-Business Activities?
121(2)
How Clear and Unifying is Your Leadership Vision and Strategy?
123(2)
Do You Have Enough Resources to Create Separate Parallel Operations?
125(1)
Do You Have a Large Number of New Employees in Your Company?
126(1)
A Painful Case of Moving from Parallel Cultures to Integrated Operations
127(3)
Developing a Game Plan for Merging Parallel Cultures: Four Considerations
130(4)
Plan the Reintegration from the Beginning
130(1)
Involve Members from Both Cultures from the Start
131(1)
Reward Cooperation
132(1)
Expect Emotional Reactions
133(1)
Applying This Information in Your Organization
134(3)
A New Breed of Teams in a .Com Culture
137(38)
Fast-Moving, Temporary Teams Are the Norm
137(1)
Lego Teams: Aggregate, Disaggregate, Reaggregate
138(1)
Characteristics of a .Com Team
139(6)
Obsessed with Their Goal
140(1)
Creative and Unconventional Style
140(1)
Informal and Democratic
141(1)
Team Member's Feelings or Personalities Are Not Important
142(1)
When the Team is Done, It's Done
143(1)
These Teams Are Not a New Creation
144(1)
Com Teams Are Not Just for .Com Companies
145(2)
Encouraging and Supporting .Com Teams
146(1)
What Do .Com Teams Require of Leadership?
147(7)
What You Do Not Need
147(1)
Two Kinds of Leaders Playing Different Roles
147(7)
There are Different Challenges for .Com and Conventional Teams
154(13)
Hostile Reaction from the Larger Organization
155(2)
Looks Don't Matter---Results Do
157(4)
Do Not Use Individual Incentives in a Culture of Teamwork
161(1)
Keeping People from Feeling Isolated When They Have No Home Base
161(1)
Employees Find Their Own Ways to Stay Connected
161(4)
Burn Out is a Serious Danger for a .Com Team Culture
165(2)
Has Tribal Warfare Disappeared?
167(6)
Why Would a .Com Culture Have Less Tribal Warfare?
169(2)
What Type of Tribal Warfare Still Exists?
171(2)
Applying This Information in Your Organization
173(2)
Communication Belongs to Everyone in a .Com Culture
175(30)
Companies Lose Control Over the Distribution of Information
175(1)
The Upsides and Downsides of the Wired Workplace
176(15)
Dealing with Cyberspace Name-Calling
178(7)
Coping with E-Mail Hell
185(4)
Changing from Push to Pull Communications
189(2)
Getting the Right Information to the Right People
191(6)
Moving From Hoarding to Sharing Information
194(3)
A Case Study of Conflict
197(2)
What is the Cost of In-House Competition?
199(1)
Changing From a Culture of Hoarding, Conflict, and Competition to Collaboration
200(1)
Laughter is a Sign of a Collaborative Culture
201(1)
Applying This Information in Your Organization
202(3)
Knowledge Management Is Managing People's Brain Power
205(46)
What is Knowledge Management?
205(6)
Is Sharing an Unnatural Human Act?
208(3)
Looking for Examples of Knowledge Sharing
211(1)
The Field Marshal Case: A Study in Ancient History, the Eighties
212(8)
The Field Marshal and the Knowledge Worker: A Disaster in the Making?
213(1)
Old Veep and New Veep: Doing and Undoing
214(1)
The New Veep (and His Ego) Arrives on the Scene
215(2)
Learning from the Case: What Was the Difference Between the Successes and the Failures?
217(2)
How Did the New Veep Go Wrong?
219(1)
How Does Your Company Compare? The Knowledge Audit
220(1)
Kinds of Inquiry for an Inventory-Style Audit
221(3)
Tacit Knowledge and Explicit Knowledge
222(2)
The Kinds of Work that Workers Do Affect the Knowledge Culture
224(9)
Examples of Explicit Knowledge Management Systems for Routine, Structured Work
224(3)
Tacit Knowledge Management Systems for Unstructured Work
227(4)
A Case of Knowledge Mismanagement: The Saturn Project for the Apollo Missions
231(2)
You've Got All This Technology: Use It!
233(1)
Technology Is Not Always the Answer
234(1)
A Cultural Characteristics Audit for Knowledge Management
235(2)
A Cultural Characteristics Audit
237(1)
A ``Community of Practice'' Cannot Be Appointed
238(3)
Communities of Practice Go to Cyberspace
241(1)
A Good Knowledge Management Culture through Recruitment and Retention
242(3)
A Quick and Easy Knowledge Audit
245(2)
At the End of the Day: You'd Never Not Ask
247(1)
Applying This Information in Your Organization
248(3)
The New Corporate IQ and Getting Smart
251(34)
How Do You Know If Your Company Has a High IQ?
253(1)
Symptoms of a High IQ Culture
254(1)
Symptoms of a Low IQ Culture
255(3)
Learning to Identify What You Don't Know Is a Key to Getting Smart
258(2)
Individuals in High IQ Cultures Have Three Kinds of Smarts
260(5)
Job Smarts Focus on the Capacities to Do the Job Well
260(1)
Thinking Smarts Is Not Necessarily Learned in School
261(3)
Emotional Smarts Bring It All Together
264(1)
Increasing Your EQ: Park Your Road Rage at the Door
265(4)
How To Smarten Up: Creating a Learning Culture that Produces a High Corporate IQ
269(2)
Who is Responsible for This Rapid, Complex Learning?
270(1)
Helping Employees Improve Their EQ
271(5)
The Company That Changed By Using Conversation as Its Learning Tool
273(3)
Sheep Dip Training Is Not Adequate Anymore
276(4)
Alternatives to Sheep Dip Training---Learning and E-Learning
276(2)
What Is High-Quality E-Training?
278(2)
Learning By Doing
280(1)
Mistake Learning Becomes Acceptable in the Corporate Culture
280(2)
A Conversation Tool for Developing Job, Thinking, and Emotional IQ
282(1)
You Must Be Willing to Change Yourself
283(1)
Applying This Information in Your Organization
284(1)
Linkages and Relationships Outside the Organization: A Cultural Challenge
285(28)
Mergers and Acquisitions: The Traditional Option Is Still Used in a .Com World
287(1)
Why Merge and What Are the Risks?
287(2)
The Odds Are Against Pulling Off a Successful Merger
289(1)
The Culture That Can Be Stumbling Block
290(2)
What Happens When a Merger Is Announced?
292(1)
Do Mergers Really Exist or Are They All Really Acquisitions?
293(1)
The Different Ways to Deal with Culture After the Merger
293(5)
Keeping Separate Cultures After the Merger
294(1)
The Acquiring Company Dominates and Absorbs the Other Culture
295(3)
Blending Cultures is an Attempt to Retain the Best of Both Cultures
298(1)
Choosing An Option: Separate, Dominate, or Blend
298(2)
Merging at .Com Speed
300(1)
Cisco Systems: The Acquisitions Success Story
301(1)
Creating Alliances: Another Option
302(1)
Alliances Are Not New to the .Com World
303(1)
Four Types of Alliances
304(4)
Transactions
305(1)
Performance Contract
305(1)
Specialized Relationship
306(1)
Partnerships
307(1)
Factors Determining the Success of Alliances
308(2)
Factors Affecting the Long-Term Success of Alliances
308(1)
Factors Affecting Day-to-Day Actions in Alliances
309(1)
The E-Business World Requires the Full Range of Relationships
310(1)
Applying This Information in Your Organization
311(2)
Leading the Journey to the Wired Enterprise
313(30)
The Leader as Culture Carrier
313(1)
Defining Leadership in the E-Business Arena
314(4)
The Difference Between Leadership in Traditional Companies and the .Com World
315(3)
Core Activities of a Leader that Shape the Culture
318(4)
Broadcasting the Guiding Principles
318(1)
Creating a Vision
319(3)
Day-to-Day Activities of a Leader that Shape the Culture
322(10)
Paying Attention to the Right Things
322(1)
Reacting to Bad News
323(1)
Allocating Resources
324(1)
Being a Role Model
325(1)
Rewarding the Right People
325(3)
Using Influence More and Power Less
328(4)
E-Business Requires More Leadership and Less Management
332(1)
Peacetime Management and Wartime Leadership
333(2)
Informal Leaders and Empowerment in a .Com Culture
335(4)
Complexity of the E-Business World: Leading at the Edge of Chaos
339(2)
Applying This Information in Your Organization
341(2)
Conclusion: Ten Final Tips on Building a Corporate Culture for the Connected Workplace 343(6)
1. Recruiting for Cultural Fit
344(1)
2. Speed Up Your Culture
344(1)
3. When Changing Your Culture, You Get One Point for Each Action
344(1)
4. Lead More, Manage Less in a .Com Culture
345(1)
5. Pick Credible Role Models
345(1)
6. Protect the .Com Teams for the Corporate Immune System
345(1)
7. Increase the Collective IQ of Your Company
345(1)
8. Enhance Your Company's Knowledge Management System
346(1)
9. Plan the Integration of Your Parallel Cultures
346(1)
10. Clarify Each Party's Commitment Level in Alliances
346(3)
We Will Keep You Posted as the Story Unfolds
347(2)
Index 349

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