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9780131757035

Digital Art Its Arts and Science

by
  • ISBN13:

    9780131757035

  • ISBN10:

    0131757032

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2009-01-13
  • Publisher: Pearson

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Summary

This book explores the application of art and design principles in the digital realm. It explains some of the necessary technical details of digital media that can help readers make better technical decisions when using their tools for creative purposes. The book covers the essentials of digital media digital imaging, video, audio, and multimedia authoring while emphasizing the elements of art and design. Software-specific videos show how to use popular digital media applications. For anyone interested in learning the basics of digital media.

Author Biography

Yue-Ling Wong is the author for two of the proposed books in the Digital Media Series, A Primer of Digital Media and The Art of Digital Media. She holds a joint faculty position in the Computer Science and Art Departments at Wake Forest University as Lecturer in Digital Media. She has taught the Digital Media course of Computer Science Department, designed the multimedia labs for Computer Science 101 (a course for non-computer science majors), team-taught Art Department's Digital Art I, II and III, and taught courses in 3-D Modeling and Animation, and Advanced Web Programming.  She is also designing and teaching a new introductory  computer programming course using the visual approaches of interactive multimedia programming, game programming, and graphic animation.  Dr. Wong has ten years of experience in developing interactive multimedia instructional material for both science and non-science disciplines. Her educational software package entitled Atomic Orbitals CD and published in 1997 by Jones and Bartlett Publishers was a finalist of the NewMedia magazine INVISION '97 award in the educational category.

Table of Contents

Art in Digital and Digital in Art
What is Digital Art?p. 4
Digital Art as Fine Art and as Designp. 6
Digital Technologies as a Tool and as a Medium in Digital Artp. 10
What, Why, and HowWhat is the Science of Digital Art? Why Must We Learn It? How?p. 18
Common Mistakes in Learning Digital Artp. 19
Art and Design Elementsp. 19
Critiquing Digital Artp. 20
Digital Canvasp. 21
Memory and Storagep. 22
Memoryp. 23
Storage Mediap. 23
Computer Skills for Working with Filesp. 25
Organizing Files and Foldersp. 25
Opening Files versus Importing Filesp. 27
Termsp. 29
Learning Aidsp. 29
Review Questionsp. 30
Exercises and Activitiesp. 30
Fundamentals of Digital Imaging for Digital Art
What are Digital Images?p. 34
Measuring the Digital Canvas
Resolution, Resolution, Resolution!p. 35
Scanning Resolutionp. 36
Screen Resolutionp. 39
Printing Resolutionp. 42
Digital Colorp. 43
Difficulties Reproducing Colors Across Devicesp. 43
The Concept of Color Managementp. 44
Producing Consistent Color with Desktop Inkjet Printingp. 47
Art and Design Elementsp. 49
Linep. 50
Shapep. 53
Valuep. 56
Colorp. 57
Texturep. 62
Spacep. 63
Psychology of Seeing
Perceptual Organization Principlesp. 68
Combining Art and Design Elements
Art and Design Organizational Principlesp. 72
Unity and Harmonyp. 74
Balancep. 75
Repetition and Rhythmp. 77
Emphasis and Focusp. 78
Perspectivep. 78
Critiquing Digital Imagesp. 80
Termsp. 82
Learning Aidsp. 83
Review Questionsp. 83
Exercises and Activitiesp. 85
Creating Digital Images
Learning New Software Toolsp. 88
Copyingp. 88
The Basics
What to Learn Firstp. 89
Methods of Learningp. 95
Moving onto the Next Levelp. 96
Digital Imaging Tools Creating Traditional Art?p. 103
Layersp. 103
Filtersp. 108
Digital Imaging ToolsCreating Digital Artp. 111
Digital Photographyp. 111
Scanningp. 122
Digital Painting and Drawingp. 123
Mixing Different Techniques and Imagesp. 123
Creating Digital Images for a Portfoliop. 128
In Printp. 128
On the Webp. 137
Digital Image Tools
Art and Design Fundamentalsp. 141
Shapep. 142
Linep. 147
Value nd Colorp. 148
Texturep. 152
Spacep. 155
Compositionp. 156
Repetitionp. 156
Balance and Emphasisp. 157
Perspectivep. 157
Making Convincing Compositesp. 160
Example 1: Replicating an Object in Its Environmentp. 160
Example 2: Recreating a Sky Backgroundp. 164
Example 3: Tools in Vector-Graphic Application Programs for Organic Lookp. 169
Abstract and Nonrepresentational Imagesp. 177
Termsp. 178
Learning Aidsp. 178
Assignmentsp. 179
Projectsp. 181
Fundamentals of Digital Audio in Digital Art
What is Digital Audio?p. 186
Sampled Audiop. 186
MIDIp. 189
Examples of Digital Audio Worksp. 192
Basic Elements of Digital Audiop. 195
Perceptual Properties of Soundp. 195
Properties of Sampled Audio Filesp. 197
Perceptual Experience of Digital Audio versus Digital Imagesp. 198
Digital Audio in Digital Artp. 199
Combining Visual Elementsp. 199
Contentp. 199
Endingp. 199
Principles of Perceptual Organization
The Psychology of Hearingp. 199
Proximity and Similarityp. 200
Common Fate
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

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The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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