Digital Drawing for Landscape Architecture : Contemporary Techniques and Tools for Digital Representation in Site Design

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  • Format: Paperback
  • Copyright: 2010-03-08
  • Publisher: Wiley
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A full-color guide to digital landscape representation

For a hundred years, pencil, pen, markers, and watercolor have been the principal tools of representation for landscape architects and urban planners. Today, those hand-powered aids have been replaced by computers and Computer-aided design (CAD). Digital Drawing for Landscape Architects bridges the gap between the traditional analog and the new digital tools and shows you how to apply timeless concepts of representation to enhance your design work in digital media.

Building on the tried-and-true principles of analog representation, Digital Drawing for Landscape Architecture explores specific techniques for creating landscape design digitally. It explains the similarities and differences between analog and digital rendering, and then walks you through the steps of creating digitally rendered plans, perspectives, and diagrams. You’ll explore:

-Computing Basics

-Raster and vector images

-Setting up the document

-Base imagery and scaling

-Hand-drawn linework and diagrams

-Text, leaders, and page layout

-Color, shading, and textures

-Creating a section elevation

-Perspective drawing

-Techniques for using the newest versions of Adobe Illustrator, Photoshop, and Acrobat as well as older versions

With more than 500 full-color drawings and photographs alongside proven techniques, Digital Drawing for Landscape Architects will help you enhance your skills though a unique marriage of contemporary methods with traditional rendering techniques.

Author Biography

Bradley Cantrell is Principal of and Partner in Visual Logic Inc. and a founding partner in LND Digital Workshop, digital media training and consulting. He is also Assistant Professor, School of Landscape Architecture, Louisiana State University. He received an MLA II from the Harvard University Graduate School of Design with a concentration in digital site representation and interactive spaces.

Wes Michaels is a principal of Spackman+Mossop+Michaels Landscape Architects and a partner in LND Digital Workshop, digital media training and consulting. He is also an Assistant Professor of Landscape Architecture, Louisiana State University. He received an MLA from the Harvard University Graduate School of Design.

Table of Contents

Computing Basics
Digital Media Applications
Work Space
Analog and Digital Rendering Comparisons*
Efficiency and editability
Commonalities and Parallels
Hybrid Techniques
Basic Overview of Digital Concepts
Upsampling and Downsampling
Digital Drawings in the Design Process
Applications for Specific Tasks
Moving between analog and digital drawing techniques
Base Imagery
Setting up the Document
Drawings at Multiple Sizes
How Drawings Move Through the Digital Workflow
Setting the Image Size
Base Imagery and Scaling
Aerial Photography
Tiling Aerial Photographs
Scaling the Aerial Photographs
Adjusting the Hue, Saturation, and Lightness of Base Imagery
CAD Linework as a Base
Hand Drawn Linework
Sketches in CAD
Magic Wand and Color Range Selections
Source Imagery/ Entourage
Manual Methods
Partial Seclections
Creating Entourage
Design Diagrams
Passive and Active Diagramming
Distilling and Culling
Diagram Types
Setting up an Illustrator Drawing
Document Size/Color Mode
Advantages of Using Vector-based Programs for Design Diagrams
Importing Photos - Link vs Embed
Linework in Illustrator
Shape Tools
Pen Tool
Editing Tools
Appearance of Lines and Shapes
Custom Linework
Creating Pattern Brush from Shapes
Altering and Updating the Pattern Brush
Creating a Symbol from Custom Artwork
Updating/Replacing Symbols
Managing Symbols
Text and Leaders (Project: Add Title, Description, and Labels to Diagram)
Text Tools
Point Text
Paragraph Text
Formatting Text
Custom Type Tools
Effects vs Filters - (Stylize->Arrowhead)
Exploded Axonometric Diagrams
Creating an Exploded Axonometric Diagram
Plan/Section Renderings
Design Process
Issues in Digital Media
Illustrative Components
Importing PDF Linework
PDF Linework from AutoCAD
Addressing the Appearance of Linework
Applying Color to a Plan Rendering
Applying Color with the Paint Bucket
Applying Color with Adjustment Layers
Saving Channels
Shading Techniques
Selecting Fills
Saving Selections
Shading Edges
Automating Shading
Creating Textures
Creating a Texture from an Existing Photograph
Creating a Seamless Pattern Using the Offset Filter
Creating the Pattern and Applying it to the Rendering
Paint Bucket and Pattern Stamp
Pattern Overlay
Managing Patterns
Texturing with Filters
Standard Brushes
Custom Brushes
Plan Symbols with Smart Objects
Creating Smart Objects
Duplicating and Editing Smart Objects
Managing Smart Objects
Smart Filters
Managing Large Photoshop Files
Flattening Layers
Saving Layer Groups for Flattening
Adjustment Layers
Printing Issues
Creating a Section Elevation
Similarities and Differences between Section and Plan
Base Linework and Color
Terrain and Architectural Texturing/Color
Assembling Vegetation
Creating a Base for a Perspective Drawing
Virtual Cameras
Exporting and Rendering
Developing Atmospheric Perspective
Detail, Color, Contrast, Brightness
2d - Photoshop Adjustment Layers, Opacity, and Screening
2d/3d - Z Depth
Atmosphere /Environment
Level of Detail
Camera Match 3d Object to Site Photo
Camera Match with 3ds Max 2009
Match Photo with Google Sketchup
Adding New Elements from the Model to the Photograph
Create a Photoshop Perspective Collage
Context Imagery
Collage Construction
Developing a Perspective Image in Photoshop from a 3d Model
Base Model
Adding Site Context
Groundplane Texturing
Adding Vegetation
Adding Entourage
File Types Reference
Glossary for Design Computing
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