rent-now

Rent More, Save More! Use code: ECRENTAL

5% off 1 book, 7% off 2 books, 10% off 3+ books

9780195165876

The Digital Hand Volume II: How Computers Changed the Work of American Financial, Telecommunications, Media, and Entertainment Industries

by
  • ISBN13:

    9780195165876

  • ISBN10:

    019516587X

  • Format: Hardcover
  • Copyright: 2005-11-03
  • Publisher: Oxford University Press

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Purchase Benefits

List Price: $144.00 Save up to $78.01
  • Rent Book $97.20
    Add to Cart Free Shipping Icon Free Shipping

    TERM
    PRICE
    DUE
    USUALLY SHIPS IN 3-5 BUSINESS DAYS
    *This item is part of an exclusive publisher rental program and requires an additional convenience fee. This fee will be reflected in the shopping cart.

How To: Textbook Rental

Looking to rent a book? Rent The Digital Hand Volume II: How Computers Changed the Work of American Financial, Telecommunications, Media, and Entertainment Industries [ISBN: 9780195165876] for the semester, quarter, and short term or search our site for other textbooks by Cortada, James W.. Renting a textbook can save you up to 90% from the cost of buying.

Summary

The Digital Hand, Volume 2, is a historical survey of how computers and telecommunications have been deployed in over a dozen industries in the financial, telecommunications, media and entertainment sectors over the past half century. It is past of a sweeping three-volume description of howmanagement in some forty industries embraced the computer and changed the American economy. Computers have fundamentally changed the nature of work in America. However it is difficult to grasp the full extent of these changes and their implications for the future of business. To begin the longprocess of understanding the effects of computing in American business, we need to know the history of how computers were first used, by whom and why. In this, the second volume of The Digital Hand, James W. Cortada combines detailed analysis with narrative history to provide a broad overview ofcomputing's and telecomunications' role in over a dozen industries, ranging from Old Economy sectors like finance and publishing to New Economy sectors like digital photography and video games. He also devotes considerable attention to the rapidly changing media and entertainment industries whichare now some of the most technologically advanced in the American economy. Beginning in 1950, when commercial applications of digital technology began to appear, Cortada examines the ways different industries adopted new technologies, as well as the ways their innovative applications influencedother industries and the US economy as a whole. He builds on the surveys presented in the first volume of the series, which examined sixteen manufacturing, process, transportation, wholesale and retail industries. In addition to this account, of computers' impact on industries, Cortada alsodemonstrates how industries themselves influenced the nature of digital technology. Managers, historians and others interested in the history of modern business will appreciate this historical analysis of digital technology's many roles and future possibilities in an wide array of industries. TheDigital Hand provides a detailed picture of what the infrastructure of the Information Age really looks like and how we got there.

Table of Contents

1. Role of Financial Industries in the U.S. Economy
3(34)
2. Uses of Computing in the Banking Industry
37(43)
3. Deployment of Digital and Telecommunications Applications in the Banking Industry
80(33)
4. Business Patterns and Digital Applications in the Insurance Industry
113(38)
5. Business Patterns and Digital Applications in the Brokerage Industry
151(38)
6. Role of Telecommunications Industries in the U.S. Economy
189(38)
7. Business Patterns and Digital Applications in the Telecommunications Industry
227(36)
8. Role of Media and Entertainment Industries in the U.S. Economy
263(30)
9. Uses of Computing in Print Media Industries: Book Publishing, Newspapers, Magazines
293(43)
10. Digital Applications in Electronic Media Industries: Radio and TV 336(35)
11. Digital Applications in Entertainment Industries: Movies and Recorded Music 371(41)
12. Digital Applications in Entertainment Industries: Video Games and Photography 412(30)
13. Conclusions: Lessons Learned, Implications for Management 442(37)
Appendix A: Role and Use of Industries, Sectors, and Economic Models as Concepts for Understanding Business and Economic Activities 479(6)
Appendix B: How a Telephone Works and the Basics of Telecommunications and Networking 485(6)
Notes 491(93)
Bibliographic Essay 584(17)
Index 601

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Rewards Program