Acknowledgments | p. x |
Preface | p. xi |
An Overview of Digital Signage | p. 1 |
Imagine the World in 20 Years | p. 1 |
The Dawn of a New Medium? | p. 3 |
Digital Signage: A Brief Description | p. 3 |
How Is Digital Signage Different from Television? | p. 5 |
How Is Digital Signage Different from a Web Site? | p. 7 |
Retail Applications for Digital Signage | p. 10 |
Accessibility of Internet Content | p. 11 |
Greater Control and Flexibility of Content | p. 12 |
Current Home Applications of Digital Signage-like Devices | p. 13 |
Display Systems | p. 15 |
Cathode-Ray Tubes | p. 16 |
Flat-Panel Displays | p. 18 |
Liquid Crystal Display Panels | p. 18 |
Thin Film Transistor LCDs | p. 18 |
Plasma Screens | p. 21 |
Organic Light-Emitting Diodes Displays | p. 22 |
Shelf-Oriented Digital Signage Systems | p. 24 |
Projectors | p. 25 |
LCD Projectors | p. 25 |
Digital Light-Processing Projectors | p. 25 |
Short-Range Projection Systems | p. 27 |
Outdoor Display Systems | p. 28 |
LED Outdoor Display Systems | p. 28 |
Daylight-Use LCD Display Systems | p. 31 |
Transreflective and Reflective LCDs | p. 32 |
Screen Orientation and Aspect Ratios | p. 34 |
Display Device Resolution | p. 36 |
Computer Display Devices | p. 37 |
High-Definition Television | p. 37 |
Other Display Aspects | p. 40 |
Display System Interfaces | p. 42 |
Other Kinds of Display Devices | p. 44 |
Electronic Paper | p. 47 |
Making the Best Use of Displays | p. 49 |
Screens with Regions | p. 51 |
Dynamic Regions | p. 53 |
Still Regions | p. 54 |
Animated Regions | p. 55 |
Video Regions | p. 55 |
Aspect Ratios | p. 57 |
Screens with Layers | p. 58 |
Transparent Layers | p. 59 |
Screens with Tickers | p. 59 |
Audio | p. 60 |
Combination of Picture Elements Using Playlists | p. 61 |
Optimization of Dynamic Digital Signs | p. 63 |
Digital Dynamic Signs and Posters | p. 63 |
Virtual TV Channels | p. 64 |
Real-Time Video and Live IPTV | p. 67 |
Near-Real-Time Applications | p. 68 |
Store Windows | p. 70 |
Interactive Digital Signage | p. 71 |
Customer Terminals | p. 71 |
Motion Detectors | p. 72 |
The Media Player and Feeding the Screens | p. 77 |
Personal Computers as Media Players | p. 77 |
PowerPoint | p. 78 |
Digital Signage File Distribution | p. 82 |
PC-Based Media Players and Playlists | p. 84 |
Decoding Live Stream Video | p. 87 |
Dedicated Digital Signage Media Player Software | p. 87 |
Decoding Picture and Video Files | p. 88 |
Reading and Executing Playlists | p. 88 |
Choosing a Digital Signage System | p. 90 |
PC-Based Digital Signage Systems | p. 91 |
Dedicated Digital Signage Hardware | p. 93 |
Operating System Considerations | p. 94 |
Windows | p. 95 |
Linux | p. 96 |
Mac OS X | p. 97 |
Local Content Storage | p. 97 |
Output Interfaces | p. 98 |
Analog Interfaces | p. 98 |
Analog Audio Interfaces | p. 101 |
Digital Interfaces | p. 102 |
Digital Audio Interfaces | p. 104 |
RF Interfaces: Using the Aerial Input of TV Sets | p. 105 |
Input Interfaces | p. 106 |
The Interactive Media Player | p. 107 |
Single-Channel versus Multichannel Media Players | p. 108 |
Feeding Multiple Screens from One Media Player | p. 109 |
Splitting the VGA Output Signal | p. 109 |
Feeding One Message to Distant Screens | p. 110 |
The Screen-Integrated Media Player | p. 112 |
Content Distribution | p. 115 |
Manual Content Distribution | p. 115 |
Digital Photo Frames with Built-In Flash Memory Readers | p. 119 |
Internet-Based Distribution | p. 120 |
Manual Downloading and Updating | p. 120 |
Automatic Downloading and Updating | p. 122 |
The ADSL Broadband Installation | p. 124 |
Hubs and Switches | p. 128 |
How Communications Across the Internet Really Work | p. 128 |
IP Unicasting | p. 129 |
Unicast Streaming | p. 130 |
The Edge Server | p. 133 |
Individual Media Player Updating | p. 133 |
Identities and Grouping | p. 134 |
Media Player Traffic | p. 135 |
The Edge Server | p. 136 |
Retrieving Content from the Edge Server | p. 138 |
Edge Server Applications | p. 143 |
Interactive Customer Terminals | p. 143 |
Complex Environments | p. 144 |
Streaming IPTV | p. 146 |
Similar Home Applications | p. 150 |
Digital Signage Broadcasting | p. 153 |
Unicasting | p. 153 |
Peer-to-Peer Networks | p. 155 |
Terrestrial Broadband Multicasting | p. 156 |
Private Network Multicasting | p. 158 |
Internet Group Management Protocol Join Request | p. 159 |
Satellite Multicasting | p. 159 |
Satellite Distribution | p. 159 |
Elevation and Azimuth Angles | p. 166 |
Satellite Frequency Band Capacity | p. 171 |
Satellite Signal Reception | p. 172 |
Digital Video Broadcasting | p. 172 |
Internet Protocol via Satellite | p. 175 |
Digital Signage and Broadcasting Together | p. 183 |
Receiving Satellite IP Signals | p. 184 |
Wireless LANs | p. 188 |
Other Ways to Use Satellite Transponders | p. 191 |
Improvements Using DVB-S2 | p. 192 |
Content and Content Management | p. 193 |
The Content Management Server | p. 194 |
Content as Files | p. 195 |
Image Formats | p. 196 |
Video Formats | p. 196 |
Animation Formats | p. 199 |
Audio Formats | p. 199 |
Storing the Content | p. 199 |
Knowing What Content Is Where | p. 200 |
Content Management in Practice | p. 201 |
Creating the Playlists | p. 201 |
Controlling the Media Players | p. 203 |
Content Management for Edge Servers and Satellite Multicasting Systems | p. 210 |
Controlling the System | p. 214 |
Streaming Real-Time and Live Content | p. 217 |
The VLC Player as a Streamer | p. 217 |
Live Streaming in Full-Scale Broadband Networks | p. 218 |
Streaming in Local Area Networks | p. 220 |
Streaming with Satellite and Multicast LANs | p. 220 |
Live Streaming Systems | p. 222 |
Content Gathering and Customer Billing | p. 225 |
Gathering the Content | p. 226 |
Manually Uploading Content | p. 227 |
Automated Fetching of Files | p. 227 |
Handling Various File Formats | p. 228 |
TV Commercials in Virtual TV Channels | p. 229 |
Image Files | p. 233 |
Small Data Files for Continuous Update | p. 233 |
Combined Media Files | p. 234 |
Content Creation | p. 234 |
Authoring | p. 234 |
The Rendering Server | p. 235 |
Single File Format | p. 237 |
Multiple File Formats | p. 240 |
Splitting a File into Several Files | p. 240 |
Higher-Level Content Management Systems | p. 242 |
Outlets for Digital Signage | p. 243 |
Customer Relations Management Systems | p. 243 |
Operational Aspects | p. 249 |
Content Distribution | p. 249 |
Physical Media | p. 249 |
Broadband Networking | p. 251 |
Satellite Multicasting | p. 253 |
GPRS and UMTS Content Delivery | p. 259 |
Hybrid Unicast and Multicast Distribution Systems | p. 260 |
Which Delivery Method Is Best? | p. 260 |
The Return Path | p. 262 |
Content Storage | p. 265 |
Cleanup Procedures | p. 265 |
Replacing Hardware | p. 265 |
Updating Software | p. 267 |
Preserving Display Devices | p. 268 |
Creating Digital Signage Environments | p. 269 |
Retail Chains | p. 269 |
Grocery Stores | p. 271 |
Shelf-Based Digital Signage | p. 272 |
Cinema Applications | p. 273 |
Banks and Post Offices | p. 276 |
Kiosks | p. 276 |
Customer Terminals | p. 278 |
Outdoor Digital Signage Environments | p. 281 |
Outdoor Screens in Three Dimensions | p. 284 |
Sports Arenas | p. 286 |
The Future of Digital Signage Systems | p. 287 |
Four Development Phases of Digital Signage | p. 288 |
Manual Duplication and Distribution | p. 288 |
Terrestrial Broadband Unicasting | p. 288 |
Network Multicasting | p. 288 |
In-Home Digital Signage | p. 288 |
Distribution Media Options | p. 289 |
Terrestrial Multicasting Using Landlines | p. 290 |
Terrestrial Transmitters | p. 291 |
IP Broadcasting | p. 291 |
Consumer Applications | p. 292 |
Background TV and Information Display System | p. 292 |
Customizing Content | p. 292 |
Digital Art and Information | p. 294 |
The Digital Newspaper | p. 294 |
Wallpaper Television | p. 295 |
The Need for Standardization | p. 297 |
Important Standardization Issues | p. 297 |
The Digital Signage Content Provider of Tomorrow | p. 299 |
Content Customization | p. 301 |
File and Information Transfer | p. 301 |
Three-Dimensional Objects and Holographic Data | p. 301 |
Traffic Capacity Calculations | p. 303 |
Calculating the Minimum Bitrate | p. 303 |
Unicast versus Multicast System Server Load | p. 304 |
Unicasting Calculations | p. 304 |
Multicast Calculations | p. 307 |
Unicast and Multicast Break-even Formulas | p. 310 |
More about IP Addressing | p. 313 |
The MAC Address | p. 315 |
The OSI Model Used to Describe IP Traffic | p. 315 |
Glossary | p. 317 |
Index | p. 323 |
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