Emerging Technologies for 3D Video Creation, Coding, Transmission and Rendering

by ; ;
  • ISBN13:


  • ISBN10:


  • Edition: 1st
  • Format: eBook
  • Copyright: 2013-04-22
  • Publisher: Wiley

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Purchase Benefits

  • Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $144.00 Save up to $14.40
  • Rent Book $129.60
    Add to Cart Free Shipping


Supplemental Materials

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Rental copy of this book is not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.


With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display.

Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment.

Key features:

  • Offers an overview of key existing technologies for 3D video
  • Provides a discussion of advanced research topics and future technologies
  • Reviews relevant standardization efforts
  • Addresses applications and implementation issues
  • Includes contributions from leading researchers

The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.

Author Biography

Frédéric Dufaux, Télécom Paris Tech, CNRS, France

Béatrice Pesquet-Popescu, Télécom Paris Tech, France

Marco Cagnazzo, Télécom Paris Tech, France

Table of Contents

Part 1: Content Creation

1. Consumer Depth Cameras and Applications
Seungkyu Lee

2. SFTI: Space-from-Time Imaging
Ahmed Kirmani, Andrea Colaço, and Vivek K Goyal (MIT, USA)

3. 2D to 3D video conversion - Overview and perspectives
Carlos Vazquez, Liang Zhang, Filippo Speranza, Nils Plath, Sebastian Knorr

4. Spatial Plasticity - Dual Camera Configurations and Variable Interaxial
Ray Zone

Part 2: Representation, Coding and Transmission

5. Disparity Estimation Techniques
Mounir Kaaniche, Raffaele Gaetano, Marco Cagnazzo, Béatrice Pesquet-Popescu

6. 3D video representation and formats
M. Cagnazzo, B. Pesquet-Popescu and F. Dufaux

7. Depth Video Coding Technologies
Elie Gabriel Mora, Giuseppe Valenzise, Joël Jung, Béatrice Pesquet-Popescu, Marco Cagnazzo, Frédéric Dufaux

8. Depth Based 3D Video Formats and Coding Technology
Anthony Vetro, Karsten Müller

9. Coding for interactive navigation in high-dimensional media data
Ngai-Man Cheung and Gene Cheung

10. Adaptive Streaming of Multi-view Video over P2P Networks
C. Göktu? Gürler , A. Murat Tekalp (Koç University, Turkey)

Part 3: Rendering and Synthesis

11. Image Domain Warping for Stereoscopic 3D Applications
Oliver Wang, Manuel Lang, Nikolce Stefanoski, Alexander Hornung, Olga Sorkine, Aljoscha Smolic, Markus Gross

12. Image Based Rendering and the sampling of the Plenoptic Function
Christopher Gilliam, Mike Brookes and Pier Luigi Dragotti

13. A Framemework for Image-Based Stereoscopic View Synthesis from Asynchronous Multi-View Data
Felix Klose, Christian Lipski and Marcus Magnor

Part 4: Display Technologies

14. Signal Processing for 3D displays
Janusz Konrad

15. 3D Display technologies
Thierry Borel, Didier Doyen 

16. Integral Imaging
Jun Arai

17. 3D light-field display technologies
Péter Tamás Kovács, Tibor Balogh

Part 5: Human Visual System and Quality Assessment

18. 3D media and the human visual system
Simon J. Watt and Kevin J. MacKenzie

19. 3D video quality assessment
Philippe Hanhart, Francesca De Simone, Martin Rerabek and Touradj Ebrahimi

Part 6: Applications and implementation

20. Interactive omnidirectional indoor tour
Jean-Charles Bazin, Olivier Saurer, Friedrich Fraundorfer, Marc Pollefeys

21. View Selection
Fahad Daniyal, Andrea Cavallaro

22. 3D video on mobile
Arnaud Bourge, Alain Bellon

23. Graphics composition for multiview displays
Jean Le Feuvre, Yves Mathieu 

24. Real-time disparity estimation engine for high definition 3DTV applications
Yu-Cheng Tseng, Tian-Sheuan Chang

Rewards Program

Write a Review