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9780321961570

Essential Mobile Interaction Design Perfecting Interface Design in Mobile Apps

by ;
  • ISBN13:

    9780321961570

  • ISBN10:

    0321961579

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2014-03-27
  • Publisher: Addison-Wesley Professional
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Summary

Design User-Friendly, Intuitive Smartphone and Tablet Apps for Any Platform

 

 Mobile apps should feel natural and intuitive, and users should understand them quickly and easily. This means that effective interaction and interface design is crucial. However, few mobile app developers (or even designers) have had adequate training in these areas. Essential Mobile Interaction Design fills this gap, bringing together proven principles and techniques you can use in your next app–for any platform, target device, or user.

 

This tutorial requires virtually no design or programming knowledge. Even if you’ve never designed a mobile app before, this guide teaches you the key skills that lead to the best results. Cameron Banga and Josh Weinhold help you master the mindset, processes, and vocabulary of mobile interaction design, so you can start making better choices right away. They guide you through the entire design process, demystifying issues that arise at every stage.

 

The authors share hard-won lessons from years of experience developing more than one hundred mobile apps for clients and customers of every type. They cover important issues that platform-specific guides often overlook, including internationalization, accessibility, hybrid apps, sandboxing, and what to do after release.

This guide shows you how to

 

  • Think through your designs, instead of just throwing together UI elements
  • Allow an intuitive design flow to emerge from your app
  • Sketch and wireframe apps more effectively
  • Reflect key differences among smartphones, tablets, and desktops
  • Design for visual appeal without compromising usability
  • Work effectively with programmers
  • Make sure your apps are accessible to everyone
  • Get usable feedback, and understand what it’s telling you
  • Learn valuable lessons from today’s most successful apps
  • Refresh your designs in new apps and future versions
  • Discover new tools for designing more successfully

 

Packed with iOS and Androidexamples, Essential Mobile Interaction Design offers dozens of tips and solutions that will be equally useful on today’s platforms and on whatever comes next. Extensive resources are available at cameronbanga.com/EMIDbook.

 

Author Biography

Cameron Banga has been working full time on mobile app development for over three years, having contributed to over 90 applications for iPhone, iPad, and Android. Currently he serves as lead designer at a company he co-founded, and works primarily on developing mobile apps for a wide variety of clients, including professional sports teams and major universities. His first application, Battery Go!, quickly became a best seller for iPhone and climbed as high as the #72 position in the United States paid iPhone App Store. Over the past three years, his work has been recommended by the New York Times, Fox Business News, Macworld, PC Magazine, and other media outlets across the country.

Josh Weinhold is the assistant editor of the Chicago Daily Law Bulletin newspaper and Chicago Lawyer magazine. He previously spent five years as a political reporter and has written hundreds of news articles and features published in the Law Bulletin, Elkhart (Ind.) Truth, Dubuque (Iowa) Telegraph-Herald and on msnbc.com. He shared a National Press Club Online Journalism Award with other members of an msnbc.com/Elkhart Truth reporting team and has won The Chicago Bar Association's Herman Kogan Award for legal beat reporting. He's appeared on C-SPAN's "Washington Journal," Tru TV's "In Session" and Illinois Public Radio's "State Week in Review."

Table of Contents

Chapter 1 - A look at mobile and its main players

Chapter 2 - For Humans, By Humans

Chapter 3 - Dynamic Differences

Chapter 4 - First Sketches

Chapter 5 - Finding the Right Flow

Chapter 6 - Visual Appear

Chapter 7 - Designing for Computers

Chapter 8 - Usable by All

Chapter 9 - Keep it Simple, Stupid

Chapter 10 - Gaining Valuable Feedback

Chapter 11 - Back to the Drawing Board

Appendix A - 15 Great Multi-Platform Apps

Appendix B - 10 Apps to Help Make Interaction and Interface Design Easier

Appendix C - Artwork Notes, Broken Down by Platform

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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