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9780071457897

Fast Innovation: Achieving Superior Differentiation, Speed to Market, and Increased Profitability Achieving Superior Differentiation, Speed to Market, and Increased Profitability

by ; ; ;
  • ISBN13:

    9780071457897

  • ISBN10:

    0071457895

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2005-07-15
  • Publisher: McGraw-Hill Education

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Summary

Surveys by the Economist and many others show that the top of mind issue for most CEO and managers has shifted from cost reduction to revenue growth. As the world economy shifts from one of contraction to expansion, companies know that revenue growth is strictly dependent on their innovation process.For the majority of companies, more than 25% of this year's revenue are for products and services that did not exist 3 years ago. Moreover, the life-cycle of offerings is growing ever shorter. Sixty percent of companies report that their growth is hampered because the lead time of their innovation process takes too long and costs too much.Companies understand the causes of long lead time and high cost in manufacturing, and its remedy using the Lean methodology. However, the causes of long lead time and high cost in innovation are not understood, nor is their remedy. This book, for the first time, explains the causes of long lead time and ineffective innovation, and provides a proven solution.Conquering the Growth Challenge explains why it takes so long for innovations to reach the market and why they so often fail; and provides solutions for how to reduce time-to market and increase the success rate. It provides the complete foundation for reducing time-to-market of successful innovative offerings, applicable to any business, and is the first to provide quantitative links such that a thoughtful CEO or manager who implements the Fast Innovation process featured in this book can launch a new innovation, confident that it will meet its required delivery date. The solutions discussed in this book have already been applied in varying degrees by firms such as GE, 3M, Toyota and Microsoft.In short, what you'll get in this book is an answer to the challenge every company faces: how can we increase differentiation and competitive advantage while shortening time-to-market? At first glance, that sounds like an impossible goal because increased differentiation was historically accompanied by increased organisational and offering complexity-which often served to clog development pipelines. George provides the necessary implementation infrastructure and tools to achieve:bull; Significantly faster and controllable time-to-marketbull; A highly differentiated product, service or experiencebull; Low cost of complexity and low cost operationsbull; Fast operational lead times

Author Biography

Michael George is an executive advisor and a leading expert at helping Fortune 500 companies connect strategy to execution. He is author the bestselling Lean Six Sigma for Service and co-author, Conquering Complexity in your Business. Mike is Chairman and CEO of George Group.

James Works advises senior executive teams in the areas of Innovation, Business Strategy, Operations Improvement and organizational change. He is President and Chief Operating Officer of George Group.

Kimberly Watson-Hemphill has built a reputation over the last 12 years as a leading expert in the field of Innovation and Design across many different product, service and business model applications.

Table of Contents

Foreword ix
Preface x
PART I: AN EXECUTIVE'S GUIDE TO FAST INNOVATION
Chapter 1 Using Fast Innovation to Drive Organic Growth
3(12)
Innovation's Contribution to Organic Growth and Value Creation
5(2)
The Challenges of Sustained Growth
7(2)
The Fast Innovation Value Proposition
9(4)
Conclusion
13(2)
CHAPTER 2 The Three Innovation Imperatives: Differentiated, Fast, Disruptive
15(20)
Imperative #1: Differentiation
16(2)
Imperative #2: Fast Time-to-Market
18(5)
Imperative #3: Disruption
23(8)
The Power of Disruptive Innovation
27(1)
The Most Important Disruptive Innovation of the 20th Century
28(3)
Joining the Winning 10%: Being disruptive (even if based on sustaining innovations)
31(2)
Conclusion
33(2)
SPOTLIGHT ON Customers and Differentiation
35(14)
Understanding the Heart of the Customer
38(8)
Strategy #1: Develop strong links to both the core and fringes of your market
38(3)
Strategy #2: Use ethnography to understand customer needs better than anyone else
41(5)
What's Really Different?
46(1)
A Look Ahead
47(2)
CHAPTER 3 How to Become Fast
49(24)
Prerequisite 1: Attacking the biggest drivers of innovation lead time
51(13)
The Law of Lead Time
51(3)
The Astounding Impact of Variation
54(2)
The Sources of Project Delays
56(2)
Meeting Project Schedules Despite Task-Time Variation
58(6)
Pre-requisite 2: Rapid Cycles of Learning Creates Differentiation
64(7)
A. Ethnography
64(1)
B. Rapid Prototyping
65(3)
C. The Innovation Blitz
68(2)
D. Flexible Performance Target Design
70(1)
Conclusion
71(2)
CHAPTER 4 The Value of Thinking in Three Dimensions
73(20)
Dimension 1: New Product/Service Innovation
74(1)
Dimension 2: Market Definition Innovation
75(3)
Dimension 3: Process/Business Model Innovation
78(5)
The Strong Advantage of Multidimensional Innovation
83(6)
Conclusion
89(4)
CHAPTER 5 Open Innovation: Applying the Intellect of the Planet
93(20)
A Quick Look at the Closed Innovation Model
94(4)
Open Innovation Model
98(1)
Open Innovation Case #1: Eli Lilly's web-based InnoCentive
99(5)
Open Innovation Case #2: Procter & Gamble
104(2)
Open Innovation Case #3: Intel's problem that required thousands of innovators
106(3)
The Future of "R" in Corporate R&D?
109(2)
Conclusion
111(2)
CHAPTER 6 The Religion of Re-use
113(18)
Why Re-use?: To become faster and more differentiated
114(2)
Platforms and Operating Cost Efficiency: An organizing principle for re-use
116(4)
Overcoming Resistance to Re-use: A case study
120(4)
Using "External" Platforms to Capture Customers
124(2)
Conclusion
126(5)
SPOTLIGHT ON Leading Innovation
131(10)
Disruptive Innovations Where CEO Presence Was Necessary
133(3)
Characteristics of an Innovation-Enabling Executive
136(2)
Defining the Burning Platform
138(3)
RECAP of Fast Innovation
141(6)
PART II: BUILDING CORPORATE INNOVATION CAPACITY
Introduction to Part II
147(2)
CHAPTER 7 Foundations of an Innovation Factory
149(16)
Foundation #1: Leadership courage and engagement
150(6)
Building Leadership Engagement
153(1)
How to get there: The executive retreat
154(2)
Foundation #2: Business units capable of meeting the demands of Fast Innovation
156(5)
1. Design/development groups (R&D)
156(2)
2. Marketing/Strategy
158(1)
3. Sales/Service
158(1)
4. Operations
159(2)
5. Finance
161(1)
Foundation #3: Superior execution capability to deliver innovations
161(3)
Conclusion
164(1)
SPOTLIGHT ON Conquering the Cost of Complexity
165(12)
The (Often Hidden) Impact of Complexity
168(3)
Conquering Complexity Accelerates Innovation
171(2)
Attacking Complexity
173(4)
CHAPTER 8 The Executive Engine of Fast Innovation: Using a Chief Innovation Officer to Drive Results
177(16)
The Responsibilities of the Chief Innovation Officer
178(4)
Defining Innovation Goals and Metrics
182(4)
Funding Disruptive Innovation: Real Options Theory
186(2)
Real Options Theory
188(3)
Conclusion
191(2)
CHAPTER 9 Becoming Customer Driven
193(22)
Using Customer Knowledge Throughout the Design Process
194(3)
A Case Study in VOC
197(5)
VOC Translation Tools (Design for Lean Six Sigma)
202(10)
Increasing Trust in Your VOC
212(1)
Conclusion
213(2)
SPOTLIGHT ON Creating an Idea-Rich Environment
215(4)
1. Raise awareness of innovation opportunities
215(1)
2. Create an Idea Forum
216(3)
CHAPTER 10 Fast and Flexible: The New Corporate Mantra for Design Work
219(16)
Flexible Performance Targets: How to be creative without sacrificing lead time
221(1)
Designing to Flexible Performance Targets
222(11)
Conclusion
233(2)
CHAPTER 11 Institutionalizing Re-use
235(11)
The Many Faces of Re-use
235(5)
Re-use and Innovation by Analogy
236(1)
Re-use and Best Practices
237(1)
Re-use and Channels
238(1)
Re-use and Intangible Products
238(2)
Re-use Resistance (and How to Overcome It)
240(4)
Argument #1: Developing re-usable designs is too expensive
241(1)
Argument #2: "I'm a creator, not a re-user"
242(1)
Other Ways to Facilitate Re-use
243(1)
Conclusion
244(2)
Part II Conclusion
246(2)
PART III DEPLOYING FAST INNOVATION PROJECTS
Introduction to Part III
248(1)
CHAPTER 12 Project Screening and Selection
249(12)
Identifying Opportunities
250(1)
Managing Sustaining vs. Disruptive Evaluation Processes
251(2)
Screening Ideas at the Business Unit Level
253(6)
Screen #1: Rough "go/no-go" filter
253(1)
Screen #2: Composite scores on attractiveness and effort
254(3)
Screen #3: Business case development and project selection
257(2)
Hold Off on That Launch!
259(2)
CHAPTER 13 Increasing Innovation Capacity Without Adding Resources
261(16)
Gathering the Necessary Data
264(3)
Step 1: Categorize your developers' activities
264(1)
Step 2: Gather time data
265(2)
Optimizing Utilization: A case study
267(4)
Multi-Tasking Harms Creativity
271(4)
Attacking the Causes of Multi-tasking
272(3)
Conclusion
275(2)
SPOTLIGHT ON The Innovation Blitz
277(6)
Traditional vs. Blitz Model: Trench warfare vs. a lightning attack?
278(1)
Using the Blitz approach
279(4)
CHAPTER 14 The FastGate Method: How to Control Innovation Lead Time
283(14)
FastGate, Feedback and Critical Resources
284(3)
The FastGate Method for Innovation Project Management
287(4)
Making the Initial Adjustments
288(2)
Ongoing Use of FastGate Reviews
290(1)
Tracking Project Performance
291(4)
Oregon Productivity Matrix
293(2)
Conclusion
295(2)
CHAPTER 15 Creating Innovation Incubators: How to Catalyze Creativity on Your Teams
297(12)
Becoming a Catalyst for Creativity
299(9)
1. Immerse team members in customer knowledge and other background
300(1)
2. Make the problem difficult and specific
300(2)
3. Push the boundaries in brainstorming
302(1)
4. Help (or even force) people to think in new ways
303(4)
5. Look at the whole value stream; keep their minds open to all steps
307(1)
6. Allow space for thinking/ruminating
307(1)
Conclusion
308(1)
Recap of Part III
309(2)
APPENDIX 1 The Impact of Task Variation and Utilization on Lead Time 311(10)
APPENDIX 2 Time Buffers and Feedback Systems 321(5)
APPENDIX 3 Innovation and Information Creation 326(2)
INDEX 328

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