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9781903450987

Flash Cartoon Animation : Learn from the Pros

by ;
  • ISBN13:

    9781903450987

  • ISBN10:

    1903450985

  • Format: Trade Paper
  • Copyright: 2002-12-24
  • Publisher: Springer-Verlag New York Inc
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List Price: $29.99

Summary

Designed to help readers develop the essential skills of computer animation, a hands-on tutorial combines detailed exercises and real-world case studies with step-by-step instruction to explain the animation applications of Macromedia Flash. Original. (Intermediate)

Table of Contents

Introduction 1(1)
Flash animation and this book
1(2)
From the editors - using this book
3(2)
Download files
3(1)
Layout conventions
3(1)
Support - we're here to help
4(1)
Storyline & Scripting
5(10)
Idea
5(1)
Things to think about
6(1)
Story
7(1)
Tone
8(1)
Are you sitting comfortably?
9(1)
Outline
10(1)
The pitch
10(1)
Script
10(1)
The Boy Who Cried Wolf
11(2)
Refining the script
13(1)
Over to you
14(1)
Drawing with Flash
15(34)
Tablets
15(1)
The Tools panel
16(7)
Paint Bucket tool
19(2)
Eraser tool
21(1)
Line tool
22(1)
Using the Line Tool
23(7)
Eyedropper tool
29(1)
Arrow tool
30(1)
Selecting objects
30(4)
Symbols
30(1)
Non symbol images
31(1)
Lasso tool
32(2)
Symbols
34(2)
Graphic symbols
34(1)
Movie clip symbols
34(1)
Button symbols
34(1)
Converting an image to a symbol
35(1)
The Library
36(8)
Organizing your Library
36(1)
Placing symbols on the stage from the Library
37(1)
Editing symbols
37(7)
Optimizing drawings
44(4)
Optimizing lines
44(3)
Straightening curves
47(1)
Smoothing lines
47(1)
Develop your own style
48(1)
Over to you
48(1)
Art Direction
49(20)
Line work
50(3)
Black line
51(1)
Self-color line
52(1)
Color
53(1)
Design
53(1)
Characters
54(5)
Keep it simple
54(2)
Separate elements
56(3)
Model sheets
59(4)
The cast
60(3)
Backgrounds
63(3)
Establishing shots
63(3)
Color styling
66(2)
Over to you
68(1)
Storyboarding
69(30)
Laying out a storyboard
69(1)
From words to pictures: visualizing your story
70(1)
Composition and framing
70(6)
Basic shots
70(2)
Flash and the virtual camera
72(1)
Screen direction
73(2)
Storytelling through composition
75(1)
Using the camera
76(13)
Camera moves
76(5)
Using the camera to aid narrative
81(1)
Using the camera to provide a sense of depth
82(5)
Using the camera to economize on animation
87(2)
Dissolves, fades and wipes
89(3)
The Boy Who Cried Wolf
92(4)
Scene 1
92(1)
Scene 2
92(1)
Scene 3
93(1)
Scene 4
93(1)
Scene 5
93(1)
Scene 6
94(1)
Scene 7
94(1)
Scene 8
94(1)
Scene 9
95(1)
Scene 10
95(1)
Scene 11
95(1)
Scene 12
96(1)
The storyboard as a whole
96(2)
Drawing quality
98(1)
Level of detail
98(1)
Over to you
98(1)
Layout 1: Creating an Animatic
99(34)
How layout worked traditionally
99(1)
The Flash advantage
100(1)
Movie properties
100(7)
Frame rate
100(1)
Aspect ratio
100(3)
TV cut off
103(4)
Creating layers
107(1)
Importing the storyboard
108(4)
Scaling the storyboard panels
110(2)
Adding and deleting frames
112(1)
Creating scenes
113(3)
Creating a pan
116(5)
Converting images to symbols
117(1)
Layer control
117(1)
Starting to pan
118(2)
Tweening basics
120(1)
Creating a camera truck
121(2)
Transitions
123(7)
Creating a fade
123(3)
Creating a cross-dissolve
126(4)
Completing the animatic - fade to black
130(1)
Take a peek
131(1)
Over to you
132(1)
Layout 2: Sound & Testing
133(16)
Recording and importing sound
133(3)
File types and quality
133(1)
Editing
134(1)
Importing
134(2)
Playing sound in Flash
136(2)
Event sounds
136(1)
Streaming sounds
136(1)
Setting up sound within the animatic
137(1)
Testing your film
138(10)
Testing scenes for timing
139(9)
Over to you
148(1)
Animation Principles
149(48)
Limited animation
149(1)
Key posing
150(1)
X-sheets
151(2)
In-betweening
153(2)
Timing
155(8)
Cushions
156(3)
Staggers
159(2)
Stretch and squash
161(1)
Weight
162(1)
Line of action
163(2)
Arcs
165(2)
Foreshortening
167(1)
Action and anticipation
168(6)
The zip off
169(2)
The cartoon take
171(1)
Secondary action or follow through
172(2)
Cycles
174(10)
Walk cycles
175(6)
Run cycles
181(3)
Separating levels
184(3)
Animating acting and dialogue
187(5)
Body language and gesture
187(1)
Facial expression
188(2)
Dialogue
190(2)
Top tips when animating acting
192(4)
Working rough
194(1)
Using the model sheet
194(1)
Getting the feel right
195(1)
Over to you
196(1)
Animating in Flash
197(36)
Motion tweening
197(6)
Animating stretch and squash
200(2)
Converting tweens to keyframes
202(1)
Key posing
203(11)
Cleaning up in Flash
205(3)
Timing
208(3)
Redefining and improvement
211(1)
Easing
212(2)
Pop and cushion
214(1)
Cycles
215(6)
Symbols and layers
216(3)
Moving through a scene
219(2)
Walk cycles
221(5)
Looping
225(1)
Panning walk cycles
225(1)
Animating dialogue in Flash
226(1)
Special effects in Flash
227(3)
Alpha settings
227(1)
Cast shadows
228(2)
Drop shadows
230(1)
Separate element effects
230(1)
Learn from everywhere
230(2)
Over to you
232(1)
Animating `The Boy Who Cried Wolf'
233(12)
Scene 1
233(3)
Camera pans
233(2)
Cycles
235(1)
Sound effects
236(1)
Scene 2
236(1)
Scene 3
237(1)
Scene 4
238(1)
Scene 5
238(1)
Scene 6
239(1)
Staggers
239(1)
Scene 7
240(1)
Copying frames to reuse a scene
240(1)
Swapping symbols
240(1)
Scenes 8, 9, and 10
241(1)
Scene 11
242(2)
Problems with cross-dissolves
242(1)
Panning tricks
243(1)
Trucking tips
243(1)
The first screening
244(1)
Over to you
244(1)
Output & Publishing
245(18)
Preparing for the Internet
245(11)
Preloaders
246(1)
Making a preloader
247(5)
Stop buttons and looping
252(4)
Publishing your movie for the Internet
256(2)
Video output
258(4)
Exporting a movie on a PC
259(2)
Exporting a movie on a Mac
261(1)
That's all folks
262(1)
Over to you
262(1)
Over to You 263(2)
Index 265

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