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9780782141214

Flash MX ActionScript : The Designers Edge

by ;
  • ISBN13:

    9780782141214

  • ISBN10:

    0782141218

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2002-10-22
  • Publisher: Sybex
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List Price: $50.00

Summary

Get the Edge on Flash ActionScript from the Designer's Perspective As a professional web designer you want to use ActionScript to add interactivity to your Flash creations. But previous books on ActionScript have assumed you have a programming background, leaving out key details in order to cover a lot of ground. In the process many designers and other professionals new to programming have been left behind. Flash MX ActionScript: The Designer's Edge fills these gaps, using a consistently visual approach that emphasizes conceptual illustrations and color charts. These are complemented by interactive tutorials on the book's companion website. Best-selling author J. Scott Hamlin and multimedia instructor Jennifer S. Hall make everything from fundamentals to high-end techniques accessible by truly teaching you how ActionScript works, not just presenting code. Key topics you'll learn about include: * The Flash MX interface to ActionScript * Programming mouse interactivity * Writing and reusing ActionScript * Coding core animation techniques * Working with text fields * Doing the math: Creating curving paths with trig functions * Handling object collisions and other gaming techniques * ActionScript drawing techniques * Encapsulating reusable code with ActionScript components * Debugging and troubleshooting your ActionScript

Author Biography

J. Scott Hamlin is author and co-author of several books, including Flash 5 Magic: with ActionScript, Flash 4 Magic, and Photoshop Web Techniques. His clients include Nabisco, Proctor & Gamble, Sun, Nokia, and Nickelodeon.

Jennifer S. Hall is an experienced multimedia programmer and contributor to Flash 5 Magic: with ActionScript. Her clients include Disney, Holt, and the Austin Children's Museum.

Table of Contents

ActionScript for Non-Programmers
Flash Communication
Cursor Interactions
Used and Reused ActionScript
Coded Animation Techniques
Working with Text
ActionScript Trigonometry
Games: Responding to Events
Drawing with ActionScript
Flash Components
Debugging and Troubleshooting
Appendix
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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