PART I: GETTING STARTED WITH FLASH 8 ACTIONSCRIPT. | |||
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PART II: USING CORE CLASSES. | |||
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PART III: WORKING WITH DISPLAY OBJECTS. | |||
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PART IV: SCRIPTING PLAYER CONTROL. | |||
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PART V: WORKING WITH MEDIA. | |||
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PART VI: USING COMPONENTS. | |||
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PART VII: MANAGINIG DATA. | |||
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PART VIII: WORKING WITH FLASH IN CONTEXT. | |||
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The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.