An Introduction to Flash Web Production. | |
Understanding the Adobe Flash CS4 Blueprint | |
Exploring Web Technologies | |
Planning Flash Projects | |
Mastering the Flash Environment. | |
Interface Fundamentals | |
Drawing in Flash | |
Symbols, Instances, and the Library | |
Applying Color | |
Working with Text | |
Modifying Graphics | |
Creating Animation and Effects. | |
Animation Strategies | |
Timeline Animation and the Motion Editor | |
Applying Filters, Blends, Guides, and Masks | |
Character Animation Techniques | |
Integrating Media Files with Flash. | |
Adding Sound | |
Importing Artwork | |
Displaying Video | |
Adding Basic Interactivity to Flash Movies. | |
Understanding Actions and Event Handlers | |
Building Timelines and Interactions | |
Making Your First Flash CS4 Project | |
Distributing Flash Movies. | |
Publishing Flash Movies | |
Integrating Flash Content with Web Pages | |
Using the Flash Player and Projector | |
Approaching ActionScript. | |
Knowing the Nuts and Bolts of Code | |
Controlling Movie Clips | |
Using Functions and Arrays | |
Interacting with Movie Clips | |
Applying ActionScript. | |
Animating with ActionScript | |
Sharing and Loading Assets | |
Sending Data In and Out of Flash | |
Applying HTML and Text Field Formatting | |
Creating a Game in Flash | |
Using Components | |
Building an Image Gallery Component | |
Appendixes. | |
Using the CD-ROM | |
Guest Experts' Information | |
Digital Audio Basics | |
Digital Video Basics | |
Index | |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.