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9780782141085

FlashTM MX SavvyTM

by ;
  • ISBN13:

    9780782141085

  • ISBN10:

    0782141080

  • Edition: CD
  • Format: Paperback
  • Copyright: 2002-06-01
  • Publisher: Sybex
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List Price: $50.00

Summary

"A superb resource that budding Flash designers should not be without. This [Flash MX Savvy] is one of the best Flash MX tutorials yet produced. 5/5 stars" --3D World Magazine Savvy: practical know-how Flash MX is so powerful and versatile that even experienced web designers require additional help to move up to the next level. Focusing on program features as well as results, Flash MX Savvy anticipates your goals and uses professional examples to show you the best ways to attain them. You can either work your way through the book or zero in on any topic or group of tasks, from content creation to media integration to interactivity and ActionScript. Hands On tutorials allow you to apply different techniques to projects that will yield useful, real-world results. Web designers, animators, artists, and developers will discover what's new in Flash MX, learn the whys, not just the hows, and find a helpful ActionScript reference. Coverage includes: Content Creation: painting and drawing, text manipulation, reusable content. ActionScript: understanding ActionScript as a language, Movie Clip management and parameter control, plus a reference section with essential ActionScript terms. Interactivity: interface elements and controllers, new Flash components. Audio Integration: synchronization, compression schemes, scripting of audio interactivity. Media Integration: with audio applications, with Director, with CD-ROM content, with 3D animation. Check out the author's website at www.vonflashenstein.com/index.html

Author Biography

Ethan Watrall is an adjunct instructor in the Department of Visual Communications at Ivy Tech State College in Columbus, IN, where he teaches several web design classes. He is also a trained archaeologist, working on this Ph.D. at Indiana University. Norbert Herber creates and designs interactive experiences: visual and aural statements that communicate on the nonlinear, digital stage.

Table of Contents

Foreword xxvii
Introduction xxviii
PART I GETTING TO KNOW FLASH 1(40)
Introduction to Flash
3(8)
What's New in Flash MX
11(6)
A Tour of the Flash Interface
17(24)
Customizing Keyboard Shortcuts
37(4)
PART II CREATING AND MANIPULATING VISUAL CONTENT 41(116)
Painting and Drawing
43(28)
Working with Text
71(14)
Working with Objects
85(22)
Creating and Manipulating Reusable Content
107(28)
Adding Depth to Flash Graphics with Layers
135(22)
Creating a Garden with Objects and Layers
149(8)
PART III ANIMATING WITH FLASH 157(58)
Animating with the Timeline
159(22)
Working with Movie Clips
181(12)
Using Scenes to Organize Animated Content
193(22)
Animating a Space Scene
201(14)
PART IV SCRIPTING FOR INTERACTIVITY WITH ACTIONSCRIPT 215(54)
Adding Interactivity with Basic Actions
217(24)
Creating Interactive Controls
241(28)
Combining Basic Actions and Button Navigation to Create an Interactive Resume
259(10)
PART V ADDING ADVANCED INTERACTIVITY WITH ACTIONSCRIPT 269(118)
Understanding and Using ActionScript
271(20)
Writing ActionScripts
291(20)
Creating Advanced Interaction
311(34)
Managing Data Input and Output
345(16)
Troubleshooting ActionScript
361(26)
Using ActionScript to Create an Interactive, Multilayered Timeline
377(10)
PART VI WORKING WITH AUDIO 387(88)
Understanding Digital Audio in the Flash Environment
389(16)
Flash Audio Basics
405(16)
Synchronizing Audio with Animations
421(14)
Controlling Audio with ActionScript
435(40)
Creating Dynamic Soundtracks with DoReMedia Sound Families
463(12)
PART VII INTEGRATING FLASH WITH OTHER PROGRAMS 475(104)
Working with Flash and Director
477(20)
Working with Flash and FreeHand
497(12)
Working with Flash and Digital Audio Applications
509(22)
Making Flash 3D
531(48)
Creating an Animated 3D Flash Logo
571(8)
PART VIII PUBLISHING AND DISTRIBUTING YOUR FLASH MOVIES 579(62)
Publishing Your Flash Movie
581(20)
Working with Flash and Video
601(24)
Using Flash for CD-ROM Development
625(16)
Creating a Macintosh/Windows Hybrid CD Using Flash and Toast 5 Titanium
635(6)
PART IX APPENDIX AND REFERENCE 641(2)
Appendix Adding Cool Bells and Whistles 643(22)
Reference ActionScript Reference 665(48)
Index 713

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