Foreword | xxvii | ||||
Introduction | xxviii | ||||
PART I GETTING TO KNOW FLASH | 1 | (40) | |||
|
3 | (8) | |||
|
11 | (6) | |||
|
17 | (24) | |||
|
37 | (4) | |||
PART II CREATING AND MANIPULATING VISUAL CONTENT | 41 | (116) | |||
|
43 | (28) | |||
|
71 | (14) | |||
|
85 | (22) | |||
|
107 | (28) | |||
|
135 | (22) | |||
|
149 | (8) | |||
PART III ANIMATING WITH FLASH | 157 | (58) | |||
|
159 | (22) | |||
|
181 | (12) | |||
|
193 | (22) | |||
|
201 | (14) | |||
PART IV SCRIPTING FOR INTERACTIVITY WITH ACTIONSCRIPT | 215 | (54) | |||
|
217 | (24) | |||
|
241 | (28) | |||
|
259 | (10) | |||
PART V ADDING ADVANCED INTERACTIVITY WITH ACTIONSCRIPT | 269 | (118) | |||
|
271 | (20) | |||
|
291 | (20) | |||
|
311 | (34) | |||
|
345 | (16) | |||
|
361 | (26) | |||
|
377 | (10) | |||
PART VI WORKING WITH AUDIO | 387 | (88) | |||
|
389 | (16) | |||
|
405 | (16) | |||
|
421 | (14) | |||
|
435 | (40) | |||
|
463 | (12) | |||
PART VII INTEGRATING FLASH WITH OTHER PROGRAMS | 475 | (104) | |||
|
477 | (20) | |||
|
497 | (12) | |||
|
509 | (22) | |||
|
531 | (48) | |||
|
571 | (8) | |||
PART VIII PUBLISHING AND DISTRIBUTING YOUR FLASH MOVIES | 579 | (62) | |||
|
581 | (20) | |||
|
601 | (24) | |||
|
625 | (16) | |||
|
635 | (6) | |||
PART IX APPENDIX AND REFERENCE | 641 | (2) | |||
Appendix Adding Cool Bells and Whistles | 643 | (22) | |||
Reference ActionScript Reference | 665 | (48) | |||
Index | 713 |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.