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9780764536243

FlashTM 5 In An Instant

by ;
  • ISBN13:

    9780764536243

  • ISBN10:

    0764536249

  • Format: Paperback
  • Copyright: 2001-01-01
  • Publisher: Wiley
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List Price: $14.99

Summary

Using the award-winning Visual learning system, this compact, value-priced guide shows visual learners how to get up and running on the core program features in Flash 5 -- which you'll use over and over again. Flash 5 in an Instant covers the most popular features of Flash 5, including creating both simple and complex graphics, layering, animation with motion and shape tweening, and adding sounds. Its concise, step-by-step instructions and consistent placement of elements make fast learning of essential Flash 5 tasks.

Author Biography

<b>Michael S. Toot</b> is an author and software program manager in the Seattle area. He is an MCSE and MCP+I and has been involved with Microsoft operating systems since 1992. He has written a book on Windows 2000 Server and enjoys learning new programs and operating systems, even those not from Microsoft. When not working or writing books, he is reading, sailing, writing movie reviews, fiction, and nonfiction, and conducting adventures in home renovation and repair on his ninety-three year old home.

Table of Contents

Flash Fundamentals
Open a Flash File
2(1)
Start a New Flash File
3(1)
Save a Flash File
4(1)
Close a Flash File
5(1)
Move and Dock the Timeline Window
6(2)
Set the Flash Stage Size
8(2)
Zoom Out or In
10(2)
Work with Flash Toolbars
12(2)
Using Rulers and Grids
14(2)
Get Help
16(2)
Drawing and Painting Objects
Draw Line Segments
18(2)
Format Line Segments
20(2)
Draw a Custom Line
22(2)
Draw Curves with the Pen Tool
24(2)
Smooth or Straighten Line Segments
26(2)
Draw Oval and Rectangle Shapes
28(2)
Draw Objects with the Brush Tool
30(2)
Fill Objects with the Paint Bucket Tool
32(2)
Enhancing and Editing Objects
Select Objects
34(4)
Move and Copy Objects
38(2)
Edit Line Segments
40(2)
Edit Fills
42(2)
Resize Objects
44(2)
Add Strokes to Shapes
46(2)
Rotate and Flip Objects
48(2)
Using the Eraser Tool
50(2)
Work with Gradient Effects
52(4)
Edit a Color Set
56(2)
Copy Line Attributes
58(2)
Work with Grouped Objects
60(2)
Work with Stacked Objects
62(2)
Align Objects
64(2)
Creating Text Effects
Add Text with the Text Tool
66(2)
Format Text
68(2)
Align Text
70(2)
Set Text Box Margins and Line Indents
72(2)
Move and Resize Text Boxes
74(2)
Working with Layers
Add and Delete Layers
76(2)
Set Layer Properties
78(2)
Work with Layers in the Timeline
80(2)
Change the Layer Stacking Order
82(2)
Add Guide Layers
84(2)
Create Mask Layers
86(2)
Working with Flash Symbols and Instances
Using the Flash Library
88(4)
Create Symbols
92(2)
Insert a Symbol Instance
94(2)
Modify a Symbol Instance
96(2)
Edit Symbols
98(2)
Working with Imported Graphics
Import Graphics
100(2)
Convert Bitmaps to Vector Graphics
102(2)
Turn Bitmaps into Fills
104

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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