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9781584504191

Game Character Design Complete Using 3ds Max & Photoshop Cs2

by
  • ISBN13:

    9781584504191

  • ISBN10:

    1584504196

  • Format: Paperback
  • Copyright: 2005-12-15
  • Publisher: Charles River Media
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Summary

Game Character Design Complete Using 3ds max & Photoshop CS2 teaches everything involved in creating a video game character for popular game engines. The practical techniques explain how to sketch, create, texture, animate, and export a game character.Written for those interested in becoming a game character artist and those who want to expand their existing digital art skills, the book uses a step-by-step tutorial approach. It covers the powerful mesh creation technique of Box Modeling and UV mapping, and it provides a brief introduction to using Right Hemisphere?s Deep UV?, texturing with Photoshop CS, and creating bones and biped installation. There is also important coverage of animation, lip syncing, motion capture, and game engine preparation and export to several of the most popular game engines, including Quake® 3, DOOM® III, Unreal® II, Half-Life® 2, and the Xbox® platform. This is the one book artists need to learn the latest skills and techniques for creating commercial-quality game characters with 3ds max. Includes a companion CD-ROM with available demos, tutorial data and images, free 3D models, and hundreds of texture images.

Table of Contents

Introduction
Sketch Art & References
Box Modeling in 3ds max
Mesh Optimization in 3ds max
U-V Mapping the Character in 3ds max
Alternate Mapping Technique: U-V Mapping with DeepUV
Skin Texturing with Photoshop CS
Installing Bones with Character Studio Biped 4 (Character Rigging)
Dummy Objects and Nodal Placement
Animating the Character
Sequencing and Blending
Motion Capture
Facial Animation
Testing Your Character in Games
Appendices: Photoshop Keyboard Shortcuts and Related Web Sites & Links
About the CD-ROM
Index
Table of Contents provided by Publisher. All Rights Reserved.

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