Introduction | |
Game Programming Development Tricks | |
Software Configuration Management in the Game Industry | |
Using the UML in Game Development | |
Building an Application Framework | |
User Interface Hierarchies | |
Writing Cross-Platform Code | |
General Game Programming Tricks | |
Tips from the Outdoorsman's Journal | |
In the Midst of 3D, There's Still Text | |
Sound and Music: Introducing WAV and MIDI in Your Game | |
2D Sprites | |
Appendices | |
Introduction to DevStudio | |
C/C++ Primer and STL | |
C++ Keywords | |
Resources on the Web | |
ASCII Table | |
What's on the CD-ROM | |
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