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9781449397678

Gamification by Design : Implementing Game Mechanics in Web and Mobile Apps

by ;
  • ISBN13:

    9781449397678

  • ISBN10:

    1449397670

  • Format: Paperback
  • Copyright: 2011-08-19
  • Publisher: Oreilly & Associates Inc

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Summary

What do Foursquare, Nike, and Groupon have in common? These websites and many others use game mechanics and game design to deliver a sticky, viral, and satisfying experience to their customers. This book provides the design strategy and tactics you need to integrate gamification into any kind of consumer-facing website, new or existing, with design patterns, meaningful code samples, and in-depth chapters on major gamification APIs. With hundreds of technical and process options to choose from, implementing game mechanics can be complicated. Gamification by Design clarifies the possibilities and offers a series of steps for developers, producers, and product managers who want their websites to deliver powerful consumer engagement and enjoy viral growth.

Author Biography

Gabe Zichermann is the foremost expert on the subject of gamification. He chairs the Gamification Summit and Workshops at http://GSummit.com. Christopher Cunningham is an entrepreneur and veteran technologist who helped found rmbr, an early gamification solution.

Table of Contents

Prefacep. ix
Introductionp. xiii
Foundationsp. 1
The Fun Quotientp. 2
The Evolution of Loyaltyp. 5
Status at the Wheelp. 9
The House Always Winsp. 13
Player Motivationp. 15
Powerful Human Motivatorsp. 15
Why People Playp. 20
PlayerTypesp. 21
Social Gamesp. 24
Intrinsic versus Extrinsic Motivationp. 26
Progression to Masteryp. 29
Motivational Moment: Be the Sherpap. 33
Game Mechanics: Designing for Engagement (Part I)p. 35
MDA Frameworkp. 35
Game Mechanicsp. 36
Pointsp. 36
Levelsp. 45
Leaderboardsp. 50
Game Mechanics: Designing for Engagement (Part II)p. 55
Badgesp. 55
Onboardingp. 59
Challenges and Questsp. 64
Social Engagement Loopsp. 67
Customizationp. 70
Gaming the Systemp. 72
Agile and Gamification Designp. 73
Empty Bar Problem: Foursquarep. 74
Dashboardsp. 75
Game Mechanics and Dynamics in Greater Depthp. 77
Feedback and Reinforcementp. 77
Game Mechanics in Depthp. 81
Putting It Togetherp. 94
Gamification Case Studiesp. 95
Nike Plus: Making Fitness Funp. 96
Gamify Questionsùor Answersp. 98
Health Monthp. 105
Conclusionp. 109
Tutorial: Coding Basic Game Mechanicsp. 111
Planning a Gamification Makeoverp. 112
A System for Tracking Scores and Levelsp. 116
Badgesp. 125
Displaying Player Scores and Levels on the Sitep. 128
The Trophy Casep. 135
Summaryp. 139
Tutorial: Using an Instant Gamification Platformp. 141
Game Onp. 141
Critical Elements of an Online Rewards Experiencep. 142
Planning a Rewards Projectp. 142
Developing a Rewards Programp. 156
Analyticsp. 165
The Game's Just Beginningp. 168
Indexp. 169
Table of Contents provided by Ingram. All Rights Reserved.

Supplemental Materials

What is included with this book?

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