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How to Use This Book | p. iv |
Preface | p. vi |
Guide for Using This Book | p. ix |
Graphics Unit | |
Creating Graphics | p. 3 |
Understand Vector and Bitmap Graphics | p. 4 |
Create, Save, and Close a Graphics File | p. 5 |
Open an Existing Graphics File | p. 8 |
Use Drawing Tools | p. 9 |
Select Stroke and Fill Options | p. 15 |
Change the View | p. 18 |
Modify the Drawing Area | p. 23 |
Print a Drawing | p. 24 |
Importing and Exporting Graphics | p. 31 |
Scan Images | p. 32 |
Acquire Images from a Digital Camera | p. 35 |
Import Files | p. 37 |
Open Different File Formats | p. 39 |
Acquire Clip Art | p. 41 |
Optimize and Export Images | p. 46 |
Modifying Graphics | p. 59 |
Work with Bitmap Images | p. 60 |
Reshape Vector Paths | p. 66 |
Position and Align Objects | p. 68 |
Group and Stack Objects | p. 71 |
Scale Objects | p. 73 |
Skew and Distort Objects | p. 76 |
Rotate and Flip Objects | p. 79 |
Copy Objects | p. 82 |
Crop an Image | p. 84 |
Adding Text To Graphics | p. 93 |
Create a Text Object | p. 94 |
Check Spelling | p. 99 |
Apply Character Formatting | p. 100 |
Set Text Direction and Alignment | p. 105 |
Apply Fills and Strokes to Text | p. 107 |
Import Text | p. 108 |
Transform a Text Block | p. 110 |
Convert Text to Vector Graphics | p. 111 |
Creating Special Effects | p. 119 |
Work with Color | p. 119 |
Apply Color Effects | p. 124 |
Apply Color Correction Effects | p. 128 |
Apply Special Effects | p. 135 |
Save Custom Effects | p. 139 |
Edit and Remove Effects | p. 140 |
Create Masks | p. 141 |
Unit Review | p. 151 |
Animation and Video Unit | |
Creating Animations | p. 3 |
Explore an Animation Program | p. 4 |
Create a New Animation | p. 5 |
Insert Content in a Frame | p. 6 |
Add and Delete Frames and Keyframes | p. 8 |
Create Frame-by-Frame Animation | p. 9 |
Preview an Animation | p. 11 |
Create Motion and Path Animation | p. 12 |
Use Layers | p. 16 |
Copy or Move a Frame or Frame Series | p. 18 |
View Multiple Frames | p. 20 |
Test a Movie | p. 22 |
Enhancing Animations | p. 31 |
Record a Sound File | p. 31 |
Edit a Sound File | p. 34 |
Import and Add Sound in Animations | p. 35 |
Add and Animate Text | p. 37 |
Insert Buttons in an Animation | p. 40 |
Use Action Scripts | p. 44 |
Publishing an Animation | p. 51 |
Analyze a Movie File | p. 52 |
Optimize a Movie | p. 58 |
Publish a Movie | p. 60 |
Publish a Movie for Web Delivery | p. 62 |
Publish a Movie to Animated or Static Graphics | p. 65 |
Publish a Movie to an Executable | p. 68 |
Publish a Movie to QuickTime | p. 69 |
Working with Video | p. 77 |
Set Up a Video Project | p. 78 |
Capture Video from an External Source | p. 83 |
Import Video Sources from Other Digital Media | p. 85 |
Create and Preview a Video | p. 88 |
Edit Video | p. 91 |
Enhancing Video | p. 105 |
Add Effects | p. 105 |
Add Transitions | p. 110 |
Add Titles | p. 113 |
Add Audio | p. 116 |
Publishing Video | p. 125 |
Publish to a Movie File | p. 125 |
Publish to a DVD or VCD | p. 131 |
Publish to a Digital Videotape | p. 133 |
Publish to an Analog Videotape | p. 136 |
Publish a Single Frame of the Video as a Still Image | p. 138 |
Unit Review | p. 145 |
The Windows Operating System | p. 1 |
Glossary | p. 1 |
Index | p. 1 |
Table of Contents provided by Rittenhouse. All Rights Reserved. |
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The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.