Guide to Programming with Python

  • ISBN13:


  • ISBN10:


  • Edition: 1st
  • Format: Paperback
  • Copyright: 2007-03-13
  • Publisher: Course Technology

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Purchase Benefits

  • Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $169.95 Save up to $127.46
  • Rent Book $42.49
    Add to Cart Free Shipping


Supplemental Materials

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Used and Rental copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.


Python Programming is unique and fun because of its approach: the reader learns to program through writing game programs. While it's enjoyable and engaging, the book covers plenty of fundamental computer science concepts and vocabulary. Topics include variables, memory, branching, loops, data structures, functions, file handling, exceptions, object-oriented programming, GUI programming, multimedia programming, and program planning. Even with all the power it offers to industry, Python is perfect for beginners. It has clear, simple syntax and is robust yet concise. Python Programming is the most fun way to learn the basics of programming using an easy-to-learn but powerful industry-standard programming language.

Table of Contents

Getting Started: The Game Over Program
Types, Variables, and Simple I/O: The Useless Trivia Program
Branching, while Loops, and Program Planning: The Guess My Number Game
for Loops, Strings, and Tuples: The Word Jumble Game
Lists and Dictionaries: The Hangman Game
Functions: Tic-Tac-Toe
Files and Exceptions: The Trivia Challenge Game
Software Objects: The Critter Caretaker Program
Object-Oriented Programming: The Blackjack Game
GUI Development: The Mad Lib Program
Graphics: The Pizza Panic Game
Sound, Animation, and Program Development: The Astrocrash Game
Table of Contents provided by Publisher. All Rights Reserved.

Rewards Program

Write a Review