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9780823008094

How to Become a Video Game Artist The Insider's Guide to Landing a Job in the Gaming World

by
  • ISBN13:

    9780823008094

  • ISBN10:

    0823008096

  • Format: Paperback
  • Copyright: 2013-05-14
  • Publisher: Watson-Guptill

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

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Summary

Become a Player in the Business of Video Game ArtEvery year video games generate billions of dollars and some of the most dynamic and engaging artwork today. Itandrs"s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creatorsand-from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancyandrs"s Ghost Recon and World of Warcraft; interviews with video game art professionals whoandrs"ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples youandrs"ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets youandrs"ll need to rise to the top of one of the most exciting industries of our time.

Author Biography

SAM R. KENNEDY is a freelance illustrator, a graphic designer, and an art instructor, who has held positions at almost every level in the video game art world.  A former marketing artist for Ubisoft, Kennedy has worked on a diverse array of games like Tom Clancy’s Ghost Recon, Tom Clancy’s Rainbow Six, Men of Valor, Teenage Mutant Ninja Turtles, and CyberTiger.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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