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9781604136036

How Video Game Designers Use Math

by
  • ISBN13:

    9781604136036

  • ISBN10:

    1604136030

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2009-10-01
  • Publisher: Facts on File
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List Price: $28.00

Summary

In sports and in spaceflight, in cooking and in aerial combat, whether designing clothes or designing the latest video game-people in the real world are using math every day to do exciting and important work. These lively, colorful books will help you understand how math skills are essential in just about any career.

Table of Contents

What Is Video Game Design?p. 4
Designing for the Audiencep. 6
What a Character!p. 8
Creating a Scenep. 10
All About Animationp. 12
Thinking About Speedp. 14
Creating Colorp. 16
What's That Sound?p. 18
On the Levelp. 20
3-D Designp. 22
Capturing Motionp. 24
Meet Satoshi Tajirip. 26
If You Want to Be a Video Game Designerp. 28
Answer Keyp. 29
Glossaryp. 30
To Learn Morep. 31
Indexp. 32
Table of Contents provided by Ingram. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Excerpts

From Pac-Man to Xbox, people love playing video games. But many are unaware of the importance math plays when it comes to designing these addictive games.How Video Game Designers Use Mathguides readers through the math concepts designers use to create and produce their games.Concepts and skills emphasized include:
  • Number Sense and Operations
  • Problem Solving
  • Estimation
  • Measurement
  • Data Analysis
  • Algebraic Thinking
  • Geometry and Spatial Sense.


Excerpted from How Video Game Designers Use Math by Jill Egan
All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.

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