List of Figures | p. xi |
List of Tables | p. xvii |
Contributing Authors | p. xxi |
Human-Centered Software Engineering: Software Engineering Architectures, Patterns, and Models for Human Computer Interaction | p. 1 |
Scope | p. 1 |
Specific Objectives of the CHISE Volume II | p. 2 |
Overview | p. 2 |
Chapter Summaries | p. 3 |
References | p. 6 |
User Experiences, Usability Requirements, and Design | |
What Drives Software Development: Bridging the Gap Between Software and Usability Engineering | p. 9 |
Introduction | p. 9 |
Use Case Driven Software Development | p. 11 |
Architecture Centric | p. 14 |
From Essential Use Cases to the Conceptual Architecture | p. 17 |
Tool Issues | p. 20 |
Conclusion | p. 23 |
References | p. 24 |
Human Activity Modeling: Toward a Pragmatic Integration of Activity Theory and Usage-Centered Design | p. 27 |
Introduction | p. 28 |
Activity Theory | p. 29 |
Usage-Centered Design | p. 31 |
Toward Integration | p. 33 |
Human Activity Modeling | p. 35 |
Design Implications | p. 43 |
Process Implications | p. 44 |
Application | p. 45 |
Discussion | p. 47 |
References | p. 50 |
A User-Centered Framework for Deriving a Conceptual Design from User Experiences: Leveraging Personas and Patterns to Create Usable Designs | p. 53 |
Introduction | p. 54 |
A First Look at the Proposed Framework | p. 55 |
Modeling User Experiences with Personas | p. 56 |
Creating a Conceptual Design Using Patterns | p. 57 |
An Illustrative Case Study | p. 61 |
A Detailed Description of UX-process | p. 70 |
Further Investigation: The P2P Mapper Tool | p. 74 |
Conclusion | p. 76 |
References | p. 79 |
XML-Based Tools for Creating, Mapping, and Transforming Usability Engineering Requirements | p. 83 |
Introduction | p. 83 |
Toolset Overview | p. 85 |
Using XML to Structure UE Specifications | p. 89 |
Mapping Between XML-based UE and SE Specifications | p. 92 |
Translating Between XML-based UE Requirements Into SE Specifications | p. 99 |
Conclusion | p. 102 |
References | p. 102 |
Modeling and Model-Driven Engineering | |
MultiPath Transformational Development of User Interfaces with Graph Transformations | p. 107 |
Introduction | p. 108 |
Related Work | p. 110 |
Expressing the UI Development Cycle with Graph Transformations | p. 111 |
Development Paths | p. 118 |
Conclusion | p. 134 |
References | p. 135 |
Human-Centered Engineering with UIML | p. 139 |
Introduction | p. 140 |
UIML: An Overview | p. 141 |
Tools for and Extensions of UIML | p. 148 |
Improvements to UIML for Version 4.0 | p. 156 |
UIML-Related Standards | p. 166 |
Conclusion | p. 169 |
References | p. 170 |
Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: Mega-UI | p. 173 |
Introduction | p. 174 |
Plasticity: Case Study and Engineering Issues | p. 175 |
Modeling, Metamodeling, and Megamodeling | p. 182 |
MDE for Plasticity | p. 190 |
Conclusions and Perspectives | p. 196 |
References | p. 197 |
Cause and Effect in User Interface Development | p. 201 |
Introduction | p. 201 |
Research Study | p. 205 |
Eliciting Needs and Context | p. 209 |
Design | p. 210 |
Evaluation in Context | p. 214 |
Foundation and Context of an Evaluation Model | p. 215 |
Conclusion | p. 218 |
References | p. 219 |
Interactive Systems Architectures | |
From User Interface Usability to the Overall Usability of Interactive Systems: Adding Usability in System Architecture | p. 225 |
Introduction | p. 226 |
Background and Related Work | p. 227 |
Identifying and Categorizing Typical Scenarios | p. 228 |
Patterns as Solutions to the Problems Documented as Scenarios | p. 230 |
Modeling Cause-Effect Relationships Between Software Elements and Usability | p. 237 |
Conclusion and Future Investigations | p. 242 |
References | p. 243 |
Toward a Refined Paradigm for Architecting Usable Systems | p. 245 |
Introduction | p. 245 |
An Overview of Previous Work | p. 246 |
Usability at the Requirements Definition Stage | p. 248 |
Usability-Centered Software Development Process | p. 251 |
Conclusion | p. 253 |
References | p. 254 |
Trace-Based Usability Evaluation Using Aspect-Oriented Programming and Agent-Based Software Architecture | p. 257 |
Introduction | p. 257 |
First Approach for Early Usability Evaluation: Injection of the Mechanism of Traces by Aspect-Oriented Programming | p. 258 |
Second Approach: Interactive Agent-Based Architecture and Evaluation Module | p. 263 |
Towards an Assistance System for the Evaluation of Agent-Based Interactive Systems | p. 266 |
Comparison Between the two Approaches | p. 268 |
Conclusion | p. 273 |
References | p. 274 |
Achieving Usability of Adaptable Software: The AMF-Based Approach | p. 277 |
Introduction | p. 277 |
State-of-the-art | p. 278 |
AMF and Its Relationships With Other Models | p. 281 |
A Method for Designing Adaptable Applications | p. 289 |
Future Developments and Conclusion | p. 294 |
References | p. 295 |
Reengineering, Reverse Engineering, and Refactoring | |
The Gains Design Process: How to do Structured Design of User Interfaces in any Software Environment | p. 301 |
The Costs of Changing User Interfaces | p. 302 |
Overview of the Gains Process | p. 304 |
Overview of XP's Planning Levels | p. 305 |
Evaluations of Usability | p. 313 |
Difficulties With Two XP Assumptions | p. 314 |
Conclusions | p. 315 |
References | p. 315 |
Legacy Systems Interaction Reengineering | p. 317 |
Introduction | p. 318 |
Motivation for Interaction Engineers | p. 318 |
Generic Methodology | p. 319 |
Applications of Interaction Reengineering | p. 323 |
From Websites to Web Services | p. 325 |
Advantages and Limitations | p. 331 |
References | p. 332 |
Reverse Engineering for Usability Evaluation | p. 335 |
Introduction | p. 335 |
GUI Model | p. 338 |
Design of the GUI Ripper | p. 345 |
Implementation | p. 347 |
Empirical Evaluation | p. 349 |
Related Work | p. 351 |
Conclusions and Future Work | p. 352 |
References | p. 353 |
Task Models and System Models as a Bridge between HCI and SE | p. 357 |
Introduction | p. 358 |
Related Work | p. 359 |
Why a Task Model is Not Enough | p. 359 |
A Classical System Model | p. 361 |
The Improved System Model | p. 362 |
Scenarios as a Bridge Between Tasks and System Models | p. 363 |
A Case Study | p. 365 |
The Integration of the Models: CTT-ICO | p. 375 |
Conclusions | p. 382 |
References | p. 384 |
Authors Index | p. 387 |
Subject Index | p. 395 |
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