Getting to Know the Game | |
The Worlds of Imperialism II | p. 3 |
The Old World: Bread and Victory | p. 5 |
The New World: Riches and Robbers | p. 12 |
The Resourceful Guide to the Game World | p. 16 |
The Ministry of Transport and Industry | p. 23 |
The Imperial Transport Network | p. 25 |
The Imperial Industries | p. 34 |
The Ministry of Finance and Trade | p. 45 |
The Importance of Money | p. 47 |
The Economics of Trade | p. 56 |
The Ministry of Foreign Affairs | p. 65 |
Gathering Intelligence | p. 67 |
Understanding Diplomacy | p. 71 |
How Others Think | p. 74 |
Shaping and Executing a Foreign Policy | p. 75 |
The Academy of Sciences | p. 81 |
Research Categories and Options | p. 83 |
Optimizing Research | p. 85 |
The Technologies | p. 89 |
The Ministry of War | p. 123 |
The Dual Role of the Armed Forces | p. 125 |
Creating an Effective Army | p. 128 |
Fighting a Defensive War | p. 135 |
Preparing for an Offensive War | p. 137 |
Preparing for War against a Great Power | p. 138 |
Planning and Executing a Campaign | p. 142 |
Fighting Battles | p. 147 |
Ending Wars | p. 155 |
The Ships | p. 156 |
The Soldiers | p. 162 |
Winning the Game | |
Taking the Throne | p. 179 |
Finding the Best of All Worlds | p. 181 |
Initial Development | p. 190 |
Expanding Your Empire | p. 201 |
Peaceful Expansion or Conquest? | p. 203 |
Early Expansion: Conquest of the New World | p. 206 |
The Golden Years | p. 209 |
The final Victory | p. 217 |
Recognizing the Endgame | p. 219 |
The New Economy | p. 221 |
The New Military | p. 224 |
Foreign Policy in the Endgame | p. 226 |
Seizing Victory | p. 232 |
Reading the Victory Screen | p. 234 |
Multiplayer Games | p. 237 |
Setting Up a Multiplayer Game | p. 239 |
Working with Other Players | p. 241 |
Working against Other Players | p. 244 |
The New Imperialism | p. 249 |
Great Powers, Minor Nations, and Tribes | p. 251 |
New Victory Conditions | p. 252 |
Food | p. 253 |
Transport | p. 253 |
The Economy | p. 255 |
Cheap Civilians | p. 255 |
The Military | p. 256 |
Starting Conditions and Game Events | p. 257 |
Difficulty Levels | p. 259 |
Random Events | p. 262 |
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