SETTING THE SCENE. | |
Introduction. | |
The Vision Thing | |
Some Views of theField | |
Frequently Asked Questions (FAQ) | |
INTELLIGENT AUTONOMOUS AGENTS. | |
Intelligent Agents | |
Intelligent Agents | |
Agents and Objects | |
Agents and Expert Systems | |
Agents as Intentional Systems | |
Abstract Architectures for Intelligent Agents | |
HowtoTell an Agent What to Do | |
Deductive Reasoning Agents. | |
Agents as Theorem Provers | |
Agent-Oriented Programming | |
ConcurrentMetateM | |
Practical Reasoning Agents. | |
Practical Reasoning=Deliberation+Means-Ends Reasoning | |
Means-EndsReasoning | |
Implementing a Practical Reasoning Agent | |
The Procedural Reasoning System | |
Reactive and Hybrid Agents. | |
Reactive Agents | |
Hybrid Agents | |
COMMUNICATION AND COOPERATION. | |
Understanding Each Other. | |
Ontology Fundamentals | |
Ontology Languages | |
RDF | |
Constructing an Ontology | |
Software Tools for Ontologies | |
Communicating. | |
Speech Acts | |
Agent Communication Languages | |
Working Together. | |
Cooperative Distributed Problem Solving | |
Task Sharing and Result Sharing | |
Result Sharing | |
Combining Task and Result Sharing | |
Handling Inconsistency | |
Coordination | |
Multiagent Planning and Synchronization | |
Methodologies. | |
When is an Agent-Based Solution Appropriate? | |
Agent-Oriented Analysis and Design | |
Pitfalls of Agent Development | |
Mobile Agents | |
Applications. | |
Agents for Work flow and Business Process Management | |
Agents for Distributed Sensing | |
Agents for Information Retrieval and Management | |
Agents for Electronic Commerce | |
Agents for Human-Computer Interfaces | |
Agents for Virtual Environments | |
Agents for Social Simulation | |
Agents for X | |
Multiagent Decision Making. | |
Multiagent Interactions. | |
Utilities and Preferences | |
Setting the Scene | |
Solution Concepts and Solution Properties | |
Competitive and Zero-Sum Interactions | |
The PrisonerÆs Dilemma | |
Other Symmetric 2 x 2 Interactions | |
Representing Multiagent Scenarios | |
Dependence Relations in Multiagent Systems | |
Making Group Decisions. | |
Social Welfare Functions and Social Choice Functions | |
Voting Procedures | |
Desirable Properties for Voting Procedures | |
Strategic Manipulation | |
Forming Coalitions. | |
Cooperative Games | |
Computational and Representational Issues | |
Modular Representations | |
Representations for Simple Games | |
Coalitional Games with Goals | |
Coalition Structure Formation | |
Allocating Scarce Resources. | |
Classifying Auctions | |
Auctions for Single Items | |
Combinatorial Auctions | |
Auctions in Practice | |
Bargaining. | |
Negotiation Parameters | |
Bargaining for Resource Division | |
Bargaining for Task Allocation | |
Bargaining for Resource Allocation | |
Arguing. | |
Types of Argument | |
Abstract Argumentation | |
Deductive Argumentation Systems | |
Dialogue Systems | |
Implemented Argumentation Systems | |
Logical Foundations. | |
Logics for Knowledge and Belief | |
Logics for Mental States | |
Logics for Cooperation | |
Putting Logic to Work | |
V Coda | |
A History Lesson | |
Afterword | |
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