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Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
For college-level Computer Science courses in Python
Basic Programming and Problem Solving in Python
As one of the most widely used programming languages in the software industry, Python is desirable to both learn and teach.
Introduction to Programming Using Python is designed for students eager to learn about the world of programming. Applicable to a range of skill levels, this First Edition textbook provides students with the tools to harness the powerful syntax of Python and understand how to develop computer programs. The compactly written text leverages highly focused chapters, diving deep into the most significant topics to give students an in-depth (rather than superficial) understanding of the language. Using real-world examples and data, the author illustrates practical usage of Python in a way to which students can relate. The text itself is readable, organized, and informative, discussing main points of each topic first and then addressing the peripheral details. Students learn good programming habits the first time–bringing them in line with the best modern programming practices.
Guide to VideoNotes
Guide to Application Topics
Preface
Acknowledgments
Chapter 1 An Introduction to Computing and Problem Solving
1.1 An Introduction to Computing and Python
1.2 Program Development Cycle
1.3 Programming Tools
1.4 An Introduction to Python
Chapter 2 Core Objects, Variables, Input, and Output
2.1 Numbers
2.2 Strings
2.3 Input and Output
2.4 Lists, Tuples, and Files – an Introduction
Key Terms and Concepts
Programming Projects
Chapter 3 Structures that Control Flow
3.1 Relational and Logical Operators
3.2 Decision Structures
3.3 The while Loop
3.4 The for Loop
Chapter 4 Functions
4.1 Functions, Part 1
4.2 Functions, Part 2
4.3 Program Design
Chapter 5 Processing Data
5.1 Processing Data, Part 1
5.2 Processing Data, Part 2
5.3 Processing Data with Dictionaries
Chapter 6 Miscellaneous Topics
6.1 Exception Handling
6.2 Selecting Random Values
6.3 Turtle Graphics
6.4 Recursion
Chapter 7 Object-Oriented Programming
7.1 Classes and Objects
7.2 Inheritance
Chapter 8 Graphical User Interface
8.1 Widgets
8.2 The Grid Geometry Manger
8.3 Writing GUI Programs
Appendices
Appendix A ASCII Values
Appendix B Python Keywords
Appendix C Installing Python and IDLE
Answers
Index
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.