What is included with this book?
Table of Contents from Sixth Edition
Introduction
HOUR 1: Preparing Your System and iDevice for Development
HOUR 2: Introduction to Xcode and the iOS Simulator
HOUR 3: Discovering Swift and the iOS Playground
HOUR 4: Inside Cocoa Touch
HOUR 5: Exploring Interface Builder
HOUR 6: Model-View-Controller Application Design
HOUR 7: Working with Text, Keyboards, and Buttons
HOUR 8: Handling Images, Animation, Sliders, and Steppers
HOUR 9: Using Advanced Interface Objects and Views
HOUR 10: Getting the User’s Attention
HOUR 11: Implementing Multiple Scenes and Popovers
HOUR 12: Making Choices with Toolbars and Pickers
HOUR 13: Advanced Storyboards Using Navigation and Tab Bar Controllers
HOUR 14: Navigating Information Using Table Views and Split View Controllers
HOUR 15: Reading and Writing Application Data
HOUR 16: Building Responsive User Interfaces
HOUR 17: Using Advanced Touches and Gestures
HOUR 18: Sensing Orientation and Motion
HOUR 19: Working with Rich Media
HOUR 20: Interacting with Other iOS Services
HOUR 21: Implementing Location Services
HOUR 22: Building Background-Ready Applications
HOUR 23: Building Universal Applications
HOUR 24: Application Tracing, Monitoring, and Debugging
Index
ONLINE APPENDIX A: Introducing Xcode Source Control
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