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9780470644669

iPhone® Application Development All-In-One For Dummies®

by ;
  • ISBN13:

    9780470644669

  • ISBN10:

    0470644664

  • Format: eBook
  • Copyright: 2010-04-01
  • Publisher: For Dummies
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Summary

One-stop shopping for every aspect of iPhone development!Whether you're a beginning programmer who wants to build an application for your iPhone or you're a professional developer looking to leverage the marketing power of the open iPhone SDK, this helpful guide has your needs covered. iPhone enthusiast and developer Neal Goldstein shows you the ins and outs of developing applications for the iPhone and iPod Touch and explains how to get your apps into the AppStore and market and sell them.You'll learn the basics of getting started, download the SDK, context-based design, and fill your toolbox. Clear, easy-to-understand steps walk you through programming with Objective C or Cocoa and show you how to develop games and graphics. Plus, you'll discover how to design specifically for mobile apps. Aimed at both novice and seasoned developers who are interested in developing iPhone and iPod Touch applications Shows you how to get started, download the SDK, and fill your toolbox Walks you through developing games and graphics Explains how to gets your apps into the AppStore and sell themGetting started developing your own applications today with this fun and friendly guide.

Table of Contents

Introduction
Creating the Killer App
What Makes a Killer iPhone App
Creating a Compelling User Experience
Enlisting in the Developer Corps
Getting to Know the SDK
Looking Behind the Screen
Death, Taxes, and iPhone Provisioning
The App Store Is Not Enough
Objective-C and iPhone Technologies
Using Objective-C's Extensions to C for iPhone Development
The Real Truth about Object-Oriented Programming
Digging Deeper Into Objective-C
Leveraging the Foundation Framework in Your App
Getting Other Objects to Do Your Work for You
Building a Utility App - DeepThoughts
Understanding How an App Runs
Understanding the User Interface Controls
Developing the Main View
Developing the Flipside Controls
Extending Your App with a Photo View
Debugging and Tuning Your Application
Using the Xcode Debugger
Tuning Your Code Using Xcode's Instruments Application
Building an Industrial Strength Application - RoadTrip!
Designing Your Application
Setting the Table
Navigating
Creating Controllers and Model Classes
Finding Your Way
Geocoding and Reverse Geocoding
Storing and Accessing Data
Show Me the Data
A More Flexible Generic Controller
Working the URL Loading System
Setting Up Core Data
Putting Core Data to Work
Extending the App to the Realm of Ultracool
A User Interface for Adding Hotels and Using the Address Book
Incorporating E-Mail: Postcards from the Road
Are We There Yet?
Index
Table of Contents provided by Publisher. All Rights Reserved.

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