9780972705578

Java Methods A & Ab

by ;
  • ISBN13:

    9780972705578

  • ISBN10:

    0972705570

  • Edition: Student
  • Format: Hardcover
  • Copyright: 2006-03-15
  • Publisher: Skylight Pub

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Table of Contents

Preface xvii
How to Use This Book xxi
An Introduction to Hardware, Software, and the Internet
1(10)
Prologue
2(3)
Hardware Overview
The CPU
Memory
Secondary Storage Devices
Input and Output Devices
Software Overview
What Do Programmers Do?
Representation of Information in Computer Memory
Numbers
Characters
The Internet
Summary
Exercises
5(6)
An Introduction to Software Development
11(32)
Prologue
12(2)
Compilers and Interpreters
14(6)
Software Components and Packages
20(1)
Lab: Three Ways to Say Hello
21(6)
Object-Oriented Programming
27(3)
Lab: More Ways to Say Hello
30(7)
Summary
37(6)
Exercises
38(5)
Objects and Classes
43(32)
Prologue
44(1)
Objects in a Program: An Example
45(4)
Classes
49(5)
Fields, Constructors, and Methods
54(5)
Case Study and Lab: First Steps
59(3)
Inheritance
62(5)
Summary
67(8)
Exercises
69(6)
Algorithms
75(28)
Prologue
76(1)
Properties of Algorithms
77(5)
Iterations
82(1)
Recursion
83(3)
Case Study: Euclid's GCF Algorithm
86(2)
Working with Lists
88(3)
Case Study: File Manager
91(3)
Summary
94(9)
Exercises
95(8)
Java Syntax and Style
103(18)
Prologue
104(1)
Using Comments
105(2)
Reserved Words and Programmer-Defined Names
107(3)
Syntax vs. Style
110(4)
Statements, Blocks, Indentation
114(1)
Lab: Correcting Syntax Errors
115(2)
Summary
117(4)
Exercises
118(3)
Data Types, Variables, and Arithmetic
121(32)
Prologue
122(2)
Declaring Fields and Local Variables
124(4)
Primitive Data Types
128(1)
Strings
129(1)
Constants
130(3)
Scope of Variables
133(1)
Arithmetic Expressions
134(4)
Compound Assignment and Increment Operators
138(2)
Converting Numbers and Objects into Strings
140(3)
Lab: Pie Chart
143(2)
Summary
145(8)
Exercises
146(7)
Boolean Expressions and if-else Statements
153(40)
Prologue
154(2)
if-else Statements
156(1)
boolean Data Type
157(1)
Relational Operators
158(2)
Logical Operators
160(2)
Order of Operators
162(1)
Short-Circuit Evaluation
163(1)
if-else-if and Nested if-else
164(5)
Case Study and Lab: Rolling Dice
169(9)
The switch statement
178(2)
Enumerated Data Types
180(3)
Case Study and Lab: Rolling Dice Concluded
183(3)
Summary
186(7)
Exercises
188(5)
Iterative Statements: while, for, do-while
193(18)
Prologue
194(1)
The while and for Loops
194(4)
The do--while Loop
198(1)
return and break in Loops
199(2)
Nested Loops
201(3)
Lab: Perfect Numbers
204(1)
Summary
205(6)
Exercises
206(5)
Implementing Classes and Using Objects
211(48)
Prologue
212(4)
Public and Private Features of a Class
216(2)
Constructors
218(4)
References to Objects
222(1)
Defining Methods
223(3)
Calling Methods and Accessing Fields
226(3)
Passing Parameters to Constructors and Methods
229(3)
return Statement
232(3)
Case Study and Lab: Snack Bar
235(5)
Overloaded Methods
240(3)
Static Fields and Methods
243(5)
Case Study and Lab: Snack Bar Concluded
248(1)
Summary
249(10)
Exercises
251(8)
Strings
259(28)
Prologue
260(1)
Literal Strings
260(1)
String Constructors and Immutability
261(3)
String Methods
264(7)
Formatting Numbers into Strings
271(3)
Extracting Numbers from Strings
274(1)
Character Methods
275(1)
Lab: Lipograms
276(2)
The StringBuffer Class
278(2)
Summary
280(7)
Exercises
281(6)
Class Hierarchies and Interfaces
287(34)
Prologue
288(1)
Class Hierarchies and Polymorphism
289(5)
Abstract Classes
294(4)
Invoking Superclass's Constructors
298(2)
Calling Superclass's Methods
300(2)
Case Study: Dance Studio
302(4)
Interfaces
306(4)
Case Study: Dance Studio Concluded
310(4)
Summary
314(7)
Exercises
317(4)
Arrays and ArrayLists
321(42)
Prologue
322(1)
One-Dimensional Arrays
323(4)
Lab: Fortune Teller
327(1)
The ArrayList Class
327(4)
ArrayList's Constructors and Methods
331(2)
ArrayList's Pitfalls
333(3)
Iterations and the ``For Each'' Loop
336(3)
Inserting and Removing Elements
339(1)
Lab: Creating an Index for a Document
340(4)
Two-Dimensional Arrays
344(2)
Case Study and Lab: Chomp
346(6)
Summary
352(11)
Exercises
354(9)
Searching and Sorting
363(30)
Prologue
364(1)
equals, compareTo, and compare
365(6)
Sequential and Binary Search
371(4)
Lab: Keeping Things in Order
375(1)
Selection Sort
376(1)
Insertion Sort
377(2)
Mergesort
379(3)
Quicksort
382(2)
Lab: Benchmarks
384(2)
java.util.Arrays and java.util.Collections
386(2)
Summary
388(5)
Exercises
390(3)
Streams and Files
393(16)
Prologue
394(2)
Pathnames and the java.io.File Class
396(2)
Reading from a Text File
398(3)
Writing to a Text File
401(2)
Lab: Choosing Words
403(1)
Summary
404(5)
Exercises
405(4)
Graphics
409(24)
Prologue
410(2)
paint, paintComponent, and repaint
412(3)
Coordinates
415(3)
Colors
418(1)
Drawing Shapes
419(2)
Fonts and Text
421(1)
Case Study and Lab: Pieces of the Puzzle
422(7)
Summary
429(4)
Exercises
430(3)
GUI Components and Events
433(8)
Prologue
434(2)
Pluggable Look and Feel
Basic Swing Components and Their Events
Layouts
Menus
Case Study and Lab: the Ramblecs Game
Summary
Exercises
436(5)
Mouse, Keyboard, Sounds, and Images
441(4)
Prologue
442(1)
Mouse Events Handling
Keyboard Events Handling
Case Study and Lab: Drawing Editor
Sounds and Images
Case Study and Lab: Ramblecs Concluded
Summary
Exercises
443(2)
Big-O Analysis of Algorithms
445(20)
Prologue
446(1)
The Big-O Concept
447(8)
Big-O of Sorting Algorithms
455(4)
Summary
459(6)
Exercises
461(4)
The Java Collections Framework
465(42)
Prologue
466(2)
Collection and Iterator
468(4)
Lists and ListIterator
472(6)
The Stack Class
478(2)
The Queue Interface
480(2)
The PriorityQueue Class
482(2)
Sets
484(3)
Maps
487(5)
Case Study and Lab: Stock Exchange
492(7)
Summary
499(8)
Exercises
499(8)
Lists and Iterators
507(20)
Prologue
508(1)
Singly-Linked List
508(6)
Traversals
514(2)
Lab: Implementing a Singly-Linked List
516(1)
Linked List with a Tail
517(1)
Doubly-Linked List and Circular List
518(3)
Lab: Teletext
521(1)
Summary
522(5)
Exercises
523(4)
Stacks and Queues
527(20)
Prologue
528(1)
Implementations of Stacks
528(3)
Lab: Browsing
531(2)
The Hardware Stack
533(2)
Implementations of Queues
535(1)
Case Study and Lab: Actors World
536(5)
Summary
541(6)
Exercises
542(5)
Recursion Revisited
547(28)
Prologue
548(1)
Three Examples
548(8)
When Not to Use Recursion
556(3)
Understanding and Debugging Recursive Methods
559(3)
Lab: the Tower of Hanoi
562(1)
Case Study and Lab: the Game of Hex
563(5)
Summary
568(7)
Exercises
568(7)
Binary Trees
575(28)
Prologue
576(5)
Implementations of Binary Trees
581(2)
Traversals
583(1)
Binary Search Trees
584(2)
A Do-It-Yourself BST
586(5)
Lab: Morse Code
591(1)
Case Study and Lab: Java Messenger
592(2)
Summary
594(9)
Exercises
595(8)
Lookup Tables and Hashing
603(20)
Prologue
604(1)
Lookup Tables
604(3)
Lab: Cryptogram Solver
607(3)
Hash Tables
610(3)
java.util's HashSet and HashMap
613(2)
Lab: Search Engine
615(2)
Summary
617(6)
Exercises
618(5)
Heaps and Priority Queues
623(14)
Prologue
624(1)
Implementations of Priority Queues
624(2)
Binary Trees: Non-Linked Representation
626(2)
A Do-It-Yourself Priority Queue
628(4)
Lab: Heapsort
632(1)
Summary
633(4)
Exercises
634(3)
Design Patterns
637(8)
Prologue
638(2)
Facade
Strategy
Singleton
Decorator
Composite
MVC (Model-View-Controller)
Summary
Exercises
640(5)
Appendices
645(1)
The 17 Bits of Style
Common Syntax Error Messages
HTML Tutorial
GUI Examples Index
The EasyReader, EasyWriter, EasySound, EasyDate, and EasyFormat Classes
Computing in Context: Responsible and Ethical Computer Use
Solutions to Selected Exercises 645(2)
Index of Tables and Figures 647(6)
Index 653

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