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9781418859855

Java Programming Comprehensive Concepts and Techniques

by ; ; ;
  • ISBN13:

    9781418859855

  • ISBN10:

    1418859850

  • Edition: 3rd
  • Format: Paperback
  • Copyright: 2005-10-03
  • Publisher: Cengage Learning

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Summary

Part of the highly successful Shelly Cashman Series, this text takes the project-oriented approach to learning introductory Java programming skills. With an emphasis on object-oriented programming concepts and real world examples, this book presents students with presents difficult programming concepts in a straightforward and exciting way!

Table of Contents

Preface xiii
To the Student xx
An Introduction to Java and Program Design
Objectives
1(1)
Introduction
2(1)
What Is Java?
2(1)
Characteristics of Java
3(1)
The Java Software Development Kit (SDK)
3(1)
Java Program Types
3(7)
Console and Windowed Applications
5(1)
Applets
6(1)
Servlets
7(1)
Web Services
8(1)
JavaBeans
9(1)
Programming a Computer
10(1)
The Program Development Cycle
11(11)
Analyze the Requirements --- Phase 1
14(1)
Design the Solution --- Phase 2
15(4)
Validate the Design --- Phase 3
19(1)
Implement the Design --- Phase 4
20(1)
Test the Solution --- Phase 5
21(1)
Document the Solution --- Phase 6
22(1)
Object-Oriented Programming and Design
22(4)
Object-Speak
22(4)
Object-Oriented Programming (OOP) Concepts
26(1)
Object-Oriented Case Scenario
26(1)
Encapsulation, Inheritance, and Polymorphism
26(3)
Encapsulation
27(1)
Inheritance
27(1)
Polymorphism
28(1)
Rapid Application Development (RAD)
29(1)
What Is the Java SDK?
29(3)
The Java Compiler
30(1)
The Java Virtual Machine
30(1)
The Java API
30(2)
The Java Applet Viewer
32(1)
Other Java Development Tools
32(13)
Short Answer
35(2)
Learn It Online
37(1)
Using Object Terminology
37(1)
Writing Pseudocode
38(1)
Analyzing Requirements
39(1)
Understanding Flowcharts
40(2)
Understanding Event Diagrams
42(1)
Creating a Generalization Hierarchy
42(1)
Creating Class Diagrams
42(1)
Creating an Event Diagram
42(1)
Thinking Algorithmically
43(1)
Identifying Triggers and Events
43(1)
Understanding Java Components
43(1)
Exploring Other Java Technologies
44(1)
Blog about Java Technology
44(1)
Creating a Java Application and Applet
Objectives
45(1)
Introduction
46(1)
The Welcome to My Day Program
46(1)
Program Development
47(5)
Analysis and Design
48(4)
Using TextPad
52(9)
Starting TextPad
52(2)
The TextPad Window
54(1)
Displaying Line Numbers in the TextPad Window
55(1)
Saving a TextPad Document
56(5)
Coding the Program
61(12)
Coding Comments as Documentation
61(3)
The Class Header
64(3)
The Method Header
67(3)
Coding Output
70(3)
Testing the Solution
73(1)
Compiling the Source Code
73(1)
Debugging the Solution
74(3)
System Errors
74(1)
Syntax Errors
75(1)
Semantic Errors
76(1)
Logic and Run-Time Errors
77(1)
Running the Application
77(2)
Running the Application
77(2)
Editing the Source Code
79(8)
Entering Code to Import Packages
80(2)
Entering Code to Call a System Date Constructor
82(2)
Formatting Output Using Escape Characters
84(2)
Recompiling and Running the Application
86(1)
Printing the Source Code
87(1)
Quitting TextPad
88(1)
Moving to the Web
89(12)
Opening an Existing File in TextPad
89(3)
Entering Code to Import Applet Packages
92(1)
Changing the Class Name and Extending the Applet Class
93(2)
The paint() Method
95(1)
The drawString() Method
96(2)
Entering Code to Draw an Image and Set the Background Color
98(2)
Saving a Source Code File with a New Name
100(1)
Compiling the Applet
101(1)
Creating an HTMLHost Document
101(26)
Coding an HTML Host Document
101(3)
Running an Applet
104(2)
Documenting the Applet and HTML Host Document
106(4)
Quitting TextPad
110(3)
Label the Figure
113(1)
Identify Code
114(1)
Understanding Error Messages
115(1)
Using the Java API
116(1)
Short Answer
117(1)
Learn It Online
118(2)
Writing Java Code from a Flowchart
120(1)
Analysis and Design
121(1)
Coding Your Own Splash Screen
122(1)
Converting an Application to an Applet
123(1)
Formatting Output Using Escape Characters
123(1)
Creating an Applet with a Background Color
124(1)
Rick's Riding Rodeo
125(1)
Accessing the System Date
125(1)
Looking at Applets
125(1)
Your School Logo
126(1)
Creating a Splash Screen
126(1)
Creating New Colors
126(1)
Manipulating Data Using Methods
Objectives
127(1)
Introduction
128(1)
The Body Mass Index Calculator
128(2)
Program Development
130(6)
Analysis and Design
130(6)
Starting a New Java Program in Textpad
136(1)
Coding the Program
137(2)
Entering Beginning Code
137(2)
Storing Data
139(4)
Java Data Types
139(2)
Declaring Variables
141(2)
User Input
143(7)
Streams and the System Class
143(1)
The BufferedReader Class
144(3)
User Prompts, Inputs, and Conversions
147(1)
Assignment Statements
148(2)
Operators
150(4)
Arithmetic Operators
151(2)
Comparison Operators
153(1)
Expressions
154(7)
Numeric Expressions
154(1)
Forming Valid Numeric Expressions
154(1)
Evaluation of Numeric Expressions
155(1)
Conditional Expressions
156(1)
Using Parentheses in Expressions
157(1)
Construction of Error-Free Expressions
158(1)
The Math Class
159(2)
Program Output
161(2)
Using Variables in Output
161(2)
Compiling, Running, and Documenting the Application
163(3)
Compiling the Source Code
163(1)
Running and Testing the Application
164(2)
Printing the Source Code
166(1)
Using Swing Components
166(9)
Editing the File Name
166(2)
Importing Classes from the javax.swing Package
168(1)
Deleting Existing Code
169(1)
Creating Swing Dialog Boxes
170(3)
Closing Programs That Use Swing
173(2)
Saving, Compiling, and Running the Swing Version
175(3)
Saving and Compiling the Swing Version
175(1)
Running and Testing the Swing Program
175(3)
Moving to the Web
178(13)
Implementing an ActionListener to Handle Events
178(3)
Adding Interface Components to an Applet
181(1)
Programming Conventions
182(2)
The init() Method
184(3)
The actionPerformed() Method
187(2)
The paint() Method
189(2)
Compiling the Applet
191(1)
Creating an HTML Host Document for an Interactive Applet
191(3)
Creating the Host Document
191(1)
Running and Testing an Interactive Applet
192(2)
File Management
194(23)
Label the Figure
198(1)
Identify Code
198(2)
Understanding Error Messages
200(1)
Using the Java API
200(1)
Short Answer
201(3)
Learn It Online
204(2)
Writing Java Code from Pseudocode
206(1)
Analysis and Design
207(1)
Converting from Sample Data to User Input
208(1)
Interactive Checkbook Balancing Calculator
209(1)
Income to Debt Ratio Calculator
210(2)
Creating an Applet
212(2)
Bill's Burgers
214(1)
Ohm's I Law
215(1)
Calculating the Circumference of a Circle
215(1)
Dollars and Cents
215(1)
Currency Conversion
215(1)
Using the Sun Microsystems Java Documentation
215(1)
Moving from the BufferedReader to Scanner
216(1)
Moving from Swing to Scanner
216(1)
Input Usability
216(1)
The Scanner Methods
216(1)
Decision Making and Repetition with Reusable Objects
Objectives
217(1)
Introduction
218(1)
Program Development
219(4)
Analysis and Design
220(3)
Starting a New Java Program in TextPad
223(1)
Coding the Program
224(3)
Entering Beginning Code
225(2)
Compiling and Testing the Program Stub
227(1)
Writing Methods
227(6)
Calling a Method
228(1)
Coding a Method
229(3)
Testing the getSales() Method
232(1)
The if...else Statement
233(6)
Using Operators in an if...else Statement
235(1)
Coding an if Statement to Test the Cancel Button
236(3)
Coding an if Statement to Test Multiple Conditions
239(1)
Exception Handling
239(8)
Handling Exceptions Using try and catch Statements
240(2)
Catching a NumberFormatException in the getSales() Method
242(2)
Throwing an Exception
244(3)
Repetition Structure
247(6)
The while Statement
247(3)
Testing the while Statement
250(1)
The getCode() Method
250(3)
Testing the getCode() Method
253(1)
The Case Structure
253(4)
The switch Statement
254(1)
The getComm() Method
255(2)
Formatting Numeric Output
257(5)
Coding the output() Method
258(2)
The finish() Method
260(2)
Moving to the Web
262(5)
Creating the Host Document
262(1)
Coding an Applet Stub
263(3)
Declaring Variables and Constructing Colors
266(1)
Making Decisions in Applets
267(38)
Constructing Checkboxes
268(1)
Constructing Applet Components
269(1)
Adding Color, Components, Focus, and Listeners to the Applet
270(2)
Coding the init() Method
272(1)
Compiling and Testing the init() Method
273(2)
Handling Exceptions in the Applet Using try and catch Statements
275(2)
Coding the getSales() Method for the Applet
277(1)
Coding the getCode() Method for the Applet
278(1)
Coding the getComm() Method for the Applet
279(2)
Coding the output() Method for the Applet
281(1)
Coding the paint() Method
282(1)
Compiling and Testing the Applet
283(6)
Label the Figure
289(1)
Identify Code
289(2)
Understanding Error Messages
291(1)
Short Answer
291(3)
Learn It Online
294(1)
Multiplication Quiz
295(1)
Using switch and try Statements to Validate User Input
296(2)
Writing User-Defined Methods
298(1)
User Decisions
299(1)
Freddie's Fast Food
300(1)
Traffic Violations
301(1)
We Love Pets
302(1)
Reasonable Computers Corporation
302(1)
Wright's Garage
302(1)
Overdue Books
302(1)
Stockbroker's Commission
303(1)
Volume Computations
303(1)
What's My Color
304(1)
Formatting Output
304(1)
Using the API
304(1)
Using the printf() Method
304(1)
Arrays, Loops, and Layout Managers Using External Classes
Objectives
305(1)
Introduction
306(1)
Reservations
306(1)
Program Development
307(9)
Analysis and Design
307(9)
Starting a New Java Program In TextPad
316(1)
Creating an External Class
317(1)
The Rooms Class
317(1)
Arrays
318(4)
Declaring and Constructing an Array
319(2)
Two-Dimensional Arrays
321(1)
Declaring Variables in the Rooms Class
321(1)
Constructing an Instance
322(2)
The Rooms() Constructor Method
323(1)
Counter-Controlled Loops
324(8)
The for Statement
325(1)
Assignment and Unary Operators
326(3)
Using Unary Operators in for Loops
329(2)
Exiting a for Loop Prematurely
331(1)
Nested Loops
331(1)
Instance Methods
332(3)
The bookRoom() Method
332(3)
Compiling the Rooms Class Source Code
335(1)
Creating Windowed Applications
335(7)
Using Frames in a Windowed Application
336(1)
The Reservations Class
337(1)
Using a Choice Component
338(2)
Coding Constructor Methods for the Reservations Class
340(2)
Layout Managers
342(7)
FlowLayout
343(1)
BorderLayout
344(1)
GridLayout
345(1)
CardLayout
345(1)
GridBagLayout
346(1)
Using Layout Managers in the Reservations() Constructor Method
347(2)
Window Event-Handling Methods
349(3)
Coding the main() Method
352(5)
Coding the main() Method in the Reservations Class
352(1)
Coding the actionPerformed() Method
353(3)
Coding the clearFields() Method
356(1)
Testing a Windowed Application
357(22)
Compiling and Running the Reservations Application
357(7)
Label the Figure
364(1)
Identify Code
365(1)
Understanding Error Messages
366(1)
Using the Java API
366(1)
Short Answer
367(3)
Learn It Online
370(1)
Coding a Choice Component
371(1)
What's My Color
371(1)
Using a Component Array and Counter-Controlled Loop
372(1)
Using an Applet to Search an Array
373(1)
Part A: Creating the Host Document
374(1)
Part B: Creating the Applet
374(1)
Writing External Methods
375(1)
Creating an Applet with Drop-Down Lists
376(1)
Part A: Creating the Host Document
376(1)
Part B: Creating the Applet Source Code
377(1)
Averaging Grades
378(1)
Using Layout Managers
378(1)
Celebration Movies
378(1)
Using the Web
378(1)
Preventative Maintenance Schedules
378(1)
Creating Menus and Button Arrays Using the Abstract Windows Toolkit
Objectives
379(1)
Introduction
380(1)
Program Development
381(4)
Analysis and Design
381(4)
Starting a New Java Program in TextPad
385(1)
Private Variables
386(3)
Entering Variables into the Calculator Application
386(3)
Creating Menus
389(5)
Using Menus in the Calculator Application
390(2)
Initializing the Calculator Variables
392(2)
Button Arrays
394(5)
Creating the Keypad
394(1)
Adding Components to the Interface
395(3)
Coding the addWindowListener() Method
398(1)
Saving the Source Code
399(1)
Using the System Clipboard
399(2)
Selecting Text
401(1)
The actionPerformed() Method
401(11)
Searching for Component Clicks
401(1)
Searching for the Exit and Clear Commands
402(1)
Searching for the Copy and Paste Commands
403(2)
Searching for the About Calculator Command
405(1)
Searching the Numeric Buttons
406(2)
Searching for the First Operator Button Click
408(2)
Searching for Subsequent Operator Clicks
410(1)
Searching for the Equal Button
411(1)
Coding the main() Method for the Calculator Class
412(2)
Compiling, Running, and Testing the Application
414(17)
Compiling and Running the Application
414(1)
Testing the Calculator Application
415(1)
Testing the Menu System
416(5)
Label the Figure
421(1)
Identify Code
422(1)
Creating a Menu System
423(1)
Using the Java API
423(1)
Short Answer
424(1)
Learn It Online
424(1)
Enhancing a Frame
425(1)
Creating a Telephone Keypad Application
426(2)
Creating a Clickable Applet
428(2)
Creating a Cellular Phone Keypad Applet
430(1)
Creating a Menu System
430(1)
My Classes
430(1)
Adding Extra Buttons to the Calculator
430(1)
Researching the setBounds() Method
430(1)
Researching the Frame Class
430(1)
Swing Interfaces with Sorting and Searching
Objectives
431(1)
Introduction
432(1)
Program Development
433(5)
Analysis and Design
433(5)
Starting a New Java Program in TextPad
438(1)
Swing Components and Java Foundation Classes
439(2)
Swing Components versus AWT Components
439(2)
Swing Container Hierarchy
441(2)
Entering Code to Extend JFrame
442(1)
Constructing Class-Level Components
443(3)
Constructing Swing Components
443(2)
Constructing Parallel Arrays
445(1)
Using the super Keyword
446(2)
The DVD() Constructor Method
447(1)
Creating a JMenuBar
448(5)
Creating a Menu System for the Classics on DVD Program
450(3)
Creating the Content Pane
453(3)
Coding the createContentPane() Method
453(3)
Tabs and Styles
456(2)
Coding the setTabsAndStyles() Method
457(1)
The Document Class
458(2)
Coding the addTextToTextPane() Method
459(1)
The actionPerformed() Event
460(4)
Coding the actionPerformed() Method
461(3)
Coding the enlargeArray() Method
464(1)
Sorting an Array
464(2)
Sorting the Classics on DVD Collection
465(1)
Searching an Array
466(4)
Searching for a DVD
468(2)
Look and Feel
470(2)
The main() Method
471(1)
Compiling the Prototype
472(1)
Testing the Prototype
473(14)
Testing the Sort Capabilities
473(2)
Testing the Addition of a DVD Title
475(1)
Testing the Search Capabilities
476(4)
Label the Figure
480(1)
Identify Code
480(2)
Understanding Error Messages
482(1)
Using the Java API and Java Tutorials
482(1)
Short Answer
483(1)
Learn It Online
484(1)
Editing Code
484(1)
Create a Bibliography
485(1)
Your Music
485(1)
Creating JComboBoxes
485(1)
Averaging Grades
485(1)
Usability in the DVD Program
486(1)
Using Fonts
486(1)
Converting Code from AWT to Swing
486(1)
Using Tutorials
486(1)
Using Ocean Look and Feel
486(1)
Writing Data to a Sequential Data File
Objectives
487(1)
Introduction
488(1)
Program Development
488(4)
Analysis and Design
488(4)
Starting a New Java Program in TextPad
492(1)
Creating the Interface
493(6)
The Swing Motif Look and Feel
493(1)
The UIManager Class
494(1)
Creating a Window
495(4)
Adding Components to the Interface
499(5)
Constructing the Components
499(1)
Setting the Layout Managers
500(2)
Adding Components to the JFrame
502(2)
Creating a File Name with a System Date
504(2)
Data File Concepts
506(6)
Data Hierarchy
506(1)
Sequential versus Random Access Files
507(1)
Opening a Connection to an External File
507(2)
Opening the Data File
509(1)
Closing the Data File
509(3)
Writing Data to a Sequential Data File
512(9)
Writing Data in the BillPayer Program
513(1)
The checkFields() method
514(2)
Adding a Method to Clear the Fields and Return the Focus
516(1)
Testing the BillPayer Program
517(3)
Verifying the Existence of the Data File
520(1)
Viewing the Contents of a Data File
521(1)
Moving to the Web
521(16)
Client-Server Concepts
522(1)
Quitting TextPad
523(2)
Short Answer
525(2)
Learn It Online
527(1)
Understanding Import Statements
528(1)
Creating JOptionPane Boxes
528(1)
Converting Programs to Swing
529(1)
Creating a Requirements Document
529(1)
Understanding Layout Managers
529(1)
Validity Checks
530(1)
Reading Data from the Payment File
530(1)
Entering Course Substitutions
530(2)
Displaying Stock Information
532(3)
Creating a Meteorology Data File
535(1)
On-Time Plumbers
535(1)
Creating Message Boxes
535(1)
Creating an Assignment Data File
536(1)
The W-2 Form
536(1)
Using Version 5.0 Features
536(1)
Using Collections and Strings in a Reusable Class
Objectives
537(1)
Introduction
538(2)
Program Development
540(5)
Analysis and Design
540(5)
Starting a New Java Program in TextPad
545(1)
Class, Instance, and Final Variables
545(4)
Understanding Class and Instance Variables
545(1)
Using the Final Qualifier
546(3)
Understanding the Collections Framework
549(5)
Creating an ArrayList
550(1)
Creating Overloaded Constructors
551(3)
Understanding Accessor (Get) and Mutator (Set) Methods
554(2)
Coding Accessor Methods
555(1)
Coding Mutator Methods
555(1)
The autoExpires Accessor and Mutator Methods
556(10)
Coding Accessor Methods for Read-Only Attributes
563(3)
Understanding When to Use public and private Methods
566(9)
Coding public Instance Methods
567(6)
Using ArrayList Methods
573(2)
Understanding the String and StringBuffer Classes
575(9)
Using the String Class
575(1)
Using the StringBuffer Class
576(1)
Coding private Helper Methods
577(3)
The encrypt() Method
580(4)
Testing a Reusable Class
584(19)
Using a JPassword Field
584(4)
Print the Source Code
588(1)
Quitting TextPad
589(3)
Identify Code
592(1)
Understanding Error Messages
593(1)
Using the Java API
593(2)
Short Answer
595(1)
Learn It Online
596(2)
Processing Palindromes with StringBuffers
598(1)
Using String Methods to Count Characters
598(1)
Using String Methods to Count Words
599(1)
Using StringBuffers to Modify Strings
599(1)
Simulating User Logon Tracking with an ArrayList
600(1)
Maintaining a Phone Book with ArrayLists
601(1)
Analysis and Design of a Reusable Tally Class
601(2)
Understanding Abstract Classes and Interfaces
Objectives
603(1)
Introduction
604(2)
Program Development
606(7)
Analysis and Design
607(2)
Examining an Inheritance Hierarchy
609(1)
Single versus Multiple Inheritance
610(1)
Class Inheritance versus Implementing Interfaces
610(2)
Abstract and Concrete Classes
612(1)
Starting a New Java Program in TextPad
613(1)
Creating Related Classes Using Inheritance
613(29)
Creating an Abstract Class
614(2)
Extending an Abstract Class
616(3)
Using a Final Method in a Class
619(3)
Extending a Child Class
622(4)
Creating a Final Class
626(2)
Using the PasswordException Classes and Subclasses
628(1)
Finding and Replacing Text in TextPad
628(12)
Concatenating Method Calls
640(2)
Creating a Program to Test the PasswordException Classes and Subclasses
642(24)
Creating a Class Using Aggregation
642(4)
Creating a Multiple Window User Interface
646(2)
Using a Callback Mechanism in a Class
648(7)
Implementing the WindowListener Interface
655(8)
Using Adapter Classes
663(3)
Testing the PasswordException Classes and Subclasses
666(23)
Testing the PasswordException Classes and Subclasses
666(2)
Print the Source Code
668(1)
Quitting TextPad
669(2)
Identify Code
671(1)
Understanding Error Messages
672(1)
Using the Java API
672(2)
Using the Java API
674(1)
Short Answer
674(1)
Learn It Online
675(2)
Extending Classes in an Inheritance Hierarchy
677(3)
Using Abstract Classes and Methods
680(1)
Polymorphic Behavior Provided by Inheritance
681(2)
Polymorphic Behavior Provided by an Interface
683(1)
Using Final Classes and Methods
684(2)
Creating a Callback Mechanism
686(1)
Constructing Shapes through Inheritance and Aggregation
687(1)
Using the Enhanced for() with an Array
688(1)
Creating and Using an Enum class
688(1)
Accessing Databases Using JDBC™
Objectives
689(1)
Introduction
690(2)
Program Development
692(3)
Analysis and Design
692(3)
Designing a Relational Database
695(3)
Understanding Persistent Objects
698(5)
Implementing the Serializable Interface
699(4)
Registering an ODBC Data Source Name
703(5)
Connecting to a Database Using JDBC(tm)
708(25)
Loading a JDBC(tm) Database Driver
709(6)
Establishing a JDBC(tm) Connection
715(2)
Dropping Tables and Indexes in a Database
717(2)
Creating Tables, Indexes, and Keys
719(4)
Creating and Executing a Prepared Statement
723(3)
Creating and Executing SQL Database Queries
726(1)
Processing a Result Set from an SQL Query
727(2)
Serializing an Object
729(1)
Deserializing an Object
730(3)
Creating a Data Access Class
733(44)
Adding Records with an SQL Insert
743(2)
Modifying Records with an SQL Update
745(1)
Performing an SQL Delete
746(1)
Committing a Transaction to Delete Related Records
747(4)
Obtaining Database Field Values
751(5)
Testing the StockTrackerDB Data Access Class
756(8)
Print the Source Code
764(1)
Quitting TextPad
765(3)
Identify Code
768(1)
Understanding Error Messages
768(2)
Using the Java API
770(1)
Short Answer
771(1)
Learn It Online
772(2)
Designing a Relational Database Table
774(1)
Creating a New Table for an Existing Database
774(1)
Implementing a Serialization Utility Class
774(1)
Using a Database Query Result
774(1)
Using a Prepared Statement for Dynamic Queries
775(1)
Replacing an Interface with an Enum Class
776(1)
Notes
776(1)
Utilizing Servlets for Web Applications
Objectives
777(1)
Introduction
778(2)
Program Development
780(2)
Analysis and Design
780(2)
The Model-View-Controller (MVC) Pattern
782(1)
Understanding Web Application Processing
783(3)
Static Web Pages
783(1)
Dynamic Web Pages
784(2)
Calling a Servlet from an HTML Form
786(11)
Creating a New HTML Document in TextPad
787(4)
Using JavaScript in an HTML Document
791(2)
HTML Tags and Tag Attributes
793(2)
Creating a Form in an HTML Document
795(2)
Creating a Servlet
797(42)
Java Servlet Processing
797(1)
The Servlet Life Cycle
798(2)
Overriding Servlet init() and destroy() Methods
800(3)
Processing HTTP Requests in a Servlet
803(2)
Implementing Session Tracking with HTTP
805(2)
Redirecting an HTTP Request
807(2)
Forwarding an HTTP Request
809(4)
Outputting HTML Code from a Servlet
813(7)
Acquiring Data from a Web Service
820(3)
Synchronizing Multithreaded Code on an Object
823(16)
Creating a JavaServer Page
839(14)
Using Session Data in a JSP Scriptlet
844(1)
Using a JSP Page Directive
845(3)
Using a String with a JSP String Tag
848(1)
Using Local Variables in a JSP Script
849(2)
Optionally Creating HTML in a JSP
851(2)
Testing Servlets and JavaServer Pages
853
Modifying a Deployment Descriptor
853(3)
Enabling Servlet Reloading for Tomcat
856(2)
Testing the WebStocks Web Application
858(9)
Identify Code
867(1)
Understanding Error Messages
867(3)
Using the Servlet and JavaServer Pages API Documentation
870(2)
Short Answer
872(4)
A Web Page Greeting in JavaScript
876(1)
A Web Page Greeting in a Servlet
876(1)
A Web Page Greeting in a JavaServer Page
877(1)
Creating HTML Forms in Java
877(1)
Synchronizing Threads
878(1)
Implementing Session Tracking
878(1)
Forwarding a Request and Using Session Data in a JSP
878(1)
Tracing the init() and destroy() Servlet Methods
879(1)
Notes
880
APPENDIX A Flowcharting, Pseudocode, and the Unified Modeling Language (UML)
Guidelines for Preparation of Flowcharts
2(5)
Control Structures
7(2)
Flowcharting Tips
9
Pseudocode
0(3)
The Unified Modeling Language (UML)
3(5)
Homework Assignments
8(14)
APPENDIX B Installing the Java™ 2 SDK, TextPad, and Tomcat
Installing the Java™ 2 Software Development Kit (SDK)
22(4)
Installing the Java™ 2 SDK Standard Edition Documentation
26(2)
Installing TextPad
28(3)
Installing Tomcat
31(7)
Testing the Tomcat Installation
38(8)
APPENDIX C Changing Screen Resolution and Setting TextPad Preferences
Screen Resolution
46(4)
Setting Preferences in TextPad
50(5)
TextPad Editing Techniques
55(1)
APPENDIX D Compiling and Running Java Programs Using the Command Prompt Window
Using the Command Prompt Window
56(12)
APPENDIX E Creating Documentation with Javadoc
Using the Javadoc Utility
68
Index 1

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