Java Software Solutions : Foundations of Program Design

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  • Edition: 6th
  • Format: Paperback w/CD
  • Copyright: 2009-01-01
  • Publisher: Addison Wesley
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As the worldwide best seller for introductory programming using the Java trade; programming language,Java Software Solutionsis the premiere model of text that teaches a foundation of programming techniques to foster well-designed object-oriented software.Introduction; Data and Expressions; Using Classes and Objects; Writing Classes; Conditionals and Loops; Object-Oriented Design; Arrays; Inheritance; Polymorphism; Exceptions; Recursion; Collections.For all readers interested in CS1 in Java.

Table of Contents

Introduction Computer Processing Hardware Components Networks The Java Programming Language Program Development Object-Oriented Programming
Data and Expressions Character Strings Variables and Assignments Primitive Data Types Expressions Data Conversion Interactive Programs Graphics Applets Drawing Shapes
Using Classes and Objects Creating Objects The String Class The Random Class The Math Class Formatting Output Enumerated Types Wrapper Classes Components and Containers Nested Panels Images
Writing Classes Classes and Objects Revisited Anatomy of a Class Encapsulation Anatomy of a Method Constructors Revisited Graphical Objects Graphical User Interfaces Buttons Text Fields
Conditionals and Loops Boolean Expressions The if Statement Comparing Data The switch Statement The while Statement Iterators The do Statement The for Statement Drawing with Loops and Conditionals Determining Event Sources Dialog Boxes More Button Components
Object-Oriented Design Software Development Activities Identifying Classes and Objects Static Class Members Class Relationships Interfaces Enumerated Types Revisited Method Design Method Overloading Testing GUI Design Layout Managers Borders Containment Hierarchies
Arrays Array Elements Declaring and Using Arrays Arrays of Objects Command-Line Arguments Variable Length Parameter Lists Two-Dimensional Arrays The ArrayList Class Polygons and Polylines Mouse Events Key Events
Inheritance Creating Subclasses Overriding Methods Class Hierarchies Visibility Designing for Inheritance The Component Class Hierarchy Extending Adaptor Classes The Timer Class
Polymorphism Late Binding Polymorphism via Inheritance Polymorphism via Interfaces Sorting Searching Designing for Polymorphism Event Processing File Choosers Color Choosers Sliders
Exceptions Exception Handling Uncaught Exceptions The try-catch Statement Exception Propagation The Exception Class Hierarchy I/O Exceptions Tool Tips and Mneumonics Combo Boxes Scroll Panes Split Panes
Recursion Recursive Thinking Recursive Programming Using Recursion Recursion in Graphics
Collections Collections and Data Structures Dynamic Representations Linear Data Structures Non-Linear Data Structures The Java Collections API
Number Systems
The Unicode Character Set
Java Operators
Java Modifiers
Java Coding Guidelines
Java Applets
Regular Expressions
JavaDoc Documentation Generator
The PaintBox Project
GUI Events
Java Syntax
The Java Class Library
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