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9781852331481

Large Scale Collaborative Virtual Environments

by
  • ISBN13:

    9781852331481

  • ISBN10:

    1852331488

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 1999-07-01
  • Publisher: Springer-Verlag New York Inc
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Summary

Addresses the theory, design, realization and evaluation of collaborative virtual environments, with a particular emphasis on support for large numbers of distributed users. DLC: Virtual reality.

Table of Contents

1. Introduction
1(16)
1.1. Collaborative Virtual Environments
3(4)
1.2. Issues of Scale
7(4)
1.3. Approach
11(2)
1.4. Thesis Structure and Reading Plan
13(4)
2. CVEs: a Review
17(14)
2.1. CSCW
17(2)
2.2. Multi-user Virtual Reality
19(10)
2.2.1. Scoping Interaction
19(6)
2.2.2. Communication Architecture
25(4)
2.3. Summary
29(2)
3. The Spatial Model of Interaction
31(10)
3.1. Motivations
31(1)
3.2. The Model
32(4)
3.3. Extensions and Developments
36(1)
3.4. Demonstrations and Examples
37(4)
4. MASSIVE-1
41(14)
4.1. User Interface
42(5)
4.1.1. Graphical Client
42(2)
4.1.2. Audio Client
44(1)
4.1.3. Text Medium Client
45(2)
4.2. Tools
47(2)
4.2.1. Message Board
47(1)
4.2.2. Text to Speech Convertor
47(1)
4.2.3. Adapters
48(1)
4.2.4. Summary
49(1)
4.3. Distribution Model
49(2)
4.4. Implementation Overview
51(4)
5. Direct Awareness
55(20)
5.1. Implementation
55(5)
5.1.1. Peer Interface
56(1)
5.1.2. Evaluating Awareness
57(3)
5.1.3. Adapters
60(1)
5.2. In Use
60(3)
5.2.1. Presentation
61(1)
5.2.2. Focus and Nimbus Control
61(1)
5.2.3. Context-Driven Interaction
62(1)
5.2.4. Tool Control
62(1)
5.3. Evaluation
63(8)
5.3.1. Trials
63(1)
5.3.2. Effectiveness
64(2)
5.3.3. Subjective Awareness
66(2)
5.3.4. Navigation and Control
68(3)
5.4. Summary and Conclusions
71(4)
5.4.1. CVEs
71(1)
5.4.2. CSCW
72(1)
5.4.3. The Spatial Model
72(3)
6. Spatial Trading
75(20)
6.1. Implementation
77(3)
6.1.1. Aura Relationship
78(2)
6.1.2. Managing Multiple Spatial Traders
80(1)
6.2. Use
80(2)
6.3. Evaluation
82(9)
6.3.1. User Model
83(1)
6.3.2. Application Model
84(1)
6.3.3. Traffic Model
85(2)
6.3.4. Reflections
87(1)
6.3.5. Spatial Trading
88(1)
6.3.6. Unicast CVEs
89(2)
6.4. Summary and Conclusions
91(4)
6.4.1. Spatial Trading
91(1)
6.4.2. Unicast-Based CVEs
92(1)
6.4.3. Bridge
92(3)
7. Third Party Objects
95(10)
7.1. Theory
96(3)
7.1.1. Effects
97(1)
7.1.2. Activation
98(1)
7.1.3. General Observations
99(1)
7.2. Examples
99(3)
7.3. Exploitability
102(1)
7.4. Summary
103(2)
8. MASSIVE-2
105(18)
8.1. User Interface
106(2)
8.2. Third Party Objects
108(3)
8.3. Distribution Model
111(2)
8.4. Implementation Overview
113(10)
8.4.1. Processes
113(1)
8.4.2. Classes
114(9)
9. Contextualised Awareness
123(18)
9.1. Implementation
123(7)
9.1.1. Focus, Nimbus and Awareness
124(1)
9.1.2. Third Party Objects
125(5)
9.2. Use
130(6)
9.2.1. Poetry
131(1)
9.2.2. The Arena
132(2)
9.2.3. The Panopticon Plaza
134(1)
9.2.4. WWW-3D
135(1)
9.2.5. Other Use
136(1)
9.3. Evaluation
136(4)
9.3.1. Success
137(1)
9.3.2. Visibility and Usability
138(1)
9.3.3. Implementation and Capabilities
138(2)
9.4. Summary
140(1)
10. Awareness Driven Communication
141(38)
10.1. Implementation
141(8)
10.2. Use
149(3)
10.3. Evaluation
152(24)
10.3.1. Application Model
154(3)
10.3.2. User Model
157(1)
10.3.3. Process Behaviour and Communication Protocols
158(1)
10.3.4. Distribution Architecture
159(1)
10.3.5. Overheads
160(1)
10.3.6. Putting It Together
161(2)
10.3.7. Network Traffic Model
163(1)
10.3.8. State and Updates
164(1)
10.3.9. Heartbeat Messages
165(2)
10.3.10. Multicast and Unicast
167(1)
10.3.11. Unit of Replication
167(1)
10.3.12. Accuracy of Replication
168(2)
10.3.13. Replication Overheads
170(1)
10.3.14. Replication Management
171(2)
10.3.15. Abstraction and Secondary Sourcing
173(1)
10.3.16. Examples
174(2)
10.4. Summary and Conclusions
176(3)
11. Conclusions
179(20)
11.1. Summary
179(4)
11.2. Main Contributions
183(7)
11.2.1. Philosophy
183(1)
11.2.2. Theory
184(1)
11.2.3. Realisation
185(1)
11.2.4. Experience
185(2)
11.2.5. Modelling of Use
187(3)
11.3. Reflection
190(9)
11.3.1. Future Work (or What I Didn't Do)
190(3)
11.3.2. Personal Reflections
193(2)
11.3.3. The Big Picture
195(4)
Appendix A. User Profiling 199(14)
A.1. Data Sources 199(2)
A.1.1. MASSIVE-1 Log Files 200(1)
A.1.2. Network Traffic Data 200(1)
A.2. Movement 201(8)
A.2.1. Time Spent Moving 202(3)
A.2.2. Group World Transitions 205(3)
A.2.3. Returning to Worlds 208(1)
A.3. Audio 209(4)
A.3.1. Network Audio Data 210(1)
A.3.2. Visual "Mouth" Data 210(2)
A.3.3. Audio Data Conclusions 212(1)
Appendix B. Exploitation and Dissemination 213(6)
B.1. Primary Publications 213(2)
B.2. Secondary Publications 215(1)
B.3. Project Input 216(3)
References 219(6)
Index 225

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