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Gertrud Bjornvig is an experienced software consultant and trainer and has been in software development since 1984. She's been working on development teams as a developer, analyst, and project manager, and has had cross-organizational roles as methodologist and process consultant. Her background is in object-oriented development, including extensive work with UML and RUP. Gertrud has been employed by Enator, Navision, Microsoft, and TietoEnator, but since June 2007 she has been independent as a part of Gertrud & Cope.
Gertrud holds a Master in Computer Science and Communication and is one of the founders of Danish Agile User Group.
About the Authors | |
Preface | |
Introduction | |
The Touchstones: Lean and Agile | |
Lean Architecture and Agile Feature Development | |
Agile Production | |
The Book in a Very Small Nutshell | |
Lean and Agile: Contrasting and Complementary | |
Lost Practices | |
What this Book is Not About | |
Agile, Lean - Oh, Yeah, and Scrum and Methodologies and Such | |
History and Such | |
Agile Production in a Nutshell | |
Engage the Stakeholders | |
Define the Problem | |
Focusing onWhat the System Is: The Foundations of Form | |
Focusing onWhat the System Does: The System Lifeblood | |
Design and Code | |
Countdown: 3, 2, 1. . . . | |
Stakeholder Engagement | |
The Value Stream | |
The Key Stakeholders | |
Process Elements of Stakeholder Engagement | |
The Network of Stakeholders: Trimming Wasted Time | |
No Quick Fixes, but Some Hope | |
Problem Definition | |
What's Agile about Problem Definitions? | |
What's Lean about Problem Definitions? | |
Good and Bad Problem Definitions | |
Problems and Solutions | |
The Process Around Problem Definitions | |
Problem Definitions, Goals, Charters, Visions, and Objectives | |
Documentation? | |
What the System Is, Part 1: Lean Architecture | |
Some Surprises about Architecture | |
The First Design Step: Partitioning | |
The Second Design Step: Selecting a Design Style | |
Documentation? | |
History and Such | |
What the System Is, Part 2: Coding It Up | |
The Third Step: The Rough Framing of the Code | |
Relationships in Architecture | |
Not Your Old Professor's OO | |
How much Architecture? | |
Documentation? | |
History and Such | |
What the System Does: System Functionality | |
What the System Does | |
Who is Going to Use Our Software? | |
What do the UsersWant to Use Our Software for? | |
Why Does the UserWant to Use Our Software? | |
Consolidation ofWhat the System Does | |
Recap | |
"It Depends": When Use Cases are a Bad Fit | |
Usability Testing | |
Documentation? | |
History and Such | |
Coding It Up: Basic Assembly | |
The Big Picture: Model-View-Controller-User | |
The Form and Architecture of Atomic Event Systems | |
Updating the Domain Logic: Method Elaboration, Factoring, and Re-factoring | |
Documentation? | |
Why All These Artifacts? | |
History and Such | |
Coding it Up: The DCI Architecture | |
Sometimes, Smart Objects Just Aren't Enough | |
DCI in a Nutshell | |
Overview of DCI | |
DCI by Example | |
Updating the Domain Logic | |
Context Objects in the User Mental Model: Solution to an Age-Old Problem | |
Why All These Artifacts? | |
Beyond C++: DCI in Other Languages | |
Documentation? | |
History and Such | |
Epilog | |
Scala Implementation of the DCI Account Example | |
Account Example in Python | |
Account Example in C# | |
Account Example in Ruby | |
Qi4j | |
Account Example in Squeak | |
Testing Perspective | |
Data Perspective | |
Context Perspective | |
Interaction (RoleTrait) Perspective | |
Support Perspective | |
Bibliography | |
Index | |
Table of Contents provided by Publisher. All Rights Reserved. |
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