What is included with this book?
Zed A. Shaw is the author of the popular online books Learn Python The Hard Way, Learn Ruby The Hard Way, and Learn C The Hard Way. He is also the creator of several open source software projects like Mongrel, Lamson, Mongrel2, and has been programming and writing for nearly 20 years.
Part 1:
Exercise 0. The Setup
Exercise 1. A Good First Program
Exercise 2. Comments And Pound Characters
Exercise 3. Numbers And Math
Exercise 4. Variables And Names
Exercise 5. More Variables And Printing
Exercise 6. Strings And Text
Exercise 7. More Printing
Exercise 8. Printing, Printing
Exercise 9. Printing, Printing, Printing
Exercise 10. What Was That?
Exercise 11. Asking Questions
Exercise 12. Prompting People
Exercise 13. Parameters, Unpacking, Variables
Exercise 14. Prompting And Passing
Exercise 15. Reading Files
Exercise 16. Reading And Writing Files
Exercise 17. More Files
Exercise 18. Names, Variables, Code, Functions
Exercise 19. Functions And Variables
Exercise 20. Functions And Files
Exercise 21. Functions Can Return Something
Exercise 22. What Do You Know So Far?
Exercise 23. Read Some Code
Exercise 24. More Practice
Exercise 25. Even More Practice
Exercise 26. Congratulations, Take A Test!
Exercise 27. Memorizing Logic
Exercise 28. Boolean Practice
Exercise 29. What If
Exercise 30. Else And If
Exercise 31. Making Decisions
Exercise 32. Loops And Lists
Exercise 33. While Loops
Exercise 34. Accessing Elements Of Lists
Exercise 35. Branches and Functions
Exercise 36. Designing and Debugging
Exercise 37. Symbol Review
Exercise 38. Reading Code
Exercise 39. Doing Things To Lists
Exercise 40. Dictionaries, Oh Lovely Dictionaries
Exercise 41. Gothons From Planet Percal #25
Exercise 42. Gothons Are Getting Classy
Exercise 43. You Make A Game
Exercise 44. Evaluating Your Game
Exercise 45. Is-A, Has-A, Objects, and Classes
Exercise 46. A Project Skeleton
Exercise 47. Automated Testing
Exercise 48. Advanced User Input
Exercise 49. Making Sentences
Exercise 50. Your First Website
Exercise 51. Getting Input From A Browser
Exercise 52. The Start of Your Web Game
Next Steps
Advice from An Old Programmer
Part 2:
Developing Smart Applications in Ruby
(Ten new chapters)
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.