Introduction | |
Getting to Know 3ds Max Design 2010 | |
Introducing 3ds Max Objects | |
Creating Shapes with Splines | |
Editing Meshes and Creating Complex Objects | |
Creating AEC Objects | |
Organizing and Editing Objects | |
Light and Shadow | |
Enhancing Models with Materials | |
Using the 3ds Max Camera | |
Working with External Files | |
Using mental ray | |
Understanding Animation | |
Creating Animations | |
Atmospheres, Effects, reactor, and Particles | |
Using Other Autodesk Applications with 3ds Max Design 2010 | |
The Bottom Line | |
Modifiers and Materials | |
Index | |
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