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9780470564523

Mastering Autodesk® 3ds Max® Design 2010

by ; ;
  • ISBN13:

    9780470564523

  • ISBN10:

    0470564520

  • Format: eBook
  • Copyright: 2009-08-01
  • Publisher: Sybex
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Summary

The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files.You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughsMastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.

Table of Contents

Introduction
Getting to Know 3ds Max Design 2010
Introducing 3ds Max Objects
Creating Shapes with Splines
Editing Meshes and Creating Complex Objects
Creating AEC Objects
Organizing and Editing Objects
Light and Shadow
Enhancing Models with Materials
Using the 3ds Max Camera
Working with External Files
Using mental ray
Understanding Animation
Creating Animations
Atmospheres, Effects, reactor, and Particles
Using Other Autodesk Applications with 3ds Max Design 2010
The Bottom Line
Modifiers and Materials
Index
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

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