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9780521016780

The Mathematics of Oz: Mental Gymnastics from Beyond the Edge

by
  • ISBN13:

    9780521016780

  • ISBN10:

    0521016789

  • Format: Hardcover
  • Copyright: 2002-09-02
  • Publisher: Cambridge University Press
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Supplemental Materials

What is included with this book?

Summary

Grab a pencil. Relax. Then take off on a mind-boggling journey to the ultimate frontier of math, mind, and meaning as acclaimed author Dr Clifford Pickover, Dorothy, and Dr Oz explore some of the oddest and quirkiest highways and byways of the numerically obsessed. Prepare yourself for a shattering odyssey as The Mathematics of Oz unlocks the doors of your imagination. The thought-provoking mysteries, puzzles, and problems range from zebra numbers and circular primes to Legion's number - a number so big that it makes a trillion pale in comparison. The strange mazes, bizarre consequences, and dizzying arrays of logic problems will entertain people at all levels of mathematical sophistication. The tests devised by enigmatic Dr Oz to assess human intelligence will tease the brain of even the most avid puzzle fan. Test your wits on a host of mathematical topics: geometry and mazes, sequences, series, sets, arrangements, probability and misdirection, number theory, arithmetic, and even several problems dealing with the physical world. With numerous illustrations, this is an original, fun-filled, and thoroughly unique introduction to numbers and their role in creativity, computers, games, practical research, and absurd adventures that teeter on the edge of logic and insanity. The Mathematics of Oz will have you squirming in frustration and begging for more.

Author Biography

Clifford A. Pickover received his Ph.D. from Yale University and is the author of more than twenty books on topics such as computers and creativity, art, mathematics, black holes, human behavior and intelligence, time travel, alien life, and science fiction. Pickover is a prolific inventor with dozens of patents, is the associate editor of several journals, the author of colorful puzzle calendars, and puzzle contributor to magazines geared to children and adults. Pickover's computer graphics have been featured on the cover of many popular magazines and on TV shows

Table of Contents

Travel guide
Preface
Introduction
Puzzles: 1. The yellow-brick road
2. Animal array
3. An experiment with Kansas
4. An experiment with signs
5. The logic of greenness
6. Magical maze
7. Kansas railway contraction
8. The problem of the bones
9. Square overdrive
10. Squares and cubes
11. Plex's matrix
12. Chaos at the clock factory
13. The upsilon configuration
14. Bone toss
15. Animal farm courthouse
16. Omega sphere
17. Leg bone shatter produces triangle
18. Z-bar ranch
19. Mystery of phasers
20. Salty number cycle
21. Where are the composites?
22. Brain trip
23. The gaps of omicron
24. Hutchinson problem
25. Flint hill series
26. Wacky tiles
27. Toto clone puzzle
28. Legions' number
29. The problems of the tombs
30. Plex's tiles
31. Phasers on targets
32. The chamber of death and despair
33. Zebra irrationals
34. Creatures in resin
35. Prime-poor equations
36. Number satellite
37. Flatworm math
38. Regolith paradox
39.
40. Entropy
41. Animal gap
42. Arranging alien heads
43. Ramanujan congruences and the quest for transcendence
44. Getting noticed
45. Juggler numbers
46. Friends from Mars
47. Phi in four 4s
48. On planet Zyph
49. The jellyfish of Europa
50. Archeological dissection
51. The gamma gambit
52. Robot hand hive
53. Ramanujan and the quattuordecillion
54. Lunatic ferris wheel
55. The ultimate spindle
56. Prairie artifact
57. Alien pellets
58. The beauty of polygon slicing
59. Cosmic call
60. Knight moves
61. Sphere
62. Potawatomi target
63. Sliders
64. Swapping
65. Triangle dissection
66. A simple code
67. Heterosquare
68. Insertion
69. Missing landscape
70. The choice
71. Animal selection
72. The skeletal men of Uranus
73. Hindbrain stimulation
74. The arrays of absolution
75. Trochophore abduction
76. The dream pyramids of Missouri
77. Mathematical flower petal
78. Blood and water
79. Cavern problems
80. Three triplets
81. Oos and oob gambit
82. Napiform mathematics
83. Toto, Mr. Plex, elephant
84. Witch overdrive
85. What is art?
86
Wendy magic square
87. Heaven and hell
88. The stars of heaven
89. Vacation in the tarantula nebula
90. Hot lava
91. Circular primes
92. The truth about cats and dogs
93. Disc mania
94. N2+m2=s
95. 2, 271, 2718281
96. Android watch
97. Knight moves
98. Pool table gambit
99. A connection between pi and e
100. Venusian number bush
101. Triangle cave
102. Rat attack
103. The scarecrow formula
104. Circle math
105. A, AB, ABA
106. Ants and cheese
107. The omega crystal
108. Attack of undulating undecamorphs
Epilog
Further exploring
For further reading
About the author.

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