Introduction | |
Creating Organic 3D Characters | p. 2 |
Modeling the Skin of a Biped Character | p. 16 |
Character Skeleton Setup | p. 96 |
Deforming the Skin | p. 178 |
Character Setup for Animating the Face | p. 224 |
Scripting MEL Character Controls | p. 248 |
Finishing Your Character for Animation | p. 320 |
Index | p. 334 |
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