Microsoft XNA Unleashed Graphics and Game Programming for Xbox 360 and Windows

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  • Edition: 1st
  • Format: Paperback
  • Copyright: 2007-07-26
  • Publisher: Sams Publishing
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Complete guide for experienced developers to creating games for PCs and the Xbox using Microsoft's exciting new free game programming tool.

Author Biography

Chad Carter is the CTO at Robertson Marketing Group (RMG). RMG services many Fortune 500 companies that utilize the e-commerce system he architected and developed from the ground up for the promotional business sector. He has been creating DirectX applications since 1996 and has developed games using Managed DirectX. Chad created a 3D locomotive simulator for Norfolk Southern that is used to teach children to obey railroad crossing signals. Chad’s Web site devoted to the XNA Framework can be found online at www.xnaessentials.com.

Table of Contents

Introductionp. 1
Get Up and Running with XNA on Your PC and Xbox 360
Introducing XNA and XNA Game Studio Expressp. 7
XNA and the Xbox 360p. 19
Performance Considerationsp. 35
Understanding XNA Basics
Creating 3D Objectsp. 59
Input Devices and Camerasp. 85
Content Pipeline
Loading and Texturing 3D Objectsp. 113
Sound and Musicp. 123
Extending the Content Pipelinep. 153
2D in XNA
2D Basicsp. 171
2D Effectsp. 191
Creating a 2D Gamep. 217
High Level Shader Language
HLSL Basicsp. 255
Advanced HLSLp. 275
Physics and Artificial Intelligence
Physics Basicsp. 289
Finite State Machines and Game State Managementp. 307
Table of Contents provided by Publisher. All Rights Reserved.

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