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9781563089435

Multimedia Projects in Education

by ;
  • ISBN13:

    9781563089435

  • ISBN10:

    1563089432

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2003-01-01
  • Publisher: Libraries Unltd Inc
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Summary

This highly praised handbook presents proven strategies for incorporating multimedia projects into the curriculum. The authors use the DDD-E model (DECIDE, DESIGN, DEVELOP, EVALUATE) to show how to select and plan multimedia projects, use prsentation and development tools, manage graphics, audio, and digital video, and evaluate student work.

Author Biography

KAREN S. IVERS is Assistant Professor at California State University, Fullerton, California.ANN E. BARRON is Associate Professor, Instructional Technology, College of Education, University of South Florida, Tampa. She received the Alumni Award for Outstanding Teaching and Service in 1996 and the Teaching Incentive Award for Outstanding Teaching in 1995.

Table of Contents

Figures and Tables
xi
Preface xv
Impact of Multimedia on Student Learning
1(18)
A Scenario
1(1)
Overview
2(1)
Definition of Multimedia
2(1)
Why Use Multimedia?
3(1)
Research on Multimedia and Student Learning
3(11)
Howard Gardner's Theory of Multiple Intelligences
4(3)
Cooperative Learning
7(4)
Constructivism
11(3)
Summary
14(1)
References
14(5)
A Model for the Design and Development of Multimedia Projects
19(16)
A Scenario
19(1)
Overview
20(1)
Overview of Design Models
20(1)
The DDD-E Model
21(10)
Decide
23(5)
Design
28(1)
Develop
29(2)
Evaluate
31(1)
DDD-E Benefits
31(1)
Summary
32(1)
References
33(2)
Decide
35(24)
A Scenario
35(1)
Overview
35(1)
Planning Multimedia Projects
36(2)
Setting Instructional Goals
36(1)
Deciding on a Project
37(1)
Developing Prerequisite Skills
38(1)
Assessing Resources
38(1)
Organizing Multimedia Projects
38(11)
Examining Grouping Alternatives
38(5)
Creating Cooperative Groups
43(1)
Scheduling Computer Time
44(5)
Managing Brainstorming and Research Activities
49(2)
Brainstorming Activities
49(1)
Research Activities
50(1)
Summary
51(1)
Blackline Masters
51(1)
References
51(8)
Design
59(28)
A Scenario
59(1)
Overview
60(1)
Outlining the Content
61(1)
Project Requirements
61(1)
The Target Audience
61(1)
Creating Flowcharts
61(4)
Linear Structures
62(1)
Tree Structures
62(1)
Cluster Structures
63(1)
Star Structures
63(1)
Flowchart Symbols
64(1)
Specifying Screen Design
65(4)
Hypermedia Programs
66(2)
Presentation Programs
68(1)
Web-Based Programs
69(1)
Video Projects
69(1)
Writing Storyboards
69(2)
General Planning Sheet
70(1)
Detailed Storyboards and Scripts
70(1)
Design Guidelines
71(1)
Guidelines for Text
71(1)
Guidelines for Menus
71(1)
Guidelines for Icons and Navigational Buttons
72(1)
Guidelines for Color
72(1)
Summary
72(1)
Blackline Masters
72(15)
Develop: Media Components
87(22)
A Scenario
87(1)
Overview
88(1)
Graphics
89(5)
Creating a Graphic
89(2)
Importing an Existing Graphic File
91(1)
Scanning Graphics
92(1)
Digitizing Graphics with a Camera
93(1)
Graphics Guidelines
93(1)
Animations
94(2)
Path Animations
94(1)
Frame Animations
95(1)
Animation Guidelines
96(1)
Audio
96(6)
Digital Audio
96(1)
Recording Audio with Computers
97(1)
Compact Disc-Audio
98(1)
Synthesized Speech
99(1)
MIDI
99(1)
Digital Audio File Formats
100(1)
Obtaining the Rights to Audio Files
101(1)
Audio Guidelines
102(1)
Digital Video
102(4)
Digitizing Video
102(1)
Constraining the File Size of Digital Video
103(1)
Digital Video File Formats
104(1)
Obtaining the Rights to Digital Video Files
105(1)
Video Resources on the Web
105(1)
Video Resources on CD-ROM
105(1)
Video Guidelines
105(1)
Managing Media Production
106(1)
Summary
107(1)
Appendix
108(1)
Develop: Authoring Multimedia Projects
109(20)
A Scenario
109(1)
Overview
110(1)
Authoring Options for Multimedia Projects
110(2)
Presentation Programs
111(1)
Hypermedia Programs
111(1)
Web-Creation Programs
111(1)
Video Editing Programs
111(1)
Overview of Powerpoint
112(3)
Developing a Presentation with Powerpoint
112(3)
Overview of Hyperstudio
115(1)
Developing a Program with Hyperstudio
116(5)
Overview of HTML
121(4)
Developing a Web Page
122(3)
Digital Video Programs and Editors
125(1)
Creating and Editing a Movie with iMovie
125(1)
Selecting an Authoring Tool
126(1)
Guidelines for Managing the Authoring Process
127(1)
Summary
127(1)
References
128(1)
Resources
128(1)
Web Tutorials and Information
128(1)
Authoring Information on the Web
128(1)
Digital Video Information on the Web
128(1)
Evaluate
129(32)
A Scenario
129(1)
Overview
129(1)
Alternative Assessment Techniques
130(2)
The Role of Multimedia in Alternative Assessment
131(1)
Assessment Strategies
132(9)
Creating a Rubric
132(2)
Using Rubrics
134(4)
Additional Rubric Options
138(3)
Assigning Grades
141(3)
Summary
144(1)
Blackline Masters
144(1)
References
145(16)
Multimedia Projects: Hypermedia
161(20)
A Scenario
161(1)
Overview
162(1)
Sample Projects
162(9)
All About Me
162(1)
Pollution Solution
163(2)
Community Concerns
165(1)
All That Jazz
166(2)
Sherlock Stack: A Problem-Solving Adventure
168(3)
Summary
171(1)
Blackline Masters
171(10)
Multimedia Projects: Web Pages
181(14)
A Scenario
181(1)
Overview
182(1)
Sample Projects for Web-Based Development
182(8)
My Personal Home Page
182(2)
School Newsletter
184(2)
Our Town
186(1)
Sailing Through the Internet: A Research Project About Ferdinand Magellan
187(1)
A Lesson in Life
188(2)
Summary
190(1)
Blackline Masters
191(1)
References
191(4)
Multimedia Projects: Presentation Tools
195(10)
A Scenario
195(1)
Overview
196(1)
Sample Projects
196(4)
Persuasive Automotive
196(2)
Famous People in History
198(1)
Scientific Follow-Up
199(1)
How To
200(1)
Summary
200(1)
Blackline Masters
201(4)
Multimedia Projects: Video
205(12)
A Scenario
205(1)
Overview
206(1)
Sample Projects for Video-Based Development
206(6)
Welcome to Our World
207(1)
Creating a Convincing Commercial
208(2)
Digital Storytelling
210(1)
Digital Autobiographies
211(1)
Show and Tell
211(1)
Summary
212(1)
Blackline Masters
213(1)
References
213(4)
Glossary 217(6)
Index 223

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