Acknowledgments | p. ix |
Introduction | p. 1 |
Positioning New Media Art and Curatorial Models | |
New Media Art and the Gallery in the Digital Age | p. 13 |
Immateriality and Its Discontents: An Overview of Main Models and Issues for Curating New Media | p. 26 |
Interfacing New Media | |
Challenges for a Ubiquitous Museum: From the White Cube to the Black Box and Beyond | p. 53 |
Curating Net Art: A Field Guide | p. 76 |
From Object to Process and System | |
Distributed Curating and Immateriality | p. 87 |
Death by Wall Label | p. 106 |
Autonomous Cultural Zones | |
Participation, Flow, and the Redistribution of Authorship: The Challenges of Collaborative Exchange and New Media Curatorial Practice | p. 135 |
Reconfiguring Curation: Noninstitutional New Media Curating and the Politics of Cultural Production | p. 163 |
Case Studies | |
Serious Games | p. 191 |
(re)distributions: PDA, Information Appliance, and Nomadic Arts as Cultural Intervention | p. 207 |
Seeing Double: Emulation in Theory and Practice | p. 220 |
games: Computerspiele von KunstlerInnen (games: Computer games by artists) | p. 233 |
Contributors | p. 251 |
List of Illustrations | p. 259 |
Index | p. 261 |
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