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Preface | p. XIII |
An Overview of Computers and Logic | p. 1 |
Understanding Computer Components and Operations | p. 2 |
Understanding the Evolution of Programming Techniques | p. 5 |
Understanding the Programming Process | p. 7 |
Understanding the problem | p. 7 |
Envisioning the objects | p. 7 |
Planning the logic | p. 8 |
Coding the program | p. 8 |
Translating the program code | p. 8 |
Testing the program | p. 9 |
Putting the program into production | p. 10 |
Maintaining the program | p. 11 |
Retiring the program | p. 11 |
Using Flowcharts and Pseudocode Statements | p. 11 |
Creating an Application Class With A main () Method | p. 12 |
Using and Naming Variables | p. 15 |
Assigning Values to Variables | p. 16 |
Understanding Data Types | p. 18 |
Understanding Various Forms of Input | p. 21 |
Chapter Summary | p. 24 |
Key Terms | p. 25 |
Review Questions | p. 28 |
Exercises | p. 30 |
Case Project | p. 32 |
Up for Discussion | p. 32 |
Understanding Structure | p. 33 |
Understanding the Need to Repeat Program Instructions | p. 34 |
Stopping a Program from Executing Infinitely | p. 36 |
Understanding Unstructured Spaghetti Code | p. 39 |
Understanding the Three Basic Structures: Sequence, Selection, and Loop | p. 41 |
The Sequence Structure | p. 41 |
The Selection Structure | p. 41 |
The Loop Structure | p. 42 |
Building Structured Methods | p. 43 |
Using a Priming Read | p. 46 |
Understanding the Reasons for Structure | p. 51 |
Recognizing Structure | p. 53 |
Describing Three Special Structures-Case, Do-While, and Do-Until | p. 58 |
The Case Structure | p. 58 |
The Do-While and Do-Until Loops | p. 60 |
Introduction to Methods | p. 62 |
Chapter Summary | p. 66 |
Key Terms | p. 67 |
Review Questions | p. 68 |
Exercises | p. 71 |
Case Project | p. 74 |
Up for Discussion | p. 74 |
Making Decisions | p. 75 |
Evaluating Boolean Expressions to Make Comparisons | p. 76 |
Using the Relational Comparison Operators | p. 80 |
Understanding and Logic | p. 84 |
Nesting and Decisions for Efficiency | p. 86 |
Combining Decisions in an and Selection | p. 88 |
Avoiding Common Errors in an and Selection | p. 89 |
Understanding or Logic | p. 90 |
Writing or Decisions for Efficiency | p. 92 |
Combining Decisions in an or Selection | p. 93 |
Avoiding Common Errors in an or Selection | p. 94 |
Making Selections Within Ranges | p. 98 |
Understanding Common Errors Using Range Checks | p. 101 |
Understanding Precedence When Combining and and or Selections | p. 104 |
Understanding the Case Structure | p. 106 |
Using Decision Tables | p. 108 |
Chapter Summary | p. 112 |
Key Terms | p. 113 |
Review Questions | p. 114 |
Exercises | p. 118 |
Case Project | p. 122 |
Up for Discussion | p. 123 |
Looping | p. 125 |
Understanding the Advantages of Looping | p. 126 |
Controlling Loops with Counters and Sentinel Values | p. 126 |
Using a Definite While Loop with a Counter | p. 127 |
Using an Indefinite While Loop with a Sentinel value | p. 128 |
Using Nested Loops | p. 132 |
Mixing Constant and Variable Sentinel Values | p. 134 |
Avoiding Common Loop Mistakes | p. 138 |
Mistake: Neglecting to Initialize the Loop Control Variable | p. 138 |
Mistake: Neglecting to Alter the Loop Control Variable | p. 140 |
Mistake: Using the Wrong Comparison with the Loop Control Variable | p. 142 |
Mistake: Including Statements Inside the Loop that Belong Outside the Loop | p. 142 |
Using a for Loop: Counter-Controlled Repetition | p. 146 |
Using Posttest Loops | p. 147 |
Recognizing the Characteristics Shared by All Loops | p. 149 |
Common Loop Applications | p. 150 |
Using a Loop to Accumulate Totals | p. 150 |
Using a Loop to Validate Data | p. 153 |
Chapter Summary | p. 155 |
Key Terms | p. 156 |
Review Questions | p. 156 |
Exercises | p. 160 |
Case Project | p. 163 |
Up for Discussion | p. 164 |
Arrays | p. 165 |
Understanding Arrays and How They Occupy Computer Memory | p. 166 |
How Arrays Occupy Computer Memory | p. 166 |
Manipulating an Array to Replace Nested Decisions | p. 167 |
Using a Named Constant to Refer to an Array's Size | p. 174 |
Array Declaration and Initialization | p. 174 |
Variable and Constant Arrays | p. 176 |
Searching an Array for an Exact Match | p. 179 |
Using Parallel Arrays | p. 181 |
Improving Search Efficiency Using an Early Exit | p. 184 |
Searching an Array for a Range Match | p. 185 |
Remaining Within Array Bounds | p. 188 |
Using a for Loop to Process Arrays | p. 192 |
Chapter Summary | p. 193 |
Key Terms | p. 193 |
Review Questions | p. 194 |
Exercises | p. 197 |
Case Project | p. 201 |
Up for Discussion | p. 202 |
Using Methods | p. 203 |
Creating a Simple Method | p. 204 |
Understanding Local and Global Variables and Constants | p. 206 |
Creating Methods That Require A Single Argument | p. 210 |
Creating Methods That Require Multiple Arguments | p. 214 |
Creating Methods That Return Values | p. 216 |
Passing an Array to a Method | p. 220 |
Overloading Methods | p. 227 |
Avoiding Ambiguous Methods | p. 230 |
Using Prewritten, Built-in Methods | p. 232 |
Chapter Summary | p. 233 |
Key Terms | p. 234 |
Review Questions | p. 235 |
Exercises | p. 238 |
Case Project | p. 240 |
Up For Discussion | p. 241 |
Object-Oriented Programming Concepts-Classes and Objects | p. 243 |
An Overview of Some Principles of Object-Oriented Programming | p. 244 |
Polymorphism | p. 245 |
Inheritance | p. 246 |
Encapsulation | p. 246 |
Defining Classes and Creating Class Diagrams | p. 247 |
Creating Class Diagrams | p. 249 |
The set methods | p. 251 |
The get Methods | p. 253 |
Other methods | p. 253 |
Understanding Public and Private Access | p. 254 |
Organizing Classes | p. 257 |
Understanding Instance Methods | p. 258 |
Understanding Static, Class Methods | p. 262 |
An Introduction to Constructors | p. 263 |
Constructors with Parameters | p. 266 |
Overloading Class Methods | p. 267 |
Using Objects | p. 268 |
Understanding Destructors | p. 271 |
Understanding Composition | p. 272 |
One Example of Using Predefined Classes: Creating Gui Objects | p. 273 |
Reviewing the Advantages of Object-Oriented Programming | p. 274 |
Chapter Summary | p. 274 |
Key Terms | p. 275 |
Review Questions | p. 277 |
Exercises | p. 280 |
Case Project | p. 282 |
Up for Discussion | p. 284 |
Event-Driven Programming with Graphical User Interfaces | p. 285 |
Understanding Event-Driven Programming | p. 286 |
User-Initiated Actions and Gui Components | p. 288 |
Designing Graphical User Interfaces | p. 290 |
The Interface Should Be Natural and Predictable | p. 291 |
The Interface Should Be Attractive, Easy to Read, and Nondistracting | p. 291 |
To Some Extent, It's Helpful If the User Can Customize Your Applications | p. 292 |
The Program Should Be Forgiving | p. 292 |
The GUI Is Only a Means to an End | p. 292 |
Modifying the Attributes of Gui Components | p. 292 |
The Steps to Developing an Event-Driven Application | p. 293 |
Creating Storyboards | p. 294 |
Defining the Objects in an Object Dictionary | p. 295 |
Defining the Connections Between the User Screens | p. 296 |
Planning the Logic | p. 296 |
Understanding Multithreading | p. 300 |
Creating Animation | p. 301 |
Chapter Summary | p. 304 |
Key Terms | p. 304 |
Review Questions | p. 305 |
Exercises | p. 308 |
Case Project | p. 309 |
Up for Discussion | p. 309 |
Object Concepts: Polymorphism and Inheritance | p. 311 |
Understanding Inheritance | p. 312 |
Understanding Inheritance Terminology | p. 314 |
Accessing Private Members of a Parent Class | p. 316 |
Overriding Base Class Methods | p. 321 |
Understanding how Constructors Are Called During Inheritance | p. 325 |
Understanding How a Derived Class Object "Is An" Instance of the Base Class | p. 327 |
Using Inheritance to Achieve Good Software Design | p. 328 |
Chapter Summary | p. 329 |
Key Terms | p. 330 |
Review Questions | p. 331 |
Exercises | p. 334 |
Case Project | p. 336 |
Up for Discussion | p. 336 |
Exception Handling | p. 337 |
Learning About Exceptions | p. 338 |
Understanding the Limitations of Traditional Error Handling | p. 340 |
Tyring Code and Catching Exceptions | p. 340 |
Throwing and Catching Multiple Exceptions | p. 343 |
Using the finally Block | p. 345 |
Understanding the Advantages of Exception Handling | p. 347 |
Tracing Exceptions Through the Call Stack | p. 350 |
A Case Study: Tracing the source of an Exception | p. 351 |
Creating Your Own Exceptions | p. 353 |
Chapter Summary | p. 356 |
Key Terms | p. 357 |
Review Questions | p. 357 |
Exercises | p. 360 |
Case Project | p. 362 |
Up for Discussion | p. 363 |
System Modeling with the Uml | p. 365 |
Understanding the Need for System Modeling | p. 366 |
What is the Uml? | p. 366 |
Using Use Case Diagrams | p. 368 |
Using Class and Object Diagrams | p. 373 |
Using Sequence and Communication Diagrams | p. 376 |
Using State Machine Diagrams | p. 377 |
Using Activity Diagrams | p. 378 |
Using Component and Deployment Diagrams | p. 380 |
Diagramming Exception Handling | p. 381 |
Deciding When to Use Uml and Which Uml Diagrams to Use | p. 382 |
Chapter Summary | p. 383 |
Key Terms | p. 383 |
Review Questions | p. 385 |
Exercises | p. 387 |
Case Project | p. 388 |
Up for Discussion | p. 389 |
Advanced Array Concepts | p. 391 |
Understanding the Need for Sorting Records | p. 392 |
Understanding How to Swap Two Values | p. 393 |
Using a Bubble Sort | p. 394 |
Sorting a List of Variable Size | p. 401 |
Refining the Bubble Sort by Reducing Unnecessary Comparisons | p. 404 |
Refining the Bubble Sort by Eliminating Unnecessary Passes | p. 406 |
Using an Insertion Sort | p. 408 |
Using a Selection Sort | p. 410 |
Declaring an Array of Objects | p. 412 |
Sorting Arrays of Objects | p. 413 |
Using Two-Dimensional and Multidimensional Arrays | p. 416 |
Using a Built-In Array Class | p. 420 |
Chapter Summary | p. 421 |
Key Terms | p. 422 |
REview Questions | p. 423 |
Exercises | p. 426 |
Case Project | p. 429 |
Up for Discussion | p. 430 |
Solving Difficult Structuring Problems | p. 433 |
Understanding Numbering Systems and Computer Codes | p. 443 |
Using a Large Decision Table | p. 449 |
Software Testing and Data Validation | p. 457 |
Glossary | p. 463 |
Index | p. 475 |
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The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.