More New and Used
from Private Sellers
Currently Available, Usually Ships in 24-48 Hours
Downloadable Offline Access
Questions About This Book?
Why should I rent this book?
Renting is easy, fast, and cheap! Renting from eCampus.com can save you hundreds of dollars compared to the cost of new or used books each semester. At the end of the semester, simply ship the book back to us with a free UPS shipping label! No need to worry about selling it back.
How do rental returns work?
Returning books is as easy as possible. As your rental due date approaches, we will email you several courtesy reminders. When you are ready to return, you can print a free UPS shipping label from our website at any time. Then, just return the book to your UPS driver or any staffed UPS location. You can even use the same box we shipped it in!
What version or edition is this?
This is the 1st edition with a publication date of 4/11/2013.
What is included with this book?
- The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
- The Rental copy of this book is not guaranteed to include any supplemental materials. You may receive a brand new copy, but typically, only the book itself.
THE OFFICIAL GAMESALAD GUIDE TO GAME DEVELOPEMENT prepares readers to create full-featured games with the simple, powerful, drag-and-drop GameSalad Creator software. Using proven techniques based on essential concepts, current trends, and established best practices, readers will learn how to create a real-world project from start to finish. The text's wide-ranging coverage encompasses desktop, mobile, online, social, and serious games--as well as key platforms such as iOS, Android™, Mac, Windows, and HTML 5. This reader-friendly, highly visual guide is equally suited for formal game development courses and self-paced learning--with a balance of depth, detail, and step-by-step guidance that is ideal for both professionals and enthusiasts interested in developing their own games.