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9780486432083

Perspective Drawing Handbook

by
  • ISBN13:

    9780486432083

  • ISBN10:

    0486432084

  • Format: Paperback
  • Copyright: 2004-05-17
  • Publisher: Dover Publications

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Summary

This handy guide provides numerous insights and shortcuts to drawing and sketching effectively. Describing mandatory skills for beginning and advanced students, the text covers such subjects as diminution, foreshortening, convergence, shade and shadow, and other visual principles of perspective drawing. Accompanying a concise and thoughtfully written text are more than 150 simply drawn illustrations that depict a sense of space and depth, demonstrate vanishing points and eye level, and explain such concepts as appearance versus reality; perspective distortion; determining heights, depths, and widths; and the use of circles, cylinders, and cones. Artists, architects, designers, and engineers will find this book invaluable in creating works with convincing perspective. Book jacket.

Table of Contents

Introductionp. 8
Fundamentalsp. 9
Diminutionp. 9
Foreshorteningp. 10
Convergencep. 11
Overlapping ... Shades and Shadowsp. 12
Color and Value Perspective ... Detail and Pattern Perspective ... Focus Effectp. 13
Professional Applications of Fundamentalsp. 14
Reality and Appearancep. 15
In Perspective Drawing You Draw What You See, Not Your Idea or Mental Image of the Subjectp. 15
Reality and Appearance--Example: United Nations Buildings from Different Viewpointsp. 16
Reality and Appearance--Example: Park Bench from Different Viewpointsp. 17
How We See for Perspective Drawingp. 18
Cone of Vision ... Central Visual Ray ... Picture Planep. 18
Basis of Perspective--Lines of Sight Through a Picture Planep. 19
Why Appearance Differs from Reality--Theoryp. 20
"Lines of Sight Through Picture Plane" Applied to Diminutionp. 20
"Lines of Sight Through Picture Plane" Applied to Diminution and Convergencep. 21
"Lines of Sight Through Picture Plane" Applied to Foreshortening and Overlappingp. 22
Principal Aids: Vanishing Points and Eye Level (Horizon Line)p. 23
Vanishing Points--All Lines which in Reality are Parallel will Converge toward a Single Vanishing Pointp. 23
Vanishing Points (cont.)--When There are Many Sets of Parallel Lines going in Different Directions, Each will Converge toward its own Vanishing Pointp. 24
Professional Examplesp. 25
Eye Level (Horizon Line)--All Horizontal Lines Converge to a Single Horizontal Vanishing Linep. 26
What Locates the Vanishing Line for All Horizontal Lines?p. 27
Why the Observer's Eye Level Dictates the Horizontal Vanishing Line--Theoryp. 28
What Locates the Vanishing Point of a Particular Set of Parallel Lines?p. 29
Why the "Parallel Pointing" Method of Locating Vanishing Points is Importantp. 30
Nature's Horizon Always Appears at Observer's Eye Level. Therefore, it Can be Used as the Vanishing Line for Horizontal Linesp. 31
Why Nature's Horizon Appears at Observer's Eye Level--Theoryp. 32
What Happens to Eye Level (Horizon Line) When You Look Straight Out, Down or Up?p. 33
Professional Examplesp. 34
What Happens to Eye Level (Horizon Line) When You Look Straight Out, Down or Up (cont.)?p. 35
Reasons for Choosing a Particular Eye Level (Horizon Line)p. 36
Drawing the Cube--Prerequisite to Understanding Perspectivep. 37
Introductionp. 37
Looking Straight Out at the Cubep. 38
Professional Examplesp. 39
Looking Down at the Cubep. 40
Professional Examplesp. 41
Looking Up at the Cubep. 42
Professional Examplesp. 43
Cube Studies Applied to Drawings of United Nations Buildingsp. 44
Cube Studies Applied to Drawings of United Nations Buildings (cont.)p. 45
Many Cubes Oriented in the Same Direction Results in Only Two Sets of Converging Linesp. 46
Cubes Oriented in Many Directions Results in Many Sets of Converging Linesp. 47
Why a Thorough Knowledge of Simple Shapes is Importantp. 48
Applications of the Basic Cube and Brick Shapesp. 49
"One-Point" and "Two-Point" Perspective--When and Why?p. 50
Introductionp. 50
Professional Examplesp. 51
Distorted and Correct One-Point Perspectivep. 52
More on Looking Up, Down, and Straight Aheadp. 53
Introductionp. 53
Things Seen by Looking Straight Out and Things Seen by Looking Upp. 54
Things Seen by Looking Downp. 55
Review: Looking Up, Straight Out, Downp. 56
Looking Straight Outp. 57
Perspective Distortionp. 58
Related to Vanishing Points and to Cone of Visionp. 58
Observer-Cone of Vision-Vanishing Points Relationship (Horizontal Distortion)p. 59
Vanishing Points Too Far Apartp. 60
Determining Heights and Widthsp. 61
Height Linesp. 61
Heights Related to Eye Level
Heights When Observer is Standingp. 62
Heights When Observer is in Elevated Positionp. 63
Heights When Observer is Sitting ...
Heights When Observer is Lying Downp. 64
Heights Outdoors ... and Indoorsp. 65
Professional Examplesp. 66
Determining Widths in Perspective--Width Linesp. 67
Determining Depthsp. 68
Finding Center Points by Diagonalsp. 68
Equal Spacing by Diagonalsp. 69
Subdividing a Surface by Diagonals ... Dividing a Surface into Equal Spaces by Using a Measuring Line and a Special Vanishing Pointp. 70
Dividing a Surface into Unequal Spaces with a Measuring Line and Special Vanishing Pointp. 71
Determining Depths and Widths of Room Interiors by the Measuring Line Methodp. 72
Another Way of Getting Depths: The Sliding Ruler and Diagonals Methodp. 73
Drawing Equal-Sized but Unequally-Spaced Elements--Vanishing Point of Diagonals Methodp. 74
Diagonals as an Aid in Drawing Concentric and Symmetrical Patterns on Rectangles and Squaresp. 75
Any Design or Pattern can be Reproduced in Perspective by Means of a Grid that Locates its Important Pointsp. 76
Inclined Planesp. 77
Introductionp. 77
Vertical Vanishing Line and Horizon Line are Based on Same Theory and Serve Similar Purposesp. 78
Uphill and Downhill (Inclined Planes)p. 79
Some Applications of Inclined Plane Perspectivep. 80
Circles, Cylinders and Conesp. 81
Circles and Ellipsesp. 81
Drawing the Ellipsep. 82
The Center of a Circle Drawn in Perspective Does Not Lie on the Corresponding Ellipse's Major Axisp. 83
Cylindersp. 84
Conesp. 85
Professional Applicationsp. 86
Shade and Shadowp. 87
Introductionp. 87
Parallel Light Rays (Sunlight) Parallel to Observer's Facep. 88
Application Sketchesp. 89
Parallel Light Rays (Sunlight) Oblique to Observer's Facep. 90
Parallel Light Rays Oblique to Observer's Face (cont.)p. 91
Application Sketchesp. 92
Professional Examplesp. 93
Shade and Shadow Created by Local Point Sources of Lightp. 94
Application Sketchesp. 95
Professional Examplep. 96
Table of Contents provided by Ingram. All Rights Reserved.

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