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9780764595950

Photoshop CS2 Bible

by ; ;
  • ISBN13:

    9780764595950

  • ISBN10:

    0764595954

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2005-08-05
  • Publisher: Wiley
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List Price: $59.99

Summary

Inside, you'll find advanced coverage of Photoshop CS2 * Explore new ways to adjust and enhance color * Use retouching and color adjustment techniques to correct seemingly impossible-to-fix images * Gain control over digital camera images with Photoshop's enhanced Camera Raw capabilities * Manage your work more efficiently with Actions, Batch processing, and the new Adobe Bridge * Master complex filter techniques and create your own custom filter You already know your way around Photoshop. You want to focus on creative expression, and that's what you'll find in this streamlined, lavishly illustrated volume. A Photoshop Hall of Fame inductee, a master trainer, and a Web graphics expert have collected the most important Photoshop CS2 techniques, tips, and twists to share with you-along with their enthusiasm and experience. Completely and painstakingly updated for CS2, this is truly the ultimate professional guide.

Author Biography

McClelland most sinister books are the award-winning Photoshop Bible and Photoshop Bible, Professional Edition, now in their twelfth year with more copies in print than any other guides on computer graphics. Other subversive titles include Photoshop CS For Dummies, and Photoshop Elements For Dummies (both Wiley Publishing, Inc.).

Deke further shocks and appalls as host of the interactive “Video Workshop” that ships with Photoshop as well as the fiendishly exhaustive Total Training for Adobe Photoshop CS (www.totaltraining.com), the predecessor of which was named Training Product of the Year by MacNet 2.0. His other DVD- and CD-based video series include Digital Photography with Photoshop Elements and Total Training for Adobe Illustrator CS (both Total Training).

In 2002, the National Association of Photoshop Professionals voted Deke into the Photoshop Hall of Fame. Deke has also managed to become an Adobe Certified Expert, a member of the PhotoshopWorld Instructor Dream Team, a featured speaker on the 2003 Photoshop Fling cruise of the Eastern Caribbean, and a contributing editor for Macworld and Photoshop User magazines.

An artist through heredity and education, a teacher by nature, and a writer since she was old enough to pick up a crayon, Laurie Ulrich Fuller is a graphic artist, computer trainer, and the author and co-author of more than 25 books on computers, software, and the Web. Laurie has written hundreds of training manuals for universities and corporate training centers, and in the past 15 years, she’s personally trained thousands of people to make more creative and effective use of their computers.

Her classroom has recently expanded to include total strangers she’ll never lay eyes on—through CD-based training products available from both Total Training and VTC.
In the early 1990’s, after spending way too many years working for other people, Laurie started her own firm, Limehat & Company, Inc. This venture allowed her to put her experience, ideas, and contacts to good use, providing consulting, training, Web design, and Web hosting services with a focus on the special needs of growing companies and non-profit organizations. If you’re wondering where the name “Limehat” came from, it’s a long story, but suffice to say it goes back to a childhood taunt heard on the school bus, regarding a plaid hat that Laurie’s mother thought looked cute, but that nearly turned the then 6-year-old Laurie into a social pariah. When not writing about or teaching people to use computers, Laurie can be found supporting a variety of animal advocacy groups—through protests, writing educational articles, and maintaining her other organization’s Web site, freedomforanimals.org. She also enjoys her family, gardening, antiques, old houses (she and her husband are about to begin renovating one of their own), and adding to her collections of books, movies, and Wallace Nutting artwork.
You can find out more about Laurie’s work, experiences, and both personal and professional interests at www.planetlaurie.com, and she welcomes your e-mail at authors@photoshopbible.com.

Mr. Fuller typically shuns the bright light of day, lurking instead in the cold dark basements or shallow pools beneath convenience store dumpsters known to be the common environs of the wretched PC user. His rare appearance here can only be attributed to his fascination with shiny objects. The Macintosh, which appeared on the family’s kitchen counter just after Christmas, lured him onto the upper floors of his quiet domicile gawking in wonder. “Hmmm...likie-likie,” he was heard to snivel as he licked the slick, translucent mouse.
Having enveloped him in the “warm fuzzies,” the likes of which he hasn’t felt since his NeXT Dimension Turbo Cube was mothballed, no one’s been able to pull him away from this fabulous eMac since.
His family, believing the long hours he’s spent with the new toy may have a rejuvenating effect on his psyche, thought that seeing his work in print might hasten his return into polite society. At the very least, it’s stopped him from shuffling about the basement, threatening faceless apparitions, and shaking his monitor violently—grumbling something about fleeing to Cupertino, California.
Robert is the author of the Dreamweaver 4 and HTML Virtual Classrooms (McGraw-Hill/Osborne), HTML in 10 Steps or Less (Wiley Publishing, Inc.), and has contributed to The Photoshop 7 Complete Reference, (McGraw-Hill/Osborne), The Photoshop Elements 2 Bible, and Restoration and Retouching with Photoshop Elements 2 (both Wiley Publishing, Inc.), as well as this lovely tome you’re reading now.

Table of Contents

Preface vii
Painting and Brushes
1(44)
The Paint Tools
3(2)
The Edit Tools
5(2)
Basic Techniques
7(7)
Painting a straight line
7(1)
Painting a perpendicular line
8(1)
Painting with the Smudge tool
9(3)
Mopping up with the Sponge tool
12(2)
Undoing your damage
14(1)
Brush Size and Shape
14(9)
Selecting a brush shape
15(2)
Modifying brush shapes
17(5)
Defining a custom brush
22(1)
Brush Dynamics
23(10)
Brush dynamic basics
24(1)
Shape dynamics
24(6)
Additional brush dynamics
30(2)
Noise, Wet Edges, and the rest
32(1)
Opacity and Strength, Flow and Exposure
33(3)
Brush Modes
36(9)
The 25 paint tool modes
36(7)
The three dodge and burn modes
43(2)
Cloning, Healing, and Patterns
45(46)
The Gentle Art of Retouching
45(2)
Cloning and Healing
47(14)
The Clone Stamp tool
47(6)
The Healing Brush
53(6)
The Patch tool
59(2)
Retouching Photographs
61(30)
Restoring an old photograph
63(3)
Eliminating distracting background elements
66(4)
Applying Repeating Patterns
70(1)
Retouching with a pattern
71(3)
Pattern painting options
74(1)
Creating patterns and textures
75(6)
Using the Pattern Maker
81(4)
Building your own seamless pattern
85(6)
Undo and History
91(22)
The History Palette
92(4)
Painting Away the Past
96(4)
The History brush
96(1)
The Art History brush
96(4)
Source state limitations
100(1)
Retouching with the History Brush
100(6)
Sharpening and smoothing
101(2)
Painting with the snapshots
103(3)
Creative History Effects
106(7)
Masks and Extractions
113(28)
Working in Quick Mask Mode
115(10)
How Quick Mask Mode works
115(3)
Changing the red coating
118(1)
Gradations as masks
119(6)
Generating Masks Automatically
125(4)
Using the Color Range command
125(4)
A few helpful Color Range hints
129(1)
Creating an Independent Mask Channel
129(4)
Saving a selection outline to a mask channel
129(3)
Converting a mask to a selection
132(1)
Viewing mask and image
132(1)
Building a Mask from an Image
133(8)
Working with Layers
141(50)
Layers, Layers Everywhere
142(1)
Sending a Selection to a Layer
143(4)
Other ways to make a layer
144(2)
Duplicating a layer
146(1)
Layer Basics
147(13)
Switching between layers
147(2)
Understanding transparency
149(2)
Modifying the background layer
151(3)
Reordering layers
154(1)
Displaying layer edges
155(1)
Blending layers
156(2)
Fusing several layers
158(1)
Deleting layers
159(1)
Saving a flattened version of an image
159(1)
Selecting the Contents of Layers
160(1)
Moving, Linking, and Aligning Layers
161(5)
Linking and unlinking
161(2)
Organizing layers in groups
163(3)
Creating and Using Smart Objects
166(5)
Creating a new Smart Object
166(1)
Editing Smart Objects
167(2)
Exporting and replacing Smart Objects
169(1)
Locking layers
170(1)
Applying Transformations
171(8)
Transforming the entire image
171(1)
Transforming layers and selected pixels
172(4)
Warping Layers
176(2)
Numerical transformations
178(1)
Intelligent alignment with Smart Guides
178(1)
Masking and Layers
179(8)
Preserving transparency
179(3)
Creating layer-specific masks
182(3)
Pasting inside a selection outline
185(1)
Masking groups of layers
185(2)
Working with Layer Comps
187(4)
Blend Modes and Knockouts
191(48)
It's All in the Blend
192(1)
Opacity and Fill
193(3)
Blend Modes
196(20)
The hierarchy of blend modes
213(2)
Sandwiching a filtered image
215(1)
Advanced Blending Options
216(13)
Blending interior layer effects
219(3)
Masking and unmasking effects
222(4)
Dumping whole color channels
226(1)
Making knockouts
226(3)
Dropping Out and Forcing Through
229(10)
Color range slider bars
231(3)
Fuzziness
234(5)
Shapes and Styles
239(40)
Drawing Shapes
240(12)
The pros and cons of shapes
240(1)
The shape tools
241(2)
The shape drawing process
243(3)
Combining and editing shapes
246(2)
Editing the stuff inside the shape
248(4)
The Bold and Beautiful Layer Styles
252(20)
The basic varieties of layer effects
253(8)
Inside the Layer Style dialog box
261(11)
Modifying and Saving Effects
272(7)
Disabling effects
273(1)
Duplicating effects
273(1)
Scattering effects to the four winds
274(1)
Effects and blending options
274(1)
Saving effects as styles
275(4)
Corrective Filtering
279(56)
A First Look at Filters
280(6)
Corrective filters
280(1)
Destructive filters
280(2)
Effects filters
282(1)
Fading a filter
283(3)
Heightening Focus and Contrast
286(14)
Using the Unsharp Mask filter
286(9)
Sharpening grainy photographs
295(3)
Using the High Pass filter
298(2)
Blurring an Image
300(19)
Applying the Gaussian Blur filter
301(1)
Directional blurring
302(8)
Using the Lens Blur filter
310(5)
Softening a selection outline
315(4)
Noise Factors
319(16)
Adding noise
320(5)
Removing noise with Despeckle
325(1)
Averaging pixels with Median
325(2)
Sharpening a compressed image
327(5)
Using the Average filter
332(3)
Pixelate, Distort, and Render
335(68)
A Million Bizarre Effects
335(10)
A note about RAM
345(1)
The Filter Gallery
345(2)
The Pixelate Filters
347(6)
The Crystal Halo effect
348(1)
Creating a mezzotint
349(4)
Edge Enhancement Filters
353(7)
Embossing an image
353(3)
Tracing around edges
356(2)
Creating a metallic coating
358(2)
Distortion Filters
360(37)
Reflecting an image in a spoon
361(3)
Twirling spirals
364(6)
Creating concentric pond ripples
370(3)
Creating parallel ripples and waves
373(6)
Distorting an image along a curve
379(2)
Changing to polar coordinates
381(4)
Distorting with the Liquify command
385(12)
Lighting an Image
397(6)
Custom Effects
403(40)
Homegrown Effects with the Custom filter
403(17)
Custom filter advice
405(2)
Applying Custom Values
407(1)
Symmetrical effects
408(1)
Sharpening
408(4)
Non-1 variations
412(3)
Other custom effects
415(5)
Displacing Pixels in an Image
420(9)
Displacement theory
421(4)
The Displace dialog box
425(4)
Using Displacement Maps
429(14)
Applying predefined dmaps
429(4)
Creating your own textural dmaps
433(2)
Customizing a dmap to an image
435(2)
Designing custom transformations
437(6)
Correcting Hue and Saturation
443(50)
Adjusting Colors
443(4)
A few words about color effects and corrections
444(1)
Using the adjustment dialog boxes
445(2)
Applying Color Variations
447(8)
How hues work
448(2)
Intensity and range
450(3)
When to use Variations
453(2)
Using the Match Color Command
455(3)
Hue Shifting and Colorizing
458(16)
Adjusting the Hue and Saturation values
458(8)
Editing independent color ranges
466(5)
Colorizing images
471(3)
When Variations and Hue/Saturation Fail
474(12)
Mixing color channels
476(2)
Reducing red eye
478(3)
Final channel-mixing tidbits
481(1)
Using the Red-eye tool
482(1)
Using the Color Replacement tool
482(4)
Adjustment Layers
486(7)
Creating an adjustment layer
486(1)
The advantages of layer-based corrections
487(6)
Levels, Curves, and Shadows
493(44)
Why the Brightness/Contrast Command Creates Guesswork
494(1)
Automatic Levels-Based Adjustments
495(5)
Auto Levels
495(2)
Auto Contrast
497(2)
Auto Color
499(1)
The Histogram Palette
500(5)
The Levels Command
505(12)
Input and output levels
505(6)
Applying Levels one channel at a time
511(2)
Customizing the Auto functions
513(4)
Eyedropping neutral colors
517(1)
The Curves Command
517(16)
Mastering the brightness curve
518(4)
Eyedropping graph points
522(1)
Gradient maps
523(3)
Creating and editing continuous curves
526(2)
Working with arbitrary maps
528(3)
Channel-by-channel brightness graphing
531(2)
The Shadow/Highlight Command
533(4)
File Management and Automation
537(50)
Using the Bridge
537(20)
A typical Bridge session
539(1)
Opening images from the Bridge
540(2)
Your Bridge view options
542(2)
Rotating images
544(1)
Adding an image to favorites
545(5)
Managing the cache
550(2)
Batch renaming
552(1)
Using the File Info command
553(4)
Creating Custom Actions
557(9)
How actions work
557(3)
Editing an action
560(3)
Playing actions and operations
563(2)
Saving and loading sets
565(1)
Batch Processing
566(4)
Using Photomerge to Create a Panorama
570(4)
Correcting Camera Raw Images
574(13)
Making color adjustments
576(2)
Sharpening and smoothing
578(1)
Correcting for the camera lens
579(1)
Tweaking the profile
580(2)
Opening and saving Camera Raw images
582(1)
Saving your Camera Raw settings
583(1)
Applying your saved Camera Raw settings
584(3)
Preparing Web Graphics
587(52)
Photoshop and ImageReady
587(1)
Web Graphics Dos and Don'ts
588(13)
Work large, then shrink
589(2)
World-wide color shifts
591(7)
More Web graphics guidelines
598(3)
Saving JPEG Images
601(2)
Adjusting the quality
602(1)
Other JPEG options
603(1)
Preparing and Saving GIF Images
603(9)
The three routes to a GIF file
604(3)
Using the Indexed Color command
607(1)
Specifying the palette
607(3)
Colors, transparency, and dithering
610(2)
Making Side-by-Side Comparisons
612(11)
JPEG optimization settings
615(2)
GIF optimization settings
617(1)
PNG optimization settings
618(2)
The Optimize menu
620(2)
The Preview menu
622(1)
Creating Animated GIF Images
623(3)
Slicing Images
626(5)
Creating slices
626(2)
Editing slices
628(1)
Setting slice options
628(3)
Saving slices
631(1)
Turning to ImageReady
631(8)
Index 639

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