The Interaction: a New Way of Designing | p. 1 |
The context of evolution | p. 1 |
A Basic Problematic in Design: the Dimensioning step | p. 6 |
The classical Design Process | p. 6 |
Problematic 1: Collective Engineering | p. 7 |
Problematic 2: Functional and Marketing Integration | p. 8 |
Problematic 3: Adaptive Extended Simulations | p. 9 |
The Three Main Interactions: a Reply to the Problematic | p. 10 |
Towards Interactive Design Method | p. 10 |
On Cognitive Interaction | p. 11 |
On Sensorial Interaction | p. 12 |
On Pure Physical Interaction | p. 12 |
Prom Modelling to Simulation in Interactive Design | p. 13 |
To Describe, to Analyze and to Model | p. 13 |
Advanced Simulations | p. 15 |
Conclusion | p. 15 |
Tutorials and Reflexions | p. 17 |
Innovation and Creativity | p. 17 |
Haptic Interaction in Kinematics | p. 18 |
Mirror Based Stereographics and Immersion | p. 18 |
Mixed Reality for Human Centred Design | p. 19 |
Mechatronics in Interactive Design | p. 19 |
Concurrent Enginneering and Interactive Approach | p. 21 |
Design Review and Mixed Reality | p. 21 |
In-Depth Tools and Techniques | p. 23 |
Desktop and Collaborative Engineering | p. 23 |
Taxonomy and Evaluation in Design | p. 24 |
Knowledge and Classification | p. 24 |
Virtuality and Designers' Thinking | p. 26 |
PLM, Collaborative Engineering and Education | p. 27 |
Spatial Information on Interactive Design | p. 29 |
The Role of Simulation in Virtual Prototyping | p. 30 |
Modelling, Simulation and Virtual Reality Supporting Design | p. 33 |
Co-Design of Products, Processes and Network of Firms | p. 36 |
Sensation and Simulation | p. 38 |
Model and Tools for Collaborative Design | p. 39 |
Industrial Aspects | p. 43 |
Desktops in Industry | p. 43 |
Virtual Object Manipulation from the Real World | p. 44 |
Interactive Techniques | p. 45 |
Virtual Ergonomics | p. 45 |
Interactive Simulation for Risk Prevention | p. 47 |
Interactive Simulation for Improving Industrial Operations | p. 49 |
Interactive Method for Supporting Preliminary Design | p. 50 |
From CAD to Virtual Reality | p. 52 |
Virtuality for Interactive Manufacturing | p. 54 |
High Realistic Rendering | p. 56 |
Interactive Conceptual Design | p. 57 |
Image in Design: Creation, Improvement and Using | p. 58 |
Virtual Sketching | p. 59 |
Geometric Modelling | p. 61 |
Virtual Assembly | p. 62 |
Interactive Decision Support System | p. 64 |
Cognition for Virtual Exploration | p. 66 |
Interactive Creativity Methods | p. 67 |
Human Centred Design Method | p. 69 |
Virtual Prototyping in Interactive Design | p. 70 |
Interactive Simulation for Design Improvement | p. 72 |
Simulation of Complex Physical Behaviour | p. 73 |
Large Overview on Interactive Methods and Tools | p. 75 |
Mechatronics and Interaction | p. 77 |
Haptic Interfaces | p. 77 |
Multi-Sensor Applications: Design and Simulations | p. 79 |
Human Centered Techniques | p. 81 |
Improving Design Quality from Human Cognition | p. 81 |
Human Integration in Virtuality | p. 83 |
Virtual Assessment and Testing | p. 84 |
Users Through Virtual-Real World Interaction | p. 86 |
Modelling Techniques | p. 89 |
Simulation of Continuous Structure | p. 89 |
Model Efficiency | p. 90 |
Model Quality and Realism | p. 92 |
Product Life Cycle Aspects | p. 95 |
Collaborative Design | p. 95 |
Product Lifecycle Management: Industrial and Educational Issues | p. 97 |
PLM Tools and Engineering Knowledge | p. 100 |
Product and Process Modelling Applications | p. 102 |
Large Overview on Product Development Tools | p. 105 |
Focused Interactive Design Topics | p. 109 |
ID2+3: a Virtual Research Center on Interactive Design | p. 113 |
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