Introduction | p. 1 |
The revolutionary approach to FCP 3 | p. 3 |
The DVD | p. 4 |
The web site | p. 4 |
How the book looks | p. 4 |
Support--just in case | p. 5 |
Time to set off | p. 5 |
What's New in FCP 3? | p. 7 |
The new features | p. 8 |
OS X compatibility | p. 8 |
Real-time editing | p. 8 |
Voice-Over tool | p. 9 |
Color correction | p. 9 |
Installation issues of FCP 3 | p. 9 |
What system or systems do I use? | p. 10 |
Installing FCP 3 full version | p. 12 |
Installing in OS9 | p. 13 |
Installing in OSX | p. 13 |
Upgrading to FCP 3 | p. 13 |
Now that you've installed FCP 3 | p. 14 |
Offline RT editing | p. 14 |
And the winner is... | p. 16 |
Three-way color correction | p. 17 |
Color Correction Filter | p. 20 |
Broadcast Safe | p. 21 |
The post production process | |
Looking at Post Production Workflow | p. 24 |
Chaotic compatibility | p. 26 |
How this affects Final Cut Pro | p. 26 |
Analyzing the projects | p. 27 |
An imaginary documentary | p. 28 |
Working with others | p. 33 |
Working with other applications | p. 34 |
Automation | p. 35 |
Input Formats Explored | p. 37 |
Quick Time | p. 37 |
Digital video formats | p. 39 |
Component vs composite | p. 39 |
What are all those D's? | p. 40 |
DV formats | p. 41 |
DV and FireWire | p. 42 |
Beyond FireWire | p. 47 |
Third-party Capture Cards | p. 47 |
Digital Voodoo | p. 47 |
CineWave | p. 49 |
Aurora | p. 54 |
AJA | p. 55 |
Other ways beside capture to acquire assets | p. 55 |
CDs/data DVDs | p. 55 |
Importing a CD with iTunes | p. 57 |
The NET | p. 59 |
EDL Support | p. 61 |
Why an EDL? | p. 61 |
EDL considerations | p. 62 |
Preparing for an EDL | p. 62 |
Reel naming conventions | p. 62 |
Before you capture | p. 63 |
Calibrate timecode | p. 63 |
User programmable timecode | p. 64 |
Timecode breaks | p. 65 |
Clip names | p. 65 |
Limit your edits | p. 66 |
Keep it on V1 | p. 66 |
A note about audio tracks | p. 66 |
No nesting! | p. 66 |
Transitions | p. 67 |
Stills & speed & generators | p. 67 |
Formats | p. 67 |
Editing Techniques | |
Editing Techniques | p. 77 |
Compositing versus editing | p. 77 |
Pros of slicing and dicing | p. 78 |
Markers to sub-clips | p. 81 |
And the cons? | p. 84 |
Trim edits and the Trim Edit window | p. 86 |
Ripple edits | p. 89 |
Rolling edits | p. 89 |
Slip & slide edits | p. 90 |
Audio edits | p. 92 |
Marking the beat | p. 93 |
Viewing clips for multi-camera edits | p. 93 |
Better Sound than Sorry | p. 97 |
Reference levels | p. 99 |
Presets for analog audio-only capture | p. 104 |
Audio sample rates | p. 106 |
Techniques in editing audio clips | p. 111 |
Audio transitions and filters | p. 115 |
Adding voice-over directly into the timeline | p. 119 |
Adding music from a CD | p. 131 |
Mixdown audio | p. 135 |
Exporting audio into an online suite | p. 139 |
Importing audio into Peak DV | p. 140 |
System Configurations | p. 143 |
The basic system | p. 143 |
Beyond basic | p. 144 |
Video cards | p. 144 |
Monitors | p. 146 |
Hard drives | p. 146 |
The Super Drive | p. 149 |
Capture cards | p. 149 |
So you've seen the options, what do you choose? | p. 157 |
The Autosave Vault | p. 159 |
Setting up the Autosave Vault | p. 160 |
Restoring your project | p. 162 |
Managing media in FCP 3 | p. 163 |
Moving clips offline from the browser | p. 164 |
Finding unused media | p. 164 |
Reconnecting media | p. 166 |
Using Media Manager | p. 167 |
Filters and Effects | |
Filters and Effects | p. 175 |
Applying an effect | p. 176 |
The filters | p. 177 |
Generators | p. 181 |
Motion control and motion paths | p. 182 |
Jigsaw tear-away | p. 182 |
Conception | p. 182 |
Suggestions for enhancing the puzzle | p. 191 |
Tweaking keyframes | p. 192 |
Third party plug-ins | p. 192 |
Online sites you should visit for plug-ins | p. 192 |
Applications you might want to consider | p. 193 |
Transitions | p. 195 |
What do transitions do for us? | p. 195 |
How does a transition work? | p. 196 |
Transitions and the EDL | p. 197 |
The new real-time (RT) transitions | p. 199 |
QuickView: Another way to cheat the render | p. 203 |
Other transitions | p. 205 |
Non-RT transitions | p. 206 |
Using nested sequences as clips | p. 212 |
Exploring third-party transitions | p. 213 |
Finding transitions on the net | p. 214 |
FXBuilder Demystified | p. 217 |
What is the FXBuilder? | p. 217 |
FXScripts | p. 218 |
Walking through a simple script | p. 220 |
Conditional statements | p. 222 |
Predefined variables | p. 223 |
Is this Apple script? | p. 226 |
A more customizable transition | p. 226 |
Walk through a script with input controls | p. 231 |
What do 'snap' and 'detent' do? | p. 232 |
Exploring and building FXScripts | p. 237 |
Reading code | p. 237 |
Running the code | p. 237 |
Reusing code | p. 239 |
Debugging code | p. 239 |
Finishing with Final Cut Pro | |
Creation of Media for DVD Studio Pro | p. 243 |
Exporting alternate audio tracks | p. 250 |
Exporting alternate angles | p. 253 |
Creating motion menus | p. 256 |
Creating a motion menu button overlay | p. 261 |
Designing DVD surround sound in FCP | p. 268 |
Creating DVDSP chapter stops in FCP | p. 275 |
Preparation of Media for Internet Delivery | p. 281 |
The state of broadband | p. 281 |
Shooting for the Internet | p. 281 |
Prepping for the Internet | p. 283 |
Cutting for the Internet | p. 283 |
Compressing | p. 284 |
Streaming or progressive download | p. 284 |
Compressing in Final Cut Pro | p. 285 |
Streaming QuickTime from Final Cut Pro | p. 290 |
Compressing in Cleaner | p. 292 |
A walk through Cleaner 5's advanced Settings | p. 300 |
Players | p. 304 |
QuickTime | p. 304 |
Real Player | p. 304 |
Windows Media Player | p. 305 |
Hosting and Servers | p. 306 |
Hosting vs. in-house | p. 306 |
Servers | p. 306 |
Throughput, bandwidth, downloads | p. 307 |
Code | p. 307 |
High-end workflows | p. 308 |
Broadcast Standards | p. 311 |
FCP 3 in the industry | p. 311 |
Turning your FCP 3 suite from offline to online | p. 312 |
Using FCP 3 to output finished programs | p. 313 |
Color correction | p. 313 |
Broadcast television requirements | p. 331 |
Making a delivery tape suitable for broadcast | p. 333 |
Finishing on Film | p. 339 |
Giving DV a film look | p. 339 |
DigiEffects' CineLook | p. 345 |
Starting digitally, finishing on film | p. 349 |
Starting as film, finishing as film | p. 351 |
Interfaces and Utilities | |
Workflow and Organizational Interfaces | p. 359 |
Organization beyond the FCP interface | p. 359 |
Multiple cameras | p. 359 |
Tapes | p. 360 |
Organization within the FCP interface | p. 363 |
Capture presets | p. 363 |
Anamorphic 16:9 | p. 364 |
Regular 4:3 | p. 365 |
Digital 16:9 | p. 365 |
True 16:9 format | p. 366 |
Anamorphic 2.35:1 | p. 366 |
Digital Cinemascope 2:35 | p. 366 |
Sequence presets | p. 367 |
Bins and reel numbers | p. 368 |
Final Cut Pro Documents | p. 369 |
Project files | p. 370 |
The Media Manager | p. 370 |
Print to Video | p. 371 |
Dropped frames | p. 371 |
How to avoid dropped frames | p. 372 |
Editing Interfaces | p. 375 |
The Selection tool | p. 376 |
Edit, group, and range selection tools | p. 379 |
Track selection tools | p. 382 |
Ripple-n-roll | p. 383 |
Roll edits | p. 383 |
Ripple Edit tool | p. 384 |
Slip and slide | p. 386 |
Slip Item tool | p. 386 |
Slide Item tool | p. 387 |
Razor Blade tool | p. 389 |
Setting system preferences | p. 391 |
Arrangement layouts | p. 396 |
Custom layouts | p. 402 |
Offline media | p. 405 |
Automatic scene detection | p. 409 |
Mark audio peak tool | p. 411 |
...And now for something completely different! | p. 415 |
Launching FXBuilder text entry | p. 415 |
Accessing FXScript components | p. 416 |
Definition statements and input controls | p. 417 |
Input statements | p. 422 |
Rules of expressions | p. 424 |
Constants and variables | p. 426 |
Data types | p. 427 |
Operators | p. 428 |
Basic mathematical operators | p. 429 |
Boolean mathematical operators | p. 430 |
Assignment and flow control statements | p. 432 |
Functions | p. 436 |
Putting it all together | p. 437 |
The Dane Hack - Improving Real-Time Capabilities of Your Mac | p. 447 |
Index | p. 457 |
Table of Contents provided by Syndetics. All Rights Reserved. |
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