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9783642166112

Runtime Verification

by ; ; ; ;
  • ISBN13:

    9783642166112

  • ISBN10:

    3642166113

  • Format: Paperback
  • Copyright: 2010-11-15
  • Publisher: Springer-Verlag New York Inc
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List Price: $109.99

Summary

This book constitutes the thoroughly refereed conference proceedings of the First International Conference on Runtime Verification, RV 2010, held in St. Julians, Malta, in November 2010. The 23 revised full papers presented together with 6 invited papers, 6 tutorials and 4 tool demonstrations were carefully reviewed and selected from 74 submissions. The papers address a wide range of topics such as runtime monitoring, analysis and verification, statically and dynamical, runtime simulations, together with applications in malware analysis and failure recovery, as well as execution tracing in embedded systems.

Table of Contents

Keynotes
The Authoring Challenge in Interactive Storytellingp. 1
From a Winter's Night to a Dragon Agep. 2
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS)p. 3
Characters and Decision Making
MIST: An Interactive Storytelling System with Variable Character Behaviorp. 4
Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluationp. 16
ôI Want to Slay That Draeon!ö - Influencing Choice in Interactive Storytellingp. 26
Story Evaluation and Analysis
Measuring User Responses to Interactive Stories: Towards a standardized Assessment Toolp. 38
One Tool-Many Paradigm: Creativity and Regularity in Youngsters' Hyperstoriesp. 44
Exploring Narrative Interpretation and Adaptation for Interactive story Creationp. 50
Narrative Annotation and Editing of Videop. 62
Story Generation
A Story to Go, Pleasep. 74
Threading Facts into a Collective Narrative Worldp. 86
Learning Story Marketing through Practical Experience of Story Creation Systemp. 98
Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devicesp. 11
Zuzie: Collaborative Storytelling Baaed on Multiple Compositionsp. 117
An Interactive Documentary Manifestop. 123
Arts and Humanities
Rhetorics of the Interactive 3D Installation ôVirtuelle Mauer/ReConstructing the Wallöp. 129
From Physical to Non-Material Art - Design Choices of the Digital Artistp. 141
The iLand of Madeira Location Aware Multimedia Storiesp. 147
Narrative Theories and Modelling
Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logicp. 153
An Analysis of Narrative Moves in Improvisational Theatrep. 165
Towards a Theoretical Framework for Interactive Digital Narrativep. 176
Systems
A Data-Driven Case-Based Reasoning Approach to Interactive Storytellingp. 186
Somethings Gotta Give - Towards Distributed Autonomous Story Appraisal in Improvp. 198
A Simple Intensity-Based Drama Managerp. 204
Applications
Player Agency and the Relevance of Decisionsp. 210
Interactive Storytelling in Academic Teachingp. 216
Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytellingp. 222
Posters
Textual vs. Graphical Interaction in an Interactive Fiction Gamep. 232
Motivations for Rereading in Interactive Stories: A Preliminary Investigationp. 232
The Haiti Earthquake Experience: A Case Studyp. 236
First Person Victim: Developing a 3D Interactive Dramatic Experiencep. 240
Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spacesp. 244
Louis, Mr Dog and Rabbit: Metalepsis in Interactive Narrativep. 248
Automated Storytelling in Sports: A Rich Domain to Be Exploredp. 252
Level-of-Detail Stories as a Virtual Museum of a Moviep. 256
Establishing Communication Channels for Digital Storytelling Applicationsp. 260
Agency and the Art of Interactive Digital Storytellingp. 264
Realism and Virtuality: Carmageddon as Contemporary Simulacrum Modelp. 268
Demonstrations
Emohawk: Learning Virtual Characters by Doingp. 271
Crowd-Sourced AI Authoring with ENIGMAp. 275
Using Highly Interactive Drama to Help Young People Cope with Traumatic Situationsp. 279
Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodatap. 283
Workshops
Users and Evaluation of Interactive Storytellingp. 287
Workshop: Education in Interactive Digital Storytellingp. 289
Interactive Stories for Health Interventionsp. 291
Towards a Shared Vocabulary for Interactive Digital Storytellingp. 293
Storytelling within an Internet of Thingsp. 295
Just Another Tool for Interactive Digital Storytelling? A 1-Day Workshop on Korsakowp. 297
Tutorial
Introduction to Interactive Story Creationp. 299
Author Indexp. 301
Table of Contents provided by Ingram. All Rights Reserved.

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