Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
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F rameworks 1 | |
Introduction: The Middle of Moore's Law | |
W hat Is User Experience Design and Who Creates It? | |
Interaction Metaphors | |
Information Is a Material | |
The Whirlpool centralparkT Refrigerator: The Design of an Accessory Port | |
Information Shadows | |
Clickables: Toys and Information Shadows | |
Devices Are Service Avatars | |
The iPod: A Service Avatar | |
Applianceness | |
RoomWizard: An Appliance for Office Society | |
Scales of Experience | |
Plasma Poster: Unifying Work Cultures with a Digital Poster | |
T echniques | |
Observation and Ideation | |
Simulation and Sketching | |
Nabaztag, an Ambiguous Avatar | |
Augmentations and Mashups | |
Common Design Challenges | |
From Invisible Computing to Everyware | |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.