What is included with this book?
Invited Papers | |
Tackling HCI Challenges of Creating Personalised, Pervasive Learning Ecosystems | p. 1 |
Full Papers | |
Maintaining Continuity of Inquiry Learning Experiences across Contexts: Teacher's Management Strategies and the Role of Technology | p. 17 |
Ultra-Personalization and Decentralization: The Potential of Multi-Agent Systems in Personal and Informal Learning | p. 30 |
Learning Spaces as Representational Scaffolds for Learning Conceptual Knowledge of System Behaviour | p. 46 |
Investigating Teachers' Understanding of IMS Learning Design: Yes They Can! | p. 62 |
Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom | p. 78 |
Content, Social, and Metacognitive Statements: An Empirical Study Comparing Human-Human and Human-Computer Tutorial Dialogue | p. 93 |
Authenticity in Learning Game: How It Is Designed and Perceived | p. 109 |
Orchestrating Learning Using Adaptive Educational Designs in IMS Learning Design | p. 123 |
Management of Assessment Resources in a Federated Repository of Educational Resources | p. 139 |
Knowledge Maturing Activities and Practices Fostering Organisational Learning: Results of an Empirical Study | p. 151 |
Demands of Modern PLEs and the ROLE Approach | p. 167 |
How to Share and Reuse Learning Resources: The ARIADNE Experience | p. 183 |
Towards Improved Support for Adaptive Collaboration Scripting in IMS LD | p. 197 |
Providing Varying Degrees of Guidance for Work-Integrated Learning | p. 213 |
Automatic Detection of Local Reuse | p. 229 |
Developing and Validating a Rigorous and Relevant Model of VLE Success: A Learner Perspective | p. 245 |
The Design of Teacher Assistance Tools in an Exploratory Learning Environment for Mathematics Generalisation | p. 260 |
Representing the Spaces When Planning Learning Flows | p. 276 |
Studying the Factors Influencing Automatic User Task Detection on the Computer Desktop | p. 292 |
Learning 2.0 Promoting Innovation in Formal Education and Training in Europe | p. 308 |
Extended Explicit Semantic Analysis for Calculating Semantic Relatedness of Web Resources | p. 324 |
Leveraging Semantic Technologies for Harmonization of Individual and Organizational Learning | p. 340 |
Learning from Erroneous Examples: When and How Do Students Benefit from Them? | p. 357 |
Enhancing the Learning Process: Qualitative Validation of an Informal Learning Support System Consisting of a Knowledge Discovery and a Social Learning Component | p. 374 |
Short Papers | |
Pattern-Mediated Knowledge Exchange in Non-Governmental Organizations | p. 390 |
Modelling a Stakeholder Community via a Social Platform: The Case of TELeurope.eu | p. 396 |
Scenario-Based, Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning | p. 402 |
Experimentation and Results for Calibrating Automatic Diagnosis Belief Linked to Problem Solving Modalities: A Case Study in Electricity | p. 408 |
Exploring Mediums of Pedagogical Support in an across Contexts Mobile Learning Activity | p. 414 |
Overview and Preliminary Results of Using PolyCAFe for Collaboration Analysis and Feedback Generation | p. 420 |
A Framework for the Domain-Independent Collection of Attention Metadata | p. 426 |
Who Students Interact with? A Social Network Analysis Perspective on the Use of Twitter in Language Learning | p. 432 |
Conditions and Effects of Teacher Collaboration within a Blended Professional Development Program for Technology Integration | p. 438 |
Enhancing Learning with Off-Task Social Dialogues | p. 445 |
Poster Papers | |
Audience Interactivity as Leverage for Effective Learning in Gaming Environments for Dome Theaters | p. 451 |
Free-Riding in Collaborative Diagrams Drawing | p. 457 |
Affordances of Presentations in Multi-Display Learning Spaces for Supporting Small Group Discussion | p. 464 |
Recommending Learning Objects According to a Teachers' Contex Model | p. 470 |
Preferences in Multiple-View Open Learner Models | p. 476 |
Supporting Free Collaboration and Process-Based Scripts in PoEML | p. 482 |
A Simple E-learning System Based on Classroom Competition | p. 488 |
Computerized Evaluation and Diagnosis of Student's Knowledge Based on Bayesian Networks | p. 494 |
An Interoperable ePortfolio Tool for All | p. 500 |
Disaster Readiness through Education - Training Soft Skills to Crisis Units by Means of Serious Games in Virtual Environments | p. 506 |
Ambient Displays and Game Design Patterns | p. 512 |
PWGL, Towards an Open and Intelligent Learning Environment for Higher Music Education | p. 518 |
Vicarious Learning from Tutorial Dialogue | p. 524 |
Computer-Supported Argumentation Learning: A Survey of Teachers, Researchers, and System Developers | p. 530 |
End-User Visual Design of Web-Based Interactive Applications Making Use of Geographical Information: the WINDMash Approach | p. 536 |
Supporting Reflection in an Immersive 3D Learning Environment Based on Role-Play | p. 542 |
Facilitating Effective Exploratory Interaction: Design and Evaluation of Intelligent Support in MiGen | p. 548 |
GVIS: A Facility for Adaptively Mashing Up and Representing Open Learner Models | p. 554 |
Introducing a Social Backbone to Support Access to Digital Resources | p. 560 |
Towards an Ergonomics of Knowledge Systems: Improving the Design of Technology Enhanced Learning | p. 566 |
Using Personal Professional Networks for Learning in Social Work: Need for Insight into the Real-World Context | p. 572 |
Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes | p. 578 |
Evaluation of the Software ôe3-Portfolioö in the Context of the Study Program ôProblem-Solving Competenciesö | p. 584 |
Components of a Research 2.0 Infrastructure | p. 590 |
Exploring the Benefits of Open Standard Initiatives for Supporting Inquiry-Based Science Learning | p. 596 |
Monitoring and Analysing Students' Systematic Behaviour - The SCY Pedagogical Agent Framework | p. 602 |
Demonstration Papers | |
iAPOSDLE - An Approach to Mobile Work-Integrated Learning | p. 608 |
A Haptic-Based Framework for Chemistry Education | p. 614 |
Intelligent Tutoring with Natural Language Support in the Beetle II System | p. 620 |
ScenEdit: An Intention-Oriented Authoring Environnment to Design Larning Scenarios | p. 626 |
Skill-Based Scouting of Open Management Content | p. 632 |
The Complexity of Integrating Technology Enhanced Learning in Special Math Education - A Case Study | p. 638 |
TAO - A Versatile and Open Platform for Technology-Based Assessment | p. 644 |
Author Index | p. 651 |
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