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9780810140042

Theater Games for the Classroom

by
  • ISBN13:

    9780810140042

  • ISBN10:

    0810140047

  • Format: Paperback
  • Copyright: 1986-07-01
  • Publisher: Northwestern Univ Pr

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Supplemental Materials

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Summary

Describes the rules and purpose of rhythmic movement games, space walks, transformation, sensory, and mirror games, and suggests storytelling activities

Table of Contents

Preface
Chapter 1: WHY BRING THEATER GAMES INTO THE CLASSROOM?
2(21)
Games
2(1)
Play
3(1)
Freedom
3(1)
Intuition
4(1)
Transformation
4(1)
Three Essentials of a Theater Game Focus, Sidecoaching, Evaluation
5(4)
Approval/Disapproval
9(1)
The Game Format
10(1)
The Theater-Game Workshop
11(1)
Workshop Atmosphere Control, Energy
11(1)
Day's Order Skills chart
12(2)
Sample Workshop
14(2)
Playing Area
16(1)
Teams
16(1)
Counting Off
16(1)
Fear of Participation
17(1)
Group Agreement
17(1)
Student Sidecoaches
18(1)
Designing Workshops to Meet Specific Needs Participation, Problem solving, Catalytic action
18(1)
Use of Supplementary Materials
19(1)
Workshop Checklist (A Review) Leader preparation, Counting off, Lead-ins, Presenting the games, Lessons, Examples and comparisons, Resistance, Competition, Audience players, Calling "curtain!," Simultaneous play, Repeating games, Trouble-shooting, Wrap-up
20(3)
Chapter 2: WARM-UPS
23(7)
Traditional Games as Warm-Ups
23(1)
Playground Games
24(6)
OBJECT RELAY*
24(1)
SWAT TAG*
25(1)
EXPLOSION TAG*
25(1)
QUICK NUMBERS*
26(1)
STREETS & ALLEYS*
27(1)
STREETS & ALLEYS: VARIATIONS*
28(1)
RED LIGHT (CHEESE IT)*
28(1)
DON'T LET GO*
29(1)
Chapter 3: RHYTHMIC MOVEMENT GAMES
30(5)
OCEAN WAVE*
30(1)
A WALK IN THE MOONLIGHT*
31(1)
SLOW MOTION/FREEZE TAG*
32(1)
RHYTHMIC MOVEMENT
33(1)
NO MOTION*
34(1)
Chapter 4: SPACE WALKS
35(7)
TOUCH & BE TOUCHED/SEE & BE SEEN
36(1)
FEELING SELF WITH SELF*
37(1)
SPACE WALK #1
38(1)
SPACE WALK #2
39(1)
SPACE WALK #3: SKELETON
40(1)
SPACE WALK BLINDFOLDED
41(1)
Chapter 5: TRANSFORMATION GAMES
42(14)
Making the Invisible Visible
42(14)
SPACE SUBSTANCE
44(1)
SPACE SHAPING (SOLO)
45(1)
SPACE SHAPING FOR TEAMS
46(1)
TUG OF WAR
47(1)
JUMP ROPE
47(1)
PLAY BALL
48(1)
PLAYGROUND
49(1)
DODGE BALL
50(1)
INVOLVEMENT IN TWOS
50(1)
INVOLVEMENT WITH THREE OR MORE
51(1)
FINDING OBJECTS IN THE IMMEDIATE ENVIRONMENT
51(1)
IT'S HEAVIER WHEN IT'S FULL
52(1)
TRANSFORMATION OF OBJECTS
53(1)
DIFFICULTY WITH SMALL OBJECTS
53(1)
THE OBJECT MOVES THE PLAYERS
54(1)
ADD A PART
55(1)
Chapter 6: SENSORY GAMES
56(11)
SINGLE FILE*
57(1)
I SEE YOU*
58(2)
WHEN I GO TO CALIFORNIA*
60(1)
BLACK MAGIC*
61(1)
EGYPTIAN WRITING
62(1)
THREE CHANGES*
62(1)
OBSERVATION GAME*
63(1)
WHO STARTED THE MOTION?*
63(1)
SENDING SIGHT OUT
64(1)
SEEING THROUGH OBJECTS
65(1)
SEEING A SPORT: RECALL
65(1)
LISTENING TO THE ENVIRONMENT
66(1)
SENDING HEARING OUT
66(1)
Chapter 7: PART OF A WHOLE GAMES
67(5)
Linking the Players
67(5)
PART OF A WHOLE, OBJECT
68(1)
PART OF A WHOLE, ACTIVITY
69(1)
PART OF A WHOLE, OCCUPATION
70(1)
PART OF A WHOLE, RELATIONSHIP
71(1)
Chapter 8: MIRROR GAMES
72(5)
Reflecting and Sharing What Is Observed
72(5)
ADAM'S SONS*
74(1)
MIRROR
75(1)
WHO IS THE MIRROR?
75(1)
FOLLOW THE FOLLOWER
76(1)
Chapter 9: WHERE, WHO, AND WHAT
77(32)
Creating Environments, Characters, and Action through Play
77(1)
Where Games (Setting/Environment)
77(1)
Who Games (Character/Relationship)
78(1)
What Games (Action)
79(1)
Where Games, Demonstration
80(14)
DOG & BONE*
81(1)
AIRPORT*
82(1)
WHERE GAMES WITH DIAGRAMS
83(2)
WHERE GAMES WITH PROPS
85(1)
EXCHANGING WHERES
85(1)
RELAY WHERE: BUILDING A SET
86(1)
WHAT TIME IS IT?
87(1)
EXPLORATION OF A LARGE ENVIRONMENT
88(1)
WHERE WITHOUT HANDS
88(1)
SHOWING WHERE WITHOUT OBJECTS
89(1)
WHERE WITH HELP
89(1)
WHERE WITH OBSTACLES
90(1)
WHERE: HELP/HINDER
91(1)
THE SPECIALIZED WHERE
91(1)
WHERE GAME (SCENE)
92(1)
INVOLVEMENT WITH THE IMMEDIATE ENVIRONMENT
93(1)
Who Games
94(9)
NEW YORK (LEMONADE)*
94(1)
HOW OLD AM I?
95(1)
WHAT DO I DO FOR A LIVING?
96(1)
WHO AM I?
97(1)
WHO GAME
98(1)
KNOCKING*
99(1)
WHO'S KNOCKING?
100(1)
SHOWING WHO THROUGH USE OF AN OBJECT
101(1)
CHANGING EMOTION
102(1)
What Games
103(6)
WHAT AM I EATING? TASTING? SMELLING? HEARING?*
103(1)
HERE WE GO ROUND THE MULBERRY BUSH*
104(2)
IDENTIFYING OBJECTS
106(1)
INVOLVEMENT WITH LARGE OBJECTS
107(1)
INVOLVEMENT WITHOUT HANDS
107(1)
WHAT'S BEYOND: ACTIVITY
108(1)
Chapter 10: COMMUNICATING WITH WORDS
109(14)
HANDWRITING LARGE
110(1)
HANDWRITING SMALL
110(1)
HANDWRITING BLINDFOLDED
111(1)
DUMB CRAMBO*
111(1)
NAME SIX*
112(1)
SINGING SYLLABLES*
113(1)
KITTY WANTS A CORNER*
113(1)
ISABELLA*
114(2)
PRINCESS THORN ROSA*
116(1)
GIVE & TAKE WARM-UP*
117(1)
GIVE & TAKE
118(1)
GIVE & TAKE FOR READING
119(1)
SEEING THE WORD
119(1)
MIRROR SPEECH
120(1)
VERBALIZING THE WHERE, PART 1
121(1)
VERBALIZING THE WHERE, PART 2
122(1)
Chapter 11: COMMUNICATING WITH SOUNDS
123(9)
Gibberish
123(9)
GIBBERISH INTRODUCTION
125(1)
GIBBERISH: TEACHING
126(1)
GIBBERISH: SELLING
127(1)
GIBBERISH/ENGLISH
128(1)
ECHO
128(1)
MIRROR SOUND
129(1)
FOREIGN LANGUAGE GIBBERISH
130(1)
GIBBERISH INTERPRETER
131(1)
EXTENDED SOUND
131(1)
Chapter 12: MULTIPLE-STIMULUS GAMES
132(4)
HOW MUCH DO YOU REMEMBER?
133(1)
THREE-WAY CONVERSATION
133(1)
THREE-WAY WRITING
134(1)
DRAWING OBJECTS GAME
135(1)
Chapter 13: PUPPETRY
136(6)
Playmaking for Parts of the Body
136(1)
A Quick Curtain in the Classroom
136(6)
FEET & LEGS ALONE #1
137(1)
FEET & LEGS ALONE #2
138(1)
HANDS ALONE
139(1)
EXERCISE FOR THE BACK
140(1)
TOTAL BODY INVOLVEMENT
140(1)
PUPPETS ON STRINGS
141(1)
PARTS OF THE BODY/FULL SCENE
141(1)
Chapter 14: PLAYMAKING FOR RADIO, TELEVISION, AND FILM
142(8)
RADIO
143(1)
GREEK CHORUS
144(1)
VOCAL SOUND EFFECTS
144(1)
POISON*
145(1)
TELEVISION SCREEN
146(1)
SHADOW SCREEN (MONTAGE)
147(1)
SOUNDTRACK
148(1)
CHORAL READING
149(1)
DUBBING
149(1)
Chapter 15: DEVELOPING MATERIAL
150(10)
Improvisation
150(4)
BOX FULL OF HATS
151(1)
SKITS & SONGS*
152(1)
ON THE SPOT
152(1)
CHARADES
153(1)
Interpretation
154(1)
Building a Story
155(5)
SPELLING*
156(1)
VOWELS & CONSONANTS*
156(1)
BUILDING A STORY
157(1)
BUILDING A STORY: STOP MID-WORD
158(1)
BUILDING A STORY: READING
158(1)
RELATING AN INCIDENT ADDING COLOR
159(1)
Chapter 16: STORYTELLING AND STORY THEATER
160(8)
Building Larger Scenes through Theater Games
160(1)
Storytelling
160(3)
STORYTELLING
162(1)
Story Theater
163(5)
"The Three Little Pigs" (Skeleton)
165(1)
"The King's Drum" (Skeleton)
166(2)
Chapter 17: PLAYMAKING FOR AUDIENCE INVOLVEMENT
168(8)
Playing House
168(1)
Understanding the Audience
169(7)
EYE CONTACT
173(1)
PITCHMAN
173(1)
DEAF AUDIENCE
174(1)
EXITS & ENTRANCES
175(1)
Chapter 18: PUBLIC PERFORMANCE
176(7)
Developing the Scripted Play
177(1)
Choosing the Play
177(1)
A Timetable for Rehearsals
178(1)
The First Rehearsal Period Sit-down readings, Walk-through rehearsals, Stage movement (blocking), Where (the set)
178(2)
The Second Rehearsal Period The relaxed rehearsal, General improvisation, Nonstop run-throughs, Biographies
180(1)
The Third Rehearsal Period The special run-through, The performance
181(2)
Chapter 19: ROUNDING-OUT THE CHILD ACTOR
183(7)
Inner Action
183(2)
Stage Work
185(2)
STAGE PICTURE
185(1)
STAGE WHISPER WARM-UP*
186(1)
STAGE WHISPER
186(1)
ROCKING THE BOAT/SHARING THE STAGE PICTURE
187(1)
Contact
187(2)
CONTACT
188(1)
Conflict
189(1)
Role Playing
189(1)
Chapter 20: REMOVING AMATEUR QUALITIES
190(3)
The Amateur Actor
190(1)
Preparing the Player for the Stage
190(3)
Appendix 1: WORKSHOP SEQUENCES 193(15)
Appendix 2: SCOPE & SEQUENCE OF SKILLS 208(5)
Appendix 3: BIBLIOGRAPHY 213(13)
A. Supplementary Materials and Teacher Resources 213(7)
B. A Short List of Good Books on Puppetry 220(1)
C. Stories, Legends, Fables, and Games 221(3)
D. Poetry, Writing, and Storytelling 224(2)
Appendix 4: INDEXES OF GAMES 226(4)
A. Alphabetical Index 226(2)
B. Games Cross-referenced by Curriculum Area 228(2)
Appendix 5: GLOSSARY 230

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

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